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New Vanguard Vets and Us


Zynk Kaladin

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I don't know exactly for sure if I can call it "official", but it seems the new C:SM vanguards are a lot cheaper points-wise:

 

Also from Dakka, Vangaurd down by 6 Points, can take jump pack for 3 points, and have been moved to elites. Hello Sword Brethren with Swords and Storm Shields. 

 

M2C Quote: http://www.bolterandchainsword.com/topic/278011-new-codex-space-marines-rumor/page-31?do=findComment&comment=3415773

 

Dakka Thread: http://www.dakkadakk...230/543907.page

 

 

Obviously this doesn't prove BA VV will necessarily get a points reduction(we probably won't considering devastators and tactical marines), but hypothetically if we did get a FAQ how would this effect our lists?

 

Doing some rough math: 20 points per VV - 6 points + 3 points for JP = 17 points for a JP VV?

 

Am I doing this wrong?!  That's ~170+15(serg PW) points for a naked 10 man JP VV squad.  At that point cost VV become less of an over-costed denial unit and more of a credible turn 2 threat, especially with our BA rules.

 

Thoughts?

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Our current codex got outdated so fast ... unbelivable for GW standards

Pants isn't it. I don't like to moan when other people get new toys but it is getting harder and harder with our 'dex. New edition was an overall nerf, but you could deal with that, but now everybody else has become so cheap (baring in mind BA were expensive anyway!). Seems GW are making everything so cheap points wise allowing for more model sales.....meaning ,more £££ in the coