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Cover saves at the Aegis Defense Line


Landdavi

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Gents,

 

I have a scenario where a drop pod lands close to the ADL and disembarks regular SM troops to atk regular SM troops on the other side.  

 

The attackers disembark and get close to the wall staying one inch away from the base of the defenders.  At this point, we have some defenders close to the wall and some one rank behind.  The same goes for the attackers.  

 

The drop pod then fires its deathwing missile launcher.  The large blast drifts a little and the hole is over the defenders side of the wall but the large blast hits both sides.  

 

1.  Does either side or both sides get a cover save from the ADL?

2.  What do you think happens when the attackers shoot?  The guys in the front rank can pretty much see the whole model of the guys in the back ranks.  

3.  Finally, the way we generally play in my area is that even if the blast covered the back ranks the casualties would come from the models closest to the drop pod that fired it.  Potentially, this could take away all the front rank defenders leaving the back rank guys fairly uncovered (at least from the front rank attackers).  Do you agree?

 

Thanks in advance.

 

 

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Models which do not have 25% or more of them obscured are not in cover, and do not get cover saves from your squad's shooting.  Of course, you have to check for *all* firing models, and if any one of them has its view of the model 25% obscured or more, that model is in cover.  But if every firing model can see a given defending model with less than 25% obscurement, it gets no cover.

 

I can't find any special rules for blast weapons and cover, which means cover is determined from the position of the weapon firing, not the center of the blast template. (seriously, what?) 

 

Your area plays it right on where casualties are removed from.

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1.  Does either side or both sides get a cover save from the ADL?

 

Page 18. The guys in cover will get a cover save; guys that aren't in cover will not get a cover save.

 

 

 

2.  What do you think happens when the attackers shoot?  The guys in the front rank can pretty much see the whole model of the guys in the back ranks. 

 

Page 18 again. You can't shoot the guys in the back because the guys in the front get hit first, and even so it's extremely unlikely that the guys in back are in the open from the POV of the firer. What's more likely the case is that you just didn't position your eyeball correctly, a very common mistake.

 

 

 

3.  Finally, the way we generally play in my area is that even if the blast covered the back ranks the casualties would come from the models closest to the drop pod that fired it.  Potentially, this could take away all the front rank defenders leaving the back rank guys fairly uncovered (at least from the front rank attackers).  Do you agree?

 

Pages 15, 18, and 33, then see the previous answer.

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This is an unlikely event because the pod has to snap-fire the turn it arrives so can't shoot the deathwind that turn.

As far as resolving the shot goes - it's not a barrage so where the hole goes is irrelevant. The unit in front of the line gets no cover, the unit behind the line gets cover as per the ADL rules.

With a barrage - you treat the centre hole as the origin of the shot, in your example that means the enemy get no cover whilst your unit will.

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This is an unlikely event because the pod has to snap-fire the turn it arrives so can't shoot the deathwind that turn.

 

As far as resolving the shot goes - it's not a barrage so where the hole goes is irrelevant. The unit in front of the line gets no cover, the unit behind the line gets cover as per the ADL rules.

 

With a barrage - you treat the centre hole as the origin of the shot, in your example that means the enemy get no cover whilst your unit will.

 

Wow, they made the Deathwind Launcher totally useless.  GG GW, GG.

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