Upstartes Posted April 17, 2013 Share Posted April 17, 2013 So, I'm modeling 2 RW attack squads and thinking about special weapons. One will be 3-man, with an associated attack bike. This team is cut & dried: 2x melta-guns and multi-melta on the bike. The second RAS will be 6-man so they can bring along a speeder if desired. They'll also get a MM attack bike. I'm uncertain, however, what special weapons to give this crew. * Another set of melta for anti-vehicle punch? * Plasma guns for anti-infantry / anti-MC? * Flamers to rush up and flame stealthy guys in cover? I also have a team of 6 black knights, so maybe giving plasma to the RAS is redundant? On a related note, anyone have thoughts on whether I should add a complementary combi-weapon on the sergeant for each RAS? Or is that wasted points? Link to comment https://bolterandchainsword.com/topic/274262-ras-special-weapons-chioces/ Share on other sites More sharing options...
Centurio Posted April 17, 2013 Share Posted April 17, 2013 I have 3 full RAS. They are all pure melta. I've only played them in about 10 games in this edition, but in those games (as well as many games in last edition) I have really liked the amount of mobile anti-armor firepower they brought. I do feel that the plasma guns are redundant. I am assembling a fourth RAS and I'm considering going with flamers on that one but I have never tried that loadout in the past. Link to comment https://bolterandchainsword.com/topic/274262-ras-special-weapons-chioces/#findComment-3351748 Share on other sites More sharing options...
march10k Posted April 17, 2013 Share Posted April 17, 2013 flamers. the only real shortcoming of a flamer is its short reach, but they really stick it to people who rely on cover to keep their stuff alive. IG will spend mega points to field creed with four veteran squads that get 2+ cover by hitting the dirt every turn...but creed's 4 orders per turn gets them back up to shoot again. Really hard impossible to kill outside of assault, unless you have flamers...and then, the flamers give them no save at all. One RAS with flamers would obliterate the heart of that gimmick. Also great for tau pathfinders, hordes, any pesky elf snipers. Link to comment https://bolterandchainsword.com/topic/274262-ras-special-weapons-chioces/#findComment-3351941 Share on other sites More sharing options...
Syphid Posted April 18, 2013 Share Posted April 18, 2013 If playing against Chaos Space Marines, I like 2x Plasma Gun and Plasma Pistol in a squad with Sammael. Re-rolling Gets Hot and failed wounds is pretty great! Link to comment https://bolterandchainsword.com/topic/274262-ras-special-weapons-chioces/#findComment-3351981 Share on other sites More sharing options...
Tiger9gamer Posted April 18, 2013 Share Posted April 18, 2013 how do you re-roll gets hot? O.o Also, what about one weapon per squad? Link to comment https://bolterandchainsword.com/topic/274262-ras-special-weapons-chioces/#findComment-3351994 Share on other sites More sharing options...
Syphid Posted April 18, 2013 Share Posted April 18, 2013 how do you re-roll gets hot? O.o Also, what about one weapon per squad? Sammael has Inner Circle, which gives him (and any unit he is attached to) Preferred Enemy: Chaos Space Marines, allowing them to re-roll to hit and to wound rolls of 1! I still run this even if I have a Black Knight squad. It's scoring a scoring unit, and Sammael also grants the RAS Skilled Rider. Link to comment https://bolterandchainsword.com/topic/274262-ras-special-weapons-chioces/#findComment-3352029 Share on other sites More sharing options...
twopounder Posted April 18, 2013 Share Posted April 18, 2013 flamers. the only real shortcoming of a flamer is its short reach, but they really stick it to people who rely on cover to keep their stuff alive. IG will spend mega points to field creed with four veteran squads that get 2+ cover by hitting the dirt every turn...but creed's 4 orders per turn gets them back up to shoot again. Really hard impossible to kill outside of assault, unless you have flamers...and then, the flamers give them no save at all. One RAS with flamers would obliterate the heart of that gimmick. Also great for tau pathfinders, hordes, any pesky elf snipers. I concur. I run: 2x flamers 2x Plasma 2x melta If you have a knight squadron, then the plasma becomes redundant. Flamers are extremely effective on ravenwing units because of their speed and hit and run. If you don't want flamers, I'd recommend another set of melta. Link to comment https://bolterandchainsword.com/topic/274262-ras-special-weapons-chioces/#findComment-3352035 Share on other sites More sharing options...
