Morticon Posted May 28, 2013 Author Share Posted May 28, 2013 Top 10 armies: 1: Orks **** 2: Blood Angels 3: Tau/SM *****4: IG/Daemons ***5: Chaos/IG6: Chaos ******7: Space Wolves8: Blood Angels9: Chaos10: Dark Eldar * * Asterisks denote which game I played which opponent Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3382236 Share on other sites More sharing options...
Leonaides Posted May 28, 2013 Share Posted May 28, 2013 Honestly think that tau list would have had me cold... nasty nasty xenos filth Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3382241 Share on other sites More sharing options...
Morticon Posted May 28, 2013 Author Share Posted May 28, 2013 Honestly think that tau list would have had me cold... nasty nasty xenos filth Dude, there's so little you can do against it. Heavy flamers a start though! Sternguard maybe? As said though, I screwed up by not dropping all 3 frag dreads. Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3382250 Share on other sites More sharing options...
Leonaides Posted May 28, 2013 Share Posted May 28, 2013 Bummer that the guy walked out on you... I got canned at BB the other month but at least turned up to all the matches - not doing so is a ) rude and b ) you dont learn if you dont try. Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3382269 Share on other sites More sharing options...
Baba Lem Posted May 28, 2013 Share Posted May 28, 2013 That squad is hell. They fragged me up good when I first faced 'em. What makes them so utterly ridiculous is that they don't have a 'real' weakness. Their movement is 24" no scatter, and get 2d6 jet-pack. Their shooting is just sick. And to make it worse, they ignore cover. Have good cover themselves. A lot of wounds. And even if you catch them, they're decent, due to size. Farsight is potent. So is the libby. And they get to Hit and Run on the squad's highest ini. I feel sick just thinking about them. They'll never break, stubborn on ld 10. And they get the Libby's and ATSKNF, if they break. Defense against psychic attacks too, thanks to the hood. Nice job, though. Well done. Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3382289 Share on other sites More sharing options...
Huginn Posted May 29, 2013 Share Posted May 29, 2013 Nice batreps. That Tau list seems rough. Good learning experience though. Knowing what that deathsquad is capable of will is some good thoughts on how to combat it. Would dropping the fragiosos on it first turn work? Try and get as many rending wounds that ignore cover as possible. Layer the wounds to get the libby out of there. They become alot less dangerous. Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3382397 Share on other sites More sharing options...
Taranis Posted May 29, 2013 Share Posted May 29, 2013 With all the grief with reserves coming late and other important single roll misses: Is Corbulo coming back? Good writing and congratulations on pole position, nationally. :) Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3382487 Share on other sites More sharing options...
Angelus Mortifer Posted May 29, 2013 Share Posted May 29, 2013 Mort, now you've had a competitive run with this list, how do you think you would have fared if you went to the other list (dropping a Fragioso and adding in Corbs and the 2nd Grey Hunter squad)? Would you have had better scoring flexibility? Would the extra boots on the ground have provided a bit of extra longevity in certain situations (with tanking Corbs protecting the DC more)? The Farsight Bomb is sick, but it would have been interesting to see how they stood up to three Fragiosos with Hvy Flamers coming in all at the same time. The problem with that though, obviously, is that you're tailoring to come up against that specific build. Yes it can also work against a host of other things you could face in a tourney, but then it reduces your AT capability in the process. - I find 6th Ed at the mo can create some very effective, and in some cases killer, builds but nothing is completely infallible; something that was not as much the case in 5th with the likes of Leafblower etc. Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3382505 Share on other sites More sharing options...
Morticon Posted May 29, 2013 Author Share Posted May 29, 2013 Nice batreps. That Tau list seems rough. Good learning experience though. Knowing what that deathsquad is capable of will is some good thoughts on how to combat it. Would dropping the fragiosos on it first turn work? Try and get as many rending wounds that ignore cover as possible. Layer the wounds to get the libby out of there. They become alot less dangerous. YES!! Thats what I should have done. He possibly wouldnt have killed all my dreads in turn one, which would have been greatly beneficial. Would have been a vastly different game had i dont that. With all the grief with reserves coming late and other important single roll misses: Is Corbulo coming back? Good writing and congratulations on pole position, nationally. Thanks for the shout out! As you may have seen, there was a corbulo version with this list. I think the 3 dread list is stronger though, but the single pivotal rolls make me reconsider very, very, very strongly. I dont think i'll go into nationals without him. Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3382507 Share on other sites More sharing options...
