jeremy1391 Posted April 28, 2013 Share Posted April 28, 2013 Has anyone thought of doing a nephilim flying circus? With our cheap troop choices and doing a double force org could this be competitive? I mean the nephilim is probably the most underrated flyer in 40k has anyone done anything crazy like this? Link to comment https://bolterandchainsword.com/topic/274670-nephilim-flying-circus/ Share on other sites More sharing options...
Polythemus Posted April 28, 2013 Share Posted April 28, 2013 Was actually thinking that running two might be a good idea. I even made up an army list with this very plan in the army list section. Two lascanon shot that pen, have a 2/3 chance to kill an enemy flyer outright due to dual immobilize. Of course i dont own two so id have to proxy but still, if nothing else it will keep your opponent guessing. Youd have to use it in a Sammy or azzy army to free up the fa slots. Link to comment https://bolterandchainsword.com/topic/274670-nephilim-flying-circus/#findComment-3358888 Share on other sites More sharing options...
[TA]Typher Posted April 28, 2013 Share Posted April 28, 2013 Was actually thinking that running two might be a good idea. I even made up an army list with this very plan in the army list section. Two lascanon shot that pen, have a 2/3 chance to kill an enemy flyer outright due to dual immobilize. Of course i dont own two so id have to proxy but still, if nothing else it will keep your opponent guessing. Youd have to use it in a Sammy or azzy army to free up the fa slots. That seems like a lot of points to kill one enemy flyer, which probably cost much less then just one of our flyers. I know this isn't the point of the thread but wouldn't a quad-gun be more effective and much, much cheaper? Link to comment https://bolterandchainsword.com/topic/274670-nephilim-flying-circus/#findComment-3358890 Share on other sites More sharing options...
twopounder Posted April 28, 2013 Share Posted April 28, 2013 Was actually thinking that running two might be a good idea. I even made up an army list with this very plan in the army list section. Two lascanon shot that pen, have a 2/3 chance to kill an enemy flyer outright due to dual immobilize. Of course i dont own two so id have to proxy but still, if nothing else it will keep your opponent guessing. Youd have to use it in a Sammy or azzy army to free up the fa slots. Immobilizing a flyer doesn't destroy it. It's extremely over priced for what little it does, and the missiles might as well be Nerf launchers. Though spamming flyers is currently very effective due to so few codices even offering a counter to flyers. Though, to be honest, you may end up with more than a few players who refuse you games in the future. Flyer spam tends to be frowned upon. Link to comment https://bolterandchainsword.com/topic/274670-nephilim-flying-circus/#findComment-3358893 Share on other sites More sharing options...
Polythemus Posted April 28, 2013 Share Posted April 28, 2013 Actually, if you check pg 74 brb it says that if a flyer has an immobilized result and then gets penn'ed and gets a second immobilized result you remove two hull points (one for the pen, one for the immobilize x2). No flyer in the game has more than three (except the forge world variety). The nephillim only really struggles vs av 12, and this is a surefire way around that since you can ensure that if the enemy flyer gets hit with the lascan itll probbly be a pen and could be killed in one turn with two pens 2/3 chance. With av 11 its actually pretty decent so it could maybe hurt some scythes. It aint vendetta good but it may actually work. And yes i know that he gets the invul save but somethimes when your opponent doesnt expect something it can give you an advantage. Link to comment https://bolterandchainsword.com/topic/274670-nephilim-flying-circus/#findComment-3358900 Share on other sites More sharing options...
twopounder Posted April 28, 2013 Share Posted April 28, 2013 Actually, if you check pg 74 brb it says that if a flyer has an immobilized result and then gets penn'ed and gets a second immobilized result you remove two hull points (one for the pen, one for the immobilize x2). No flyer in the game has more than three (except the forge world variety). The nephillim only really struggles vs av 12, and this is a surefire way around that since you can ensure that if the enemy flyer gets hit with the lascan itll probbly be a pen and could be killed in one turn with two pens 2/3 chance. With av 11 its actually pretty decent so it could maybe hurt some scythes. It aint vendetta good but it may actually work. And yes i know that he gets the invul save but somethimes when your opponent doesnt expect something it can give you an advantage. Sorry, misread. I thought you mean a single pen. Still, for its points, you're better off taking an aegis defense line or devastator squad with flakk missiles. Link to comment https://bolterandchainsword.com/topic/274670-nephilim-flying-circus/#findComment-3358909 Share on other sites More sharing options...
jeremy1391 Posted April 28, 2013 Author Share Posted April 28, 2013 I wouldn't use a 6 nephilim army in friendly games... Would be mainly for triple dragon lists And the whole point of this army would be anti flyer Like 2 divination librarians 4 mini tacs with flak missiles 2 sniper scouts with flaks 2 defense lines with quad guns 6 nephilim About 2k Link to comment https://bolterandchainsword.com/topic/274670-nephilim-flying-circus/#findComment-3358916 Share on other sites More sharing options...
