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Straken


RADU LYKAN

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have gathered all of the bits for my straken counts as, the majority of which came from anvil industries in the form of multipose bionic legs and arms. i am a bit swamped with options for his pose however, was wondering if people could post pics of their counts as strakens? also as i will be modelling him with a sword and pistol any badass looking commanders with a similar weapon load out would also be great.

also any ideas/tips regarding his use in game would be useful

thx in advance

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cypher371 lol, not too fussed on the points issue, i will be modelling counts as models for all of the characters for my imperial guard, they may spend a lot of time on the shelf but they will (hopefully)look good doing it :) if they do get a game i would like to have a rough idea of what they are capable of. ideally i want him and his command squad to charge a big nid, a few melta shots and a round of close combat later = hopefully a dead carnifex. any other low initiative monsters are also fair game? i know this may be wishful thinking but thats part of what this thread is for, to stop me doing anything foolish with him :)

 

Nicodemus Dolorosus coteaz looks good but no, not what i am after, in my wip thread suggested this? http://www.bolterandchainsword.com/topic/273734-imperial-guard-alcari-hellainian-regiments/?p=3353186

the menacing slow advance?

 

what do people think? i would swap out the short sword for the plasma pistol?

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I haven't used Straken in 6th edition (actually, I haven't even played a game of 6th yet since my usual group of friends for gaming moved far away), but I did use him a fair bit in 6th more for fluff reasons than anything else. On the whole I found him to be fairly solid, although I'm sure I could have synergised better with him. On his own, though, he did a good job of being a character for IG who is actually pretty tough in close combat. Giving him CCS a medic and bodyguards was actually worth it for him I found and could keep him going even longer.

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I just about always run Straken, mainly because I wanted my leader to have a shotgun. I've always have had luck using him defensively against CC armies as his bubble allows my normal guardsmen to have a little bit more of a kick that has pulled a surprise victory enough to make him worthwhile to my lists. Also doesn't hurt that he just laughs off armor without striking last.

 

Oh, forgot a link. I based my Straken off this http://fromthewarp.blogspot.com/2012/07/iron-hand-straken-conversion-with.html

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  • 1 month later...

I absolutely LOVE Straken. He is a bit of a legend at my store (well mine is). I modeled him up as one of my Wolf Guard from my Space Wolves (which they can now ally with and makes the fluff more believable). 

 

He plays to my style of guard, which is an in your face infantry heavy army. Having squads able to charge with furious charge can catch some opponents unaware. Not to mention he has the stat line of a daemon prince. Normally I run him in a chimera with a heavy flamer and three flamers. Any one who underestimates him will quickly find out why people whine about Straken. Anyone who knows what he is capable of will devote firepower to smite the ever loving sh*t out of him before he can get to their lines. 

 

Truth is, Straken doesn't care. Mine has killed with his fists Daemons and Landraiders alike and his pistol has claimed the lives of the most venerable of Space Marine commanders. 

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For Straken, I've found inspiration for his model by this quote alone, "Damn it, follow me, I'll show you how it's done."

I imagine him as the quintessential salty dog in charge ( I can't call him an officer, cause let's be honest. . . he works for a living. )

Sculpt/create a miniature that looks like he can get censored.gif done by putting boot to ass. Give him a dynamic pose, something that says "I'm taking that hill, screw you."

Half of his body is cybernetic, the rest is probably covered in keloid scars.

Now I want to convert another Straken since I sold my last one, damn it.

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I'd say I'm the same as my Commander tends to stand back but he's also done more than his fair share of leading from the front in a glorious charge to victory. Since it always results in a win maybe I should do that more often, which is why I've often considered a Straken counts-as, but I'd have to do some conversion or some such to make a model suitable for my Cadian style regiment.

 

As to his rules, does it say "ignores armour saves"? If so, then if I recall the FAQs correctly then that means he functions as AP2? Could someone verify this please, because if it's true that might be the kick up the backside I need to plan a conversion for him. After completing my ETL duties, of course! :D

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Actually, the wording of "ignores armor saves" means he functions like a 5th edition power weapon (no armor saves allowed) but doesn't get a bonus on his armor pen roll like 6th edition AP1 and AP2 weapons get. Not that you need one with all his S7+2d6 attacks on the charge (Furious charge FTW!) but something to keep in mind for if you do get into combad with vehicles.

 

Plus, his aura of counterattack has allowed my guard platoon to beat Khorne Berzerkers in close combat before.

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now i'm wondering, how do most of you make him "work"? are you running him sorrounded by a big blob? does he lead your blob(s?) forward? i've always dismissed any of the special commanders because they seemed too expensive for a mere T3 model but this topic has made me reconsider

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I use him as a counter-attack unit (straken, medic, 2 bodyguards, all models pistol/ccw, add standard bearer, advisors, and possible a flamer depending on pts. ) I don't think of him as 140 pts of assault, as I am going to be taking that Command squad anyway, so he is 90pts of auras and some of the best close combat in the game.

I run a semi-mechanized force, so he sits behind the 30 man blob issuing orders and giving them counter-attack if an enemy hits my lines. I use chimeravets as my advancing force, so he has no use there, as he can't issue orders until they have been blown out of the chimera, and if they do get into aault, it will take a mounted squad 2 turns to get into the fight, and vets won't last that long.

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Carapace would probably be a great idea...except that you're using Colonel Iron Hand Straken of the Catachan Jungle Fighters, which makes such an upgrade decidedly wrong and unmanly of you.

You've been warned.

Not if it's Count Asstra'ken of the Notcatachan Regiment msn-wink.gif

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Carapace would probably be a great idea...except that you're using Colonel Iron Hand Straken of the Catachan Jungle Fighters, which makes such an upgrade decidedly wrong and unmanly of you.

You've been warned.

Not if it's Count Asstra'ken of the Notcatachan Regiment msn-wink.gif

I never realized that Transylvania armies were so popular, with 'count' this and 'count' that. It seems half of 40k armies are with a vampire twist wink.png

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