Baba Lem Posted May 25, 2013 Share Posted May 25, 2013 Rolled 2k versus Wolves, and it was a fun game. I felt like mixing it up, so I brought Dante, twenty Sang Guard. An Assault Squad, Sanguinor and a couple of Attack Bikes. It was a bloody game, leaving me with twenty-or-so models by the end of turn two. Damn missiles. But Dante and the Angels did some work, rendering the Wolves down to a squad of Hunters holding a single objective. Only Seven Angels by that point, Dante led the Chapter Banner to assault on the last Wolves, only to fall short. The game ended, and I just then realized that it was the end of turn five, random roll turning up a 2; the game ended. My lust for blood cost me the game. Could've sat on an objective myself and be fine. Not that it was bad, it was a fun game. Beware our Blood, brothers. I was helpless. Visions of our beloved Sanguinius overtook my sight. The dice became heavy, like clubs meant to beat the life out of the furry fiends. Link to comment https://bolterandchainsword.com/topic/275981-red-thirst/ Share on other sites More sharing options...
Memento Of Prospero Posted May 25, 2013 Share Posted May 25, 2013 Sometimes, a proper junk punching session is the only right thing to do. Those corrupted geneseed fleebags deserve it. Link to comment https://bolterandchainsword.com/topic/275981-red-thirst/#findComment-3379708 Share on other sites More sharing options...
Huginn Posted May 25, 2013 Share Posted May 25, 2013 I lost a planet strike to a hoard of heretical sisters recently. My chaplain smelled blood after a furioso fragged a whole squad 1st turn and charged 2 ASM squads up the long table edge. All to charge a battle cannon emplacement instead of shooting it with the predator. Link to comment https://bolterandchainsword.com/topic/275981-red-thirst/#findComment-3379725 Share on other sites More sharing options...
Memento Of Prospero Posted May 26, 2013 Share Posted May 26, 2013 I lost a planet strike to a hoard of heretical sisters recently. My chaplain smelled blood after a furioso fragged a whole squad 1st turn and charged 2 ASM squads up the long table edge. All to charge a battle cannon emplacement instead of shooting it with the predator. Tanks are only useful to drive you closer so you can hit things with your sword. Link to comment https://bolterandchainsword.com/topic/275981-red-thirst/#findComment-3380863 Share on other sites More sharing options...
Demoulius Posted May 26, 2013 Share Posted May 26, 2013 A fine cautionary tale indeed brother! :) Sometimes you lose or win a battle because the game ends at turn 5. It happens. I sometimes make choices in the spirit of the game or "in character" like accepting a challenge from something will seriously 1 shot my warlord. Most of the times I regret it but at times it can lead to glorious wins and tales of valour! But mostly makes me lose my warlord though Link to comment https://bolterandchainsword.com/topic/275981-red-thirst/#findComment-3380892 Share on other sites More sharing options...
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