War Angel Posted June 19, 2013 Share Posted June 19, 2013 I can't remember how many points they are, but I have 50 points to spare in my 1500 drop pod list. It would sadly be the only thing on the field when the game starts, but I figured I could hid it somewhere and still be able to move it into some kind of range. So would one speeder be worth it? And what weapon options do I have for 50 Pts. I'm not even sure if I can get the one to be honest. Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/ Share on other sites More sharing options...
Koremu Posted June 19, 2013 Share Posted June 19, 2013 A single Land Speeder with either a Heavy Bolter or Heavy Flamer is 50 points. However, I don't personally think it's worth taking in that configuration, especially not if you are going to deploy it at game start. Why not Deep Strike it? It's difficult to know what else to suggest without knowing the rest of the list. Have you considered adding a Techmarine? You can add him to any Infantry Pod unit to give a character with a 2+ save and both I4/S4 and I1/S8 attacks. Even without the Servo Harness they can be pretty unpleasant additions to a Squad (and if you can spare the points to get the Servo Harness they add a whole bunch of threat to a unit). Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3397439 Share on other sites More sharing options...
Hyaenidae Posted June 19, 2013 Share Posted June 19, 2013 A Plain Techmarine is the same points. Being able to Fortify is never a bad thing, and he can be a spare bolter for an attached squad. Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3397448 Share on other sites More sharing options...
DarkGuard Posted June 19, 2013 Share Posted June 19, 2013 Koremu, I believe the reason why War Angel says it will be on the board first turn is because it doesn't have to arrive by Deep Strike, it has a choice. Therefore, it cannot be held back as the rest of his army has been held back in Reserve. The other thing you can buy War Angel is an Aegis Line. Could be useful, you never know. Or of course there's the Techmarine, or a single MM AB, which is easier to hide and probably will do more. If you're running single Speeders, you want them in Typhoon, MM/HF, 2x HB, MM, 2x MM or 2x HF patterns, all of which seem beyond you at the moment. Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3397506 Share on other sites More sharing options...
War Angel Posted June 19, 2013 Author Share Posted June 19, 2013 I see. The tech priest has the same issue as the land speeder however, and would have to start in the board. I've posted it before an gotten no response, but I could potentionaly post my list and other suggestions be made to it. One of the tactical squads is not set in stone, so perhaps some rearrangement could benefit the list? Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3397540 Share on other sites More sharing options...
Robert2004 Posted June 19, 2013 Share Posted June 19, 2013 If you attach him to a unit he won't have to start on the board, drop pods also hold 12 people after all so can assign him to a squad? The rules for reserves say a dedicated transport and any character which is attached to a unit counts as one unit for the purpose of identifying reserves and the likes =] Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3397565 Share on other sites More sharing options...
Hyaenidae Posted June 19, 2013 Share Posted June 19, 2013 What Robert said is what I was trying to get across. Load him up with a squad, and you'd be good. Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3397573 Share on other sites More sharing options...
War Angel Posted June 19, 2013 Author Share Posted June 19, 2013 I don't remember seeing where it said characters attached to a unit count as one. I'm aware of the DP though... Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3397581 Share on other sites More sharing options...
Koremu Posted June 19, 2013 Share Posted June 19, 2013 Koremu, I believe the reason why War Angel says it will be on the board first turn is because it doesn't have to arrive by Deep Strike, it has a choice. Therefore, it cannot be held back as the rest of his army has been held back in Reserve. But it's a Drop Pod army, you don't count things that *have* to be kept in Reserve, and it's "half, rounded up". So if you have only one unit that doesn't have to start in Reserve, then you can keep it in Reserve, no? Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3397601 Share on other sites More sharing options...
War Angel Posted June 19, 2013 Author Share Posted June 19, 2013 Yes you can, but I'm working under the assumption that units who can't take the pod as DT, are not considered part of the unit for that purpose Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3397611 Share on other sites More sharing options...
Koremu Posted June 19, 2013 Share Posted June 19, 2013 Re-reading it (and reading the loooooong thread disputing this on OR), it appears that the rule is not well written (which, this being GW, is not that surprising). However, for your purposes I think that any Infantry or Walker (Dreadnought) Unit is deploying by Drop Pod, then it does not count towards the {total number of units which do not have to be placed in Reserve} ICs appear NEVER (at least in a Space Marine army) to count towards that number, therefore if you want a completely Reserve Army, you can have 1 IC and everything else in Pods. So yes, you are correct and the Land Speeder would have to start on the board. Which is irritating. My only suggestion is to see if you can free up another 45 points and take a unit of 3 Scout Bikers with a Locator Beacon, because those guys are hilarious when combined with a Pod army. Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3397624 Share on other sites More sharing options...
corlinjewell Posted June 20, 2013 Share Posted June 20, 2013 I would be afraid of getting tabled if you only have a 2HP land speeder on the board first turn. If you go first, all is well, but if you don't then something that is hard to hide (like a flying land speeder) could lose you the game in 5 minutes. EDIT: It appears I am a dummy, and tabling is only factored in at the end of the game turn, so ignore this post Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3397928 Share on other sites More sharing options...