Morticon Posted May 29, 2013 Author Share Posted May 29, 2013 Mort, now you've had a competitive run with this list, how do you think you would have fared if you went to the other list (dropping a Fragioso and adding in Corbs and the 2nd Grey Hunter squad)? Would you have had better scoring flexibility? Would the extra boots on the ground have provided a bit of extra longevity in certain situations (with tanking Corbs protecting the DC more)? The Farsight Bomb is sick, but it would have been interesting to see how they stood up to three Fragiosos with Hvy Flamers coming in all at the same time. The problem with that though, obviously, is that you're tailoring to come up against that specific build. Yes it can also work against a host of other things you could face in a tourney, but then it reduces your AT capability in the process. - I find 6th Ed at the mo can create some very effective, and in some cases killer, builds but nothing is completely infallible; something that was not as much the case in 5th with the likes of Leafblower etc. I find your last comment incredibly on the money!!! Its exactly how I feel about 6th at the moment, and i'm glad for it. This list for example just folds to Corteas/Strike Squad lists. Corbs would defs be an option- i wouldnt be able to fit much more in other than him, which is also part of the problem as id only free up 70 points. Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3382513 Share on other sites More sharing options...
Jolemai Posted May 29, 2013 Share Posted May 29, 2013 You 5th edition nemesis who rocked a Paladin list, did he turn up with Nurgle again or go with GKs? (and congratulations :) ) Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3382514 Share on other sites More sharing options...
Morticon Posted May 29, 2013 Author Share Posted May 29, 2013 You 5th edition nemesis who rocked a Paladin list, did he turn up with Nurgle again or go with GKs? (and congratulations ) Nah!! He's just had a kid, so out of the hobby for a bit. He's likely to be back at the nationals. Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3382516 Share on other sites More sharing options...
oldmanlee Posted May 29, 2013 Share Posted May 29, 2013 a very good read that farsight list is the tits am a bit sad that you played no dark angels (as there my main marine army) plus well done on top spot Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3382545 Share on other sites More sharing options...
Chaplain Admetus Posted May 29, 2013 Share Posted May 29, 2013 That farsight list is nasty, but too much one-trick-pony for my liking. Similar to the sort of player that wins the roll to place two of 3 objectives, puts them both behind his defence line manned with a bucketload of stuff, and then struts around as if he's the greatest tactical genius the world has ever seen. Not a fan. Would have loved to have seen it face Grey Knights running warp quake. Congrats on the results though - good batreps. I like that you've missed pictures in places as it shows that you were really getting into and enjoying the games! Its a shame that sometimes its the best games that go unrecorded as a consequence. Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3382620 Share on other sites More sharing options...
Angelus Mortifer Posted May 29, 2013 Share Posted May 29, 2013 I find your last comment incredibly on the money!!! Its exactly how I feel about 6th at the moment, and i'm glad for it. This list for example just folds to Corteas/Strike Squad lists. Corbs would defs be an option- i wouldnt be able to fit much more in other than him, which is also part of the problem as id only free up 70 points. If I recall correctly, you were toying with something like this: Mephiston Fragioso/Pod Fragioso/Pod Corbs x8 DC/Pod (x3 Axes) x10 AS (x2 MG, Fist) Runepriest (Runic Armour) x10 Grey Hunters/Pod (MG, PG, Axe, Banner, Wulfen) x9 Grey Hunters/Pod (MG, Axe, Banner, Wulfen) (It might be a bit light by 5pts or so, so I may have missed something...) Would you have got more flexibility out of this list now that you know what you faced and what went down, or would it have taken away too much from the triple Frag assault? With the large, extra scoring squad you could have had more options with the JP squad (half bolster/scoring-half AT, or full area denial/counter etc). The extra 9/10 GH wounds in the oppo's face could potentially take longer to shift and/or draw more fire away from other targets maybe. Corbs tanking the DC wounds potentially getting more bodies in to tip the balance more favourably in the following assault? I'm not advocating either, just keen to see what you think after the fact I also agree that 6th seems to be more fluid compared to 5th in that active counters to tough load-outs "seem" to give you a better chance against other armies when you don't face your target army. Trying to tailor against Leafblower in 5th for example gave you a good chance of coming unstuck against a non-LB list because of the heavy slant towards that counter. This can only be good for tourney play (as well as pick-up too) and hopefully makes it more open for the top accolades across the board from the start, and by not having that 99% auto-win be a shoe-in for first place before the first dice have even rolled. 5th seemed to settle quickly after only a few books, whereas 6th seems to still be in a flux (partly because of the quick roll-out of codices too) and so much more to take in and think about with the change in game dynamics, unit updates, and basic rules. I like what they're doing, but it gives me a headache sometimes what with alllllllll the different permutations and options Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3382628 Share on other sites More sharing options...