IndigoJack Posted April 28, 2013 Share Posted April 28, 2013 I feel like you're trying to do a DA version of a vendetta IG list. Unfortunately, a common misconception about vendetta spam is that it's effective because of the 9 lascannons. That's not really true. Those guns aren't turreted, so they getting them to hit what you want them too will be difficult the turn after they arrive. The real strength in vendetta spam (and cronair even more so) is that they're flying transports. Flyers makes them hard to hit, and the transport capacity lets you drop into hover mode turn 5 and take/contest objectives. The transport capacity is the key, and half the reason nephilim spam won't work. The other half is that the nephilim just isn't worth its points. Link to comment https://bolterandchainsword.com/topic/274670-nephilim-flying-circus/#findComment-3358963 Share on other sites More sharing options...
cypherkk Posted April 28, 2013 Share Posted April 28, 2013 Yeah I would just take guard at that point. Though you could do 3 vendetts and 2 Da flyers, but I imagine you could find much better use of those points. Link to comment https://bolterandchainsword.com/topic/274670-nephilim-flying-circus/#findComment-3358968 Share on other sites More sharing options...
jeremy1391 Posted April 28, 2013 Author Share Posted April 28, 2013 But rule of cool.... The models are sooooo pretty :-/ Link to comment https://bolterandchainsword.com/topic/274670-nephilim-flying-circus/#findComment-3358989 Share on other sites More sharing options...
twopounder Posted April 28, 2013 Share Posted April 28, 2013 But rule of cool.... The models are sooooo pretty :-/ Counts as valkyries? Link to comment https://bolterandchainsword.com/topic/274670-nephilim-flying-circus/#findComment-3359030 Share on other sites More sharing options...
jeremy1391 Posted April 28, 2013 Author Share Posted April 28, 2013 I'll probably get one and see how I like it... Link to comment https://bolterandchainsword.com/topic/274670-nephilim-flying-circus/#findComment-3359203 Share on other sites More sharing options...
Apahllo Posted April 28, 2013 Share Posted April 28, 2013 I'm planning on trying out 2, and most likely dark talons at that. I haven't had much success with the avenger mega bolter, so I guess it's time to give the lascannon a shot. I think the nephilim loses purpose with its only option. The mega bolter would be great if you swap out the heavy bolter for las. The either or really make a serious points sink of that awesome plane. Link to comment https://bolterandchainsword.com/topic/274670-nephilim-flying-circus/#findComment-3359231 Share on other sites More sharing options...
jeremy1391 Posted April 29, 2013 Author Share Posted April 29, 2013 To make the nephilim a competitive flyer would only require adding rending to the mega bolter and bringing the missiles in line with those on the storm raven... Then we would have the coolest plane around I'd say. Either way I'm gonna rock two for now and hope for the best I guess. Link to comment https://bolterandchainsword.com/topic/274670-nephilim-flying-circus/#findComment-3359601 Share on other sites More sharing options...
Apahllo Posted April 29, 2013 Share Posted April 29, 2013 ^i agree, the missiles are pathetic. Truly pathetic... Link to comment https://bolterandchainsword.com/topic/274670-nephilim-flying-circus/#findComment-3359725 Share on other sites More sharing options...
Brother Smoke Posted April 29, 2013 Share Posted April 29, 2013 And there are so many ways to fix them, just giving them armorbane would take the nephilim from laughable to well worth its points, maybe even fearsome Link to comment https://bolterandchainsword.com/topic/274670-nephilim-flying-circus/#findComment-3359757 Share on other sites More sharing options...
Master Sheol Posted April 29, 2013 Share Posted April 29, 2013 IMHO i would trade strafing run For better missiles and better AMB... missiles range 48" S6 AP4 armourbane and rending AMB would be petfect... Link to comment https://bolterandchainsword.com/topic/274670-nephilim-flying-circus/#findComment-3359767 Share on other sites More sharing options...
elphilo Posted April 29, 2013 Share Posted April 29, 2013 Honestly, making the HB into an Assault Cannon would jump the Jetfighter up in my book a couple of points. But yeah, now I have to give the old girl another try and see how she does. Link to comment https://bolterandchainsword.com/topic/274670-nephilim-flying-circus/#findComment-3359896 Share on other sites More sharing options...
Apahllo Posted April 29, 2013 Share Posted April 29, 2013 IMHO i would trade strafing run For better missiles and better AMB... missiles range 48" S6 AP4 armourbane and rending AMB would be petfect... Perfectly appropriate for it to be considered a useful choice at 180. As it stands, I've used the nephilim twice and it almost did nothing. 2 was only slightly better and I won't be taking them again. The dark talon adds far more of a threat and in an army with riflemen dreadnoughts, anti air is accounted for. That being said if I end up making a list that is about 180 points short of my limit, I will be throwing it in without a second thought. I want it to be good and useful so badly but it just hasn't been for me. And elphilo, she is still the new girl. Link to comment https://bolterandchainsword.com/topic/274670-nephilim-flying-circus/#findComment-3360468 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.