War Angel Posted June 20, 2013 Author Share Posted June 20, 2013 Lol So should I repost my army list and see if anything different can be done with the removal of a tactical squad? Basically I have 500 points minus the cost of a storm talon with lascannon Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3397971 Share on other sites More sharing options...
Robert2004 Posted June 20, 2013 Share Posted June 20, 2013 'When deploying their armies, players can choose not to deployup to half of their units (rounding up) keeping them as Reservesto arrive later. Units that must start the game in reserve areignored for the purposes of working out how many other unitsmay do so. A unit and its Dedicated Transport are counted as asingle unit for these purposes. Independent Characters are alsocounted as a single unit regardless of whether they have joinedanother unit or not. During deployment, when declaring whichunits are kept as Reserves, the player must clearly explain theorganisation of his Reserves to the opponent. - P124 of the rule book. It appears that an independent characters always count as an independent unit, so the way you would get around this is putting the rune priest in a drop pod attached to a squad! He will count as a unit himself but with the drop pod assault rules he will be on the board in your first turn so could still get away with it? Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3397986 Share on other sites More sharing options...
knife&fork Posted June 20, 2013 Share Posted June 20, 2013 All these replies and no mention of the MM attack bike? Much better pick than the single weapon speeder. Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3398003 Share on other sites More sharing options...
War Angel Posted June 20, 2013 Author Share Posted June 20, 2013 Yes it is but it doesn't fit the theme. How would two Tac squads and a full sternguard squad, Cassius, two storm talons, and then replace the third Tac squad with land speeders? Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3398025 Share on other sites More sharing options...
DarkGuard Posted June 20, 2013 Share Posted June 20, 2013 All these replies and no mention of the MM attack bike? Much better pick than the single weapon speeder. Koremu, I believe the reason why War Angel says it will be on the board first turn is because it doesn't have to arrive by Deep Strike, it has a choice. Therefore, it cannot be held back as the rest of his army has been held back in Reserve. The other thing you can buy War Angel is an Aegis Line. Could be useful, you never know. Or of course there's the Techmarine, or a single MM AB, which is easier to hide and probably will do more. If you're running single Speeders, you want them in Typhoon, MM/HF, 2x HB, MM, 2x MM or 2x HF patterns, all of which seem beyond you at the moment. Highlighted it for ease of reading. ;) It's what I'd spend the points on, either that or a Techmarine. If neither, then lots and lots of upgrades. Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3398086 Share on other sites More sharing options...
War Angel Posted June 20, 2013 Author Share Posted June 20, 2013 Lots of upgrades lol. I saw it, I just didnt want to have to break my current mold. I put my list up just Incase there's more that can be done if I take out the last Tac squad. Thanks for the suggestions Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3398099 Share on other sites More sharing options...
DarkGuard Posted June 21, 2013 Share Posted June 21, 2013 Link to the army list? Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3398705 Share on other sites More sharing options...
War Angel Posted June 21, 2013 Author Share Posted June 21, 2013 My mistake http://www.bolterandchainsword.com/topic/277118-working-towards-1500/ Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3398875 Share on other sites More sharing options...
DarkGuard Posted June 22, 2013 Share Posted June 22, 2013 Drop Cassius to a Libby, drop the Tactical squad power fist, drop the Sternguard lightning claw. That's 115pts right there, which should be a Stormtalon. If you lose a heavy flamer or a combi somewhere (or 2) you can get it skyhammers. Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3399295 Share on other sites More sharing options...
War Angel Posted June 22, 2013 Author Share Posted June 22, 2013 Thanks, one day I'll give that a try. I'll need a third storm talon in order to do that though. And I'll have to build a second sternguard squad and another Tac squad. Also I'll need to finish my Libby. http://i1299.photobucket.com/albums/ag77/lastdogangle/43FBB44C-5969-4F56-A6A8-D97B4F05ED13-47966-000044FC97DBAADD_zps91948740.jpg From left to right: Chaplain Thornton, GySgt (unnamed), SSgt Issac Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3399352 Share on other sites More sharing options...
Koremu Posted June 22, 2013 Share Posted June 22, 2013 As I said in the linked thread with the Army list on it, if you drop Cassius to get a Librarian, drop the expensive upgrades and drop the Plasma Cannon on the second Tactical Squad for something that can snap fire on landing, you should be able to add a Dreadnought in a Pod. Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3399367 Share on other sites More sharing options...
War Angel Posted June 22, 2013 Author Share Posted June 22, 2013 That would also be an awesome idea. It will however have to wait, as currently those are the only two tactical squads I have finished. But thank you for the input. Link to comment https://bolterandchainsword.com/topic/277071-a-single-speeder/#findComment-3399372 Share on other sites More sharing options...
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