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wolf guard and heavy weapons


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For every five modes a wolf guard pack can have one heavy weapon.

 

if I maxed out my elite slot with three packs of minimum wg could I include a heavy weapon in each slot?

 

If I had six WG in one pack can I have two heavy weapons, one for WG 1-5 and a second for WG6?

 

Or must I have 10 WG models before I have the second heavy weapon?

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Dont get me started on how much I miss my beloved runic charms.

 

5 Terminators survived 2000pts of Tau shooting, 1600pts of DE shoorting, and finally died to 700pts of DE assault, at the I5 step, wherein the WGBL, the last man standing, killed the Archon as he was pulled down by weight of numbers.

 

Runic Charms were the most beautifully, awesomely, probably broken piece of wargear ever released.

Also, runes.

I5 Priests, though perhaps not the low leadership and single choice of power on the rune priest. It was nice having a full warrior hq in the priest slot.

 

Lol watching opponents attack an HQ and find out he got MORE attacks when charged than when charging was always funny.

Remember if you use your heavy weapons as Pack leaders then they are treated as characters and have the precision shot special rule.  So precision shot assault cannons and krak missiles :)   Im not what precision shot does to flamer weapons,   is it a roll to wound of 6 ? 

Remember if you use your heavy weapons as Pack leaders then they are treated as characters and have the precision shot special rule. So precision shot assault cannons and krak missiles smile.png Im not what precision shot does to flamer weapons, is it a roll to wound of 6 ?

Template weapons are unaffected by the Precision Shot rules.

Remember if you use your heavy weapons as Pack leaders then they are treated as characters and have the precision shot special rule. So precision shot assault cannons and krak missiles smile.png Im not what precision shot does to flamer weapons, is it a roll to wound of 6 ?

Tasty ... Very tasty!!! :D

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