Grimtooth Posted May 8, 2013 Share Posted May 8, 2013 So I got this idea rolling around in my head;Rune Priest TDAWGTDA w/CML x2WGTDA w/SS x2With them just wondering around the board casting Living Lightening and firing off CML each turn. Of course we need to find someplace to toss the other 6 WG which could be in GH/BC/Swift Claw packs.I just thought it would be funny to have this unit moving around the board with TDA and 3++ for shooting before even worrying about taking a single wound on the rune priest. Link to comment https://bolterandchainsword.com/topic/275179-a-vision-of-fun/ Share on other sites More sharing options...
skeletoro Posted May 9, 2013 Share Posted May 9, 2013 Heh. That's an interesting use of storm shields. They may even pay off their points cost in that unit ;) One thing I do like about it is that the unit is more or less OK without fire control. Link to comment https://bolterandchainsword.com/topic/275179-a-vision-of-fun/#findComment-3367306 Share on other sites More sharing options...
Grimtooth Posted May 9, 2013 Author Share Posted May 9, 2013 Yea, I just got to thinking of 4 missiles down range and however many Living Lightning shots is either even or surpassing some Long Fangs splitfire. In addition you have the 2+ normal save, the 3++ shields, the 5+ inv, and then a throwaway wound on the rune priest. And this is all while trudging around the field due to relentless. Link to comment https://bolterandchainsword.com/topic/275179-a-vision-of-fun/#findComment-3367452 Share on other sites More sharing options...
Greylocke Posted May 9, 2013 Share Posted May 9, 2013 Could you put them in a pod? I've never used pods before so I'm not that familiar with the rules on them. But seeing this mix makes me want to drop them in close and let them cause havoc. Link to comment https://bolterandchainsword.com/topic/275179-a-vision-of-fun/#findComment-3367560 Share on other sites More sharing options...
TheCrazyCaptain Posted May 9, 2013 Share Posted May 9, 2013 Is CML Cyclone Missile Launcher? If so - you're looking at putting 2 of them in a squad of 4 wolfguard, and a rune priest? I guess you'd be taking 10 wolfguard and splitting 6 off from the pack to form this squad? You can only take 1 cycle per 5 wolf guard in your squad - so would have to start with a 10 man squad to get 2 of them. You can give Wolf Guard a drop pod as a dedicated transport. Space Wolves can put terminators into a pod - each terminator counts as 2 slots for capacity. A pod has a max capacity of 10 "standard" men - so 5 terminators. Link to comment https://bolterandchainsword.com/topic/275179-a-vision-of-fun/#findComment-3367600 Share on other sites More sharing options...
Grimtooth Posted May 9, 2013 Author Share Posted May 9, 2013 Is CML Cyclone Missile Launcher? If so - you're looking at putting 2 of them in a squad of 4 wolfguard, and a rune priest? I guess you'd be taking 10 wolfguard and splitting 6 off from the pack to form this squad? You can only take 1 cycle per 5 wolf guard in your squad - so would have to start with a 10 man squad to get 2 of them. You can give Wolf Guard a drop pod as a dedicated transport. Space Wolves can put terminators into a pod - each terminator counts as 2 slots for capacity. A pod has a max capacity of 10 "standard" men - so 5 terminators. I see where I miswrote TCC. Thanks Way1 Link to comment https://bolterandchainsword.com/topic/275179-a-vision-of-fun/#findComment-3367700 Share on other sites More sharing options...
Way1and Posted May 9, 2013 Share Posted May 9, 2013 ...Of course we need to find someplace to toss the other 6 GH which could be in GH/BC/Swift Claw packs... ...hence the confusion, there, Ram... Link to comment https://bolterandchainsword.com/topic/275179-a-vision-of-fun/#findComment-3367824 Share on other sites More sharing options...
Heimdall Skullcrusher Posted May 11, 2013 Share Posted May 11, 2013 I like it. Probably not the most efficient use of points but a nice semi mobile firing unit. Probably wouldn't need a drop pod since the range is so high but it could help you get into a good position. It is a shame you can't take a prescience as your second power and master of the runes is so expensive. I was originally thinking you put power axes on the shields and swords on the cyclones but it should probably be the opposite considering they aren't characters and you put the shields up front in CC might as well give them the best chance to swing before they die. Link to comment https://bolterandchainsword.com/topic/275179-a-vision-of-fun/#findComment-3368759 Share on other sites More sharing options...
Grimtooth Posted May 11, 2013 Author Share Posted May 11, 2013 I am not overly concerned with close combat with the unit, but instead look at it as a mobile bunker with a 3++ save.....hahaha! With the unit being 5 strong in TDA, a drop pod is an option, but I think the real strength lies in range of the CML and LL. Granted, I get power weapons for free with the TDA, so maybe dropping them within 24" would not be a bad idea if I kept storm bolters on the CML guys as that is just a little more weight of fire. Link to comment https://bolterandchainsword.com/topic/275179-a-vision-of-fun/#findComment-3368945 Share on other sites More sharing options...
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