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Mortis or Contemptor....Same thing?


Cooperman15

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I was wondering if the Mortis Contemptor Dreadnaught is the same thing as a Contemptor Dread? I was wondering because I know that we Wolves cannot take the Mortis but swear I saw someone say they took a Contemptor? Are these two different and can we take one without allies?

 

Sorry if this is a noob question and any help would be greatly appreciated. I think the contemptors are pretty boss and would love to take one without the Allies tax. Also where do I find the rules for their use?

 

Thanks Again,

Cooper

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The Mortis Contemptor is a C:SM/C:BT/C:DA restricted unit. It has interceptor and can have 2xranged weapons as well as a carapace mounted Cyclone.

The Contemptor can be used for any Marine Codex but does not have the extra weapon or the cyclone I don't think. Worth noting their are C:BA and C:SW Contemptors (BAs has Blood Talons and the Wolf one has Sagas).

 

Any questions?

 

- Martok

Space Wolves only get their Chapter specific version, rules are in Imperial Armour Apocalypse 2nd Edition for all the versions of Contemptors. You could take a Mortis Pattern as a heavy support ally if you really wanted too though, but their cost is almost 2 Long Fang packs...

Yeah, contemptor mortii are really good now that they have skyfire/interceptor. They may cost 1.5-2x the price of a long fang pack, but as far as I'm concerned, that's an enticing deal to me - against air, a skyfire CML is worth 8 non-skyfire missile launchers, 10 if you factor in the BS 5. That's just the CML, leaving aside the two arm-mounted weapons (mmm, Kheres Assault cannons, I love you)

Yeah, it is kinda of silly how opponents react to that thing once the discover it's H6 & rending. My last game with my Contemptor with the Kheres my opponent actually took on my TWC cav then get in it's fire arc. Afterwards he said he felt he had a better chance against the TWC then the Contemptor. Silly I say.

@ Skeletoro--thks--I'm glad I'm not the only that caught that. My first thought was: Damn! Did I miss something?!?!?!??

@ Sturm--sorry but Skeletoro is right. After looking at  Aeronautica you can only take 4 platforms per unit & one can be upgraded to a Command Platform. They also only have 1 shot each. But yes, I beleive it would be a cheap AA unit.

Yeah, they're flat-out awesome, don't get me wrong. 35 points for a twin linked krak missile isn't that bad a deal (a long fang is 25 and isn't twin linked). Weapons platforms are tough, too. Skyfire/Interceptor is just icing, really.

 

Personally if I was worried about needing split fire, I'd just take 2 units of 2. But really? They're only krak missiles. Against many flyers they'll only glance on 4s. Because they're AP3, you're going to want to glance or pen at least 2 times (because Explodes! is not all that likely), depending on the flyer. Let's say 3.

 

With a full unit of 4, you're going to get on average 32/9 hits and 32/18 glances/pens. So you've got a pretty fair chance of taking 2 hull points off of an AV12 flyer, and a not inconsiderable chance of blowing up a 3 HP flyer outright. But... we're not talking crazy amounts of overkill, here.

 

Against AV10/2HP flyers, well, yeah. It would definitely be nice to be able to split fire and fire two at each. But is it worth 45 points? Nah. Especially considering that then you're looking at only 3 weapons platforms max (the command platform has no launcher), which isn't horrible levels of overkill, even against AV10/2HP...

 

3 missiles, 24/9 hits, 120/54 glances/pens on average. A better way of looking at it? 40/54 chance to glance/pen with each shot. The probability of getting:

 

0 glances: (14/54)^3 =  2%

1 glance: (14/54)^2 * (40/54) * 3 = 15%

2 glances: (14/54) * (40/54)^2 * 3 = 43%

3 glances: (40/54)^3 = 41%

 

So... you might overkill the weakest flyer in the game (41%), yeah, but nothing dramatic. And if you only fire 2 at that flyer? You actually have a 45% chance to fail to destroy it!

 

Better to just take 3 or 4 and lump the occasional overkill, or else if you're swimming in Fast Attack slots, take 2 smaller units.

Back to the contempters, what sagas can ours take? I assume majesty, beastslayer, warrior born? Do they have unique ones? What exactly does the special assault cannon do? I am really contemplating getting into forgeworld stuff, but the price tags are daunting and I still need to get more drop pods and WGTDA. and logan...

 

From a modeling standpoint, FW is amazing, but I can't decide if they improve my army enough to invest. That being said, I love dreadnoughts, which is why this thread really caught my interest.

 

Any wisdom?

They have 3 unique sagas. They're pretty corner case, to say the least.

 

One gives counterattack. One essentially makes their power fist AP1, but ONLY vs other walkers. The other one gives the Furious Charge, which would have been pretty good in 5th when Furious Charge gave +1 initiative.... now it's just +1 strength. Which means, barring weapon destroyed results, their strength goes up from 10 on the charge, to... 10 on the charge. Yay!

 

Personally I wouldn't choose to spend 10 points on the sagas if I had a choice (that's the price difference between the SW contemptor and the vanilla one) but you can't opt not to take them. Still, 10 points isn't a big deal. They're pretty good. Put one in a Lucius drop pod... that way it can disembark and charge into CC on turn 1. Fun! That said, you can do the same with Bjorn, and he's probably better overall due to his extra attacks, ability to challenge, and better invulnerable save. He has lower init and crappier ranged weaponry, and costs a bit more though. And there's that weird rule that kicks in when he dies...

Seriously though. Bjorn has initiative 3, str 10/AP2, can challenge, and can charge on turn 1 with a lucius. That's kinda cool :)

Oh, and he makes you more likely to go first, and has a good range of ranged weapon+heavy flamer built into his costs with an amazing BS.... I like my Bjorn, and in FW allowing places hes my go-to HQ for large DPing forces.

 

That being said Im not sold on the Contemptor for SW forces. Its interesting, and tougher than the regular dreads- but is it worth the extra points? Not to mention the extra cash.

Contemptors are IMO worth their price. I've had one now for several months(Still need to FINISH painting the Bloody thing) & I love it. Is it a lot of points? YES! But it's fairly durable & SUCH a fire magnet. With it's invul save, it usually last till at least turn 3 & often till the end of the game. The key as with most things is to support it. Try to kill off/damage the things your opponent is sending it's way. It's absurd what some people will do to deal with it. Stick to the squishy stuff when in CC unless it matters to winning the game. I once had a game at XMas where it killed 58 models by turn 5(Guard player). They are their best when deployed from a Lucuis but it's not required. Besides, witha little wolfing up, they are cool model. My one recomendation for anyone looking at getting one is MAGNETS. Being able to change arms & weapons is just a god send. And who knows, maybe we'll be able to use the Mortis one day & then all I'll need is another set of weapons. My 2 cents anyways.

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