Mogsam Posted May 8, 2013 Share Posted May 8, 2013 Hi guys, please forgive me if this is a silly question - could you intentionally take empty drop pods? It occurred to me when reading the BA codex that if you took too many you could artificially cause all your troops to arrive on turn 1. Ie three squads need them, are five and the two empty ones mean you get to round up the three full ones. Link to comment Share on other sites More sharing options...
Mr.selfdestruct Posted May 8, 2013 Share Posted May 8, 2013 Yup, it's perfectly legal. The nice thing about the empty pods coming in later is that you can use them to contest objectives... Link to comment Share on other sites More sharing options...
knife&fork Posted May 8, 2013 Share Posted May 8, 2013 Immobile vehicles can never contest. They can block though, a pod is 3.5" at the bottom (I think) and the enemy have to stay 1" away except in assault. Link to comment Share on other sites More sharing options...
Grey Mage Posted May 8, 2013 Share Posted May 8, 2013 Yes, you can take them for squads and then not put the squads inside if you like. Its perfectally legal, and frankly makes sense to have 'spares' coming in- think of it as decoys to distract AA firepower. Link to comment Share on other sites More sharing options...
Deamons Redeemer Posted May 9, 2013 Share Posted May 9, 2013 Empty pods could be taken for firesupport, yes? You can kit them out with either: A: storm bolter B: deathwind missiles So in a way it's legal? Link to comment Share on other sites More sharing options...
dswanick Posted May 9, 2013 Share Posted May 9, 2013 It depends on what you mean by 'take'. If you have five units eligible to by drop pods, and only embark three then yes it's legal. If you only have three eligible units, you can't just 'buy' two extra pods to front-load your deployment. (At least not in any of the current GW Codexes. If you're talking with Forge World that's a slightly different situation). What exactly did you have in mind? Link to comment Share on other sites More sharing options...
Deamons Redeemer Posted May 9, 2013 Share Posted May 9, 2013 I would take a Full pod army And then take 2 or 3 troops starting on THE board And just drop THE empty ones on strategical points to pin And annoy my opponent so he would have to take care of THE firesup pods , a decoy of some sort Link to comment Share on other sites More sharing options...
Mogsam Posted May 9, 2013 Author Share Posted May 9, 2013 It depends on what you mean by 'take'. If you have five units eligible to by drop pods, and only embark three then yes it's legal. If you only have three eligible units, you can't just 'buy' two extra pods to front-load your deployment. (At least not in any of the current GW Codexes. If you're talking with Forge World that's a slightly different situation). What exactly did you have in mind? Ah! That's what I was mainly wondering about - If you could take them without squads on the ground. It's an interesting idea though and would probably be worth a try if my army gets that big. Link to comment Share on other sites More sharing options...
Xenith Posted May 9, 2013 Share Posted May 9, 2013 Nope, the clue is in the being "dedicated transports". They have to be "dedicated" to a unit. Link to comment Share on other sites More sharing options...
Deamons Redeemer Posted May 9, 2013 Share Posted May 9, 2013 Nope, the clue is in the being "dedicated transports". They have to be "dedicated" to a unit. Yes, but dedicated pods do not have to be embarked if they drop? A landraider could be a dedicated transport And you can start with THE unit out of THE raider And embark it in play, Link to comment Share on other sites More sharing options...
dswanick Posted May 9, 2013 Share Posted May 9, 2013 Nope, the clue is in the being "dedicated transports". They have to be "dedicated" to a unit.Yes, but dedicated pods do not have to be embarked if they drop? A landraider could be a dedicated transport And you can start with THE unit out of THE raider And embark it in play, And not all Drop Pods are Dedicated Transports ... thus my comment concerning Forge World. Link to comment Share on other sites More sharing options...
Demulos Posted May 10, 2013 Share Posted May 10, 2013 Nope, the clue is in the being "dedicated transports". They have to be "dedicated" to a unit. If you refer to the Rules Q&A it states that a unit may select a dedicated transport but it is not required to deploy in the transport. Link to comment Share on other sites More sharing options...
Brother apocalyptic Posted May 10, 2013 Share Posted May 10, 2013 Dedicated transports means that only the unit that bought the transport may start in it, but they are in no means forced to do so... If you where to focus on the dedicated part, then no other unit would ever be able to use that transport... Link to comment Share on other sites More sharing options...
Xenith Posted May 10, 2013 Share Posted May 10, 2013 I think I am being misinterpeted: Yes, but dedicated pods do not have to be embarked if they drop? A landraider could be a dedicated transport And you can start with THE unit out of THE raider And embark it in play, If you refer to the Rules Q&A it states that a unit may select a dedicated transport but it is not required to deploy in the transport. Nope, the clue is in the being "dedicated transports". They have to be "dedicated" to a unit. ...That's not what I said, and indeed nothing to do with the question being asked. The question was: "Can I buy pods on their own?" The answer was: "No, pods have to be bought with a parent unit" In other words, the pod is dedicated to them, it is a dedicated transport. Dedicated. Whatever happens after T1 doesn't matter, but the fact is that when you are writing your army list, you have to dedicate a transport to a specific unit. I'm done. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.