HsojVvad Posted July 1, 2013 Share Posted July 1, 2013 Usually when I make the minis, I follow the instructions, and then later I find out it can be made a different way. I am starting to make my FoR. My question is, I see that the two ends, can be made into a gun or missiles. I am not familiar with rules at all. So just in case I am missing something, I like to know, should I make one into the gun and the other into missles, or should I make them both missles. Not sure if I have the option to make both of them guns, so would like to know, what should I do. How have you guys made your FoR and why? Link to comment https://bolterandchainsword.com/topic/277532-fortress-of-redemption-how-to-make/ Share on other sites More sharing options...
Brother dean Posted July 1, 2013 Share Posted July 1, 2013 I built mine the standard way just because it looked cool. At the time the only rules were in a WD and the Planetstrike book so I didnt really intend to use it. However now that the rules are in the BGB there isnt an option for two Missile silos. Link to comment https://bolterandchainsword.com/topic/277532-fortress-of-redemption-how-to-make/#findComment-3404835 Share on other sites More sharing options...
HsojVvad Posted July 1, 2013 Author Share Posted July 1, 2013 Thanks, I feel comftable now, making just like it is. So I can glue one side missles, the other side guns then. Great, back to putting it back together. :D Link to comment https://bolterandchainsword.com/topic/277532-fortress-of-redemption-how-to-make/#findComment-3404874 Share on other sites More sharing options...
DusanTheSerb Posted July 2, 2013 Share Posted July 2, 2013 Have your cake and eat it too! whenever I cant make up my mind on what options I want, throw on some magnets! whats a couple bucks compare to the cost of that beastly fortress, plus things are always easier to transport when they're colapsable Link to comment https://bolterandchainsword.com/topic/277532-fortress-of-redemption-how-to-make/#findComment-3405015 Share on other sites More sharing options...
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