Bryan Blaire Posted April 18, 2013 Share Posted April 18, 2013 Yeah, I wouldn't go with the plasma for that second squad. Honestly, if you just do two flamers, then you'd have to ability to switch the load outs around, so if you needed more durable Melta, you can use the flamers in the reduced squad, if you are charging into where the flamers need it, use that load out. More options = better IMO. Link to comment https://bolterandchainsword.com/topic/274262-ras-special-weapons-chioces/#findComment-3352053 Share on other sites More sharing options...
Tiger9gamer Posted April 18, 2013 Share Posted April 18, 2013 what if you dont have the bitz for two plasma and melta? would one work? and can melta bombs cover the gap without it? Link to comment https://bolterandchainsword.com/topic/274262-ras-special-weapons-chioces/#findComment-3352076 Share on other sites More sharing options...
facmanpob Posted April 18, 2013 Share Posted April 18, 2013 There's only one thing a single meltagun is guaranteed to do.......miss! Its one of the unwritten rules of the game ;) Link to comment https://bolterandchainsword.com/topic/274262-ras-special-weapons-chioces/#findComment-3352171 Share on other sites More sharing options...
AngelVeto Posted April 18, 2013 Share Posted April 18, 2013 Yep. Single lascanons and melta weapons will miss, especially when you need it to hit. It's just how it works. Link to comment https://bolterandchainsword.com/topic/274262-ras-special-weapons-chioces/#findComment-3352192 Share on other sites More sharing options...
Brother Immolator Posted April 18, 2013 Share Posted April 18, 2013 There's only one thing a single meltagun is guaranteed to do.......miss! Its one of the unwritten rules of the game Yep, I can verify this. Link to comment https://bolterandchainsword.com/topic/274262-ras-special-weapons-chioces/#findComment-3352229 Share on other sites More sharing options...
BigGumbo Posted April 18, 2013 Share Posted April 18, 2013 There's only one thing a single meltagun is guaranteed to do.......miss! Its one of the unwritten rules of the game Yep, I can verify this. Multi-meltas too, especially when mounted on a Landspeeder... Link to comment https://bolterandchainsword.com/topic/274262-ras-special-weapons-chioces/#findComment-3352249 Share on other sites More sharing options...
Centurio Posted April 18, 2013 Share Posted April 18, 2013 Attack Bikes too. Especially when arriving from Outflank. Link to comment https://bolterandchainsword.com/topic/274262-ras-special-weapons-chioces/#findComment-3352308 Share on other sites More sharing options...
Upstartes Posted April 18, 2013 Author Share Posted April 18, 2013 So, since we all agree that less melta is bad, does anyone put a combi-melta on the sergeant in an RAS with 2 meltaguns? Link to comment https://bolterandchainsword.com/topic/274262-ras-special-weapons-chioces/#findComment-3352386 Share on other sites More sharing options...
facmanpob Posted April 18, 2013 Share Posted April 18, 2013 If I'm running an Outflanking melta suicide squad then I make it as cheap as possible, because the Sergeant acts as the ablative wound. So it would be a 3 man squad, 2 meltaguns, multimelta attack bike - 155 points. If I could run them as a single squad then I would, but alas they are independent units! If I was running them as a 6 man unit, and using the meltaguns as target of opportunity weapons, then a combi weapon is not a bad purchase. Link to comment https://bolterandchainsword.com/topic/274262-ras-special-weapons-chioces/#findComment-3352399 Share on other sites More sharing options...
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