Morticon Posted May 29, 2013 Author Share Posted May 29, 2013 Angelus, nah the list I took also had two wolf squads! :D Only difference was more bling. I had 7 DC and 2 axes - the corbs list also had Power Axe + Wulfen rather than one or the other. I think corbulo would have worked really, really well. The problem is that with 3 AV targets coming in, you totally remove all of the enemies light shooting. If you are going second, that means you deprive your opponent 2 full turns of light arms fire. I think the DC would probably have to get an infernus pistol to help with alpha strike on vehicles. Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3382653 Share on other sites More sharing options...
Angelus Mortifer Posted May 29, 2013 Share Posted May 29, 2013 Angelus, nah the list I took also had two wolf squads! Only difference was more bling. I had 7 DC and 2 axes - the corbs list also had Power Axe + Wulfen rather than one or the other. I think corbulo would have worked really, really well. The problem is that with 3 AV targets coming in, you totally remove all of the enemies light shooting. If you are going second, that means you deprive your opponent 2 full turns of light arms fire. I think the DC would probably have to get an infernus pistol to help with alpha strike on vehicles. Ah, I mis-read, sorry. Yeah, that's the tricky bit, having to get an infantry squad to carry the AT load of the missing Dread (when you probably want them to be more light armour/>heavy infantry focused past the drop turn), and then having torrent of fire from potentially mutliple enemy squads on your only "squishy" unit to come down at that point. Requires more attention to fire lanes and terrain to mitigate the shooting coming at them... and there goes that headache I mentioned earlier (...loving 6th!) Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3382710 Share on other sites More sharing options...
Morticon Posted May 29, 2013 Author Share Posted May 29, 2013 a very good read that farsight list is the tits am a bit sad that you played no dark angels (as there my main marine army) Im looking to DA/BA for Nationals :D Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3382722 Share on other sites More sharing options...
Demoulius Posted May 29, 2013 Share Posted May 29, 2013 Grats on your 1st place Mort :) That tau list is a good example why I dont go to tourney anymore though so much cheese.... Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3382732 Share on other sites More sharing options...
Morticon Posted May 29, 2013 Author Share Posted May 29, 2013 Grats on your 1st place Mort That tau list is a good example why I dont go to tourney anymore though so much cheese.... Design smarter, play better! :P Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3382755 Share on other sites More sharing options...
R0N1N Posted May 29, 2013 Share Posted May 29, 2013 Top 10 armies: 1: Orks **** 2: Blood Angels 3: Tau/SM ***** 4: IG/Daemons *** 5: Chaos/IG 6: Chaos ****** 7: Space Wolves 8: Blood Angels 9: Chaos 10: Dark Eldar * * Asterisks denote which game I played which opponent Hey Mort, there is a distinct lack of metal armies in your top 10 list, looks like I'll have to bring mine down to the Cape to come show them what they miss, hehehe ;) Design smarter, play better! :P ... and carry a big gun Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3382826 Share on other sites More sharing options...
Morticon Posted May 29, 2013 Author Share Posted May 29, 2013 Top 10 armies: 1: Orks **** 2: Blood Angels 3: Tau/SM ***** 4: IG/Daemons *** 5: Chaos/IG 6: Chaos ****** 7: Space Wolves 8: Blood Angels 9: Chaos 10: Dark Eldar * * Asterisks denote which game I played which opponent Hey Mort, there is a distinct lack of metal armies in your top 10 list, looks like I'll have to bring mine down to the Cape to come show them what they miss, hehehe Hope to see your tin cans down this side for nationals, brother!! Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3382980 Share on other sites More sharing options...
Ushtarador Posted May 29, 2013 Share Posted May 29, 2013 heh, you really make me consider a trip to south africa just to play warhammer :P maybe some day I will... :) Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3383021 Share on other sites More sharing options...
Papa Lazarou Posted May 29, 2013 Share Posted May 29, 2013 Very good read, still have yet to play the new tau and that list makes me not want too. Unlucky on just missing out but also congratulations on being ranked #1 in the country. Very impressive, well done. Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3383052 Share on other sites More sharing options...
Morticon Posted May 29, 2013 Author Share Posted May 29, 2013 heh, you really make me consider a trip to south africa just to play warhammer maybe some day I will... If you ever do, make sure its either for the Veteran's tournament, or for the Nationals. Both really, really good tournies with high quality gamers and loads of fun. Link to comment https://bolterandchainsword.com/topic/276069-1750-cape-town-regional-tournament-batreps/page/2/#findComment-3383059 Share on other sites More sharing options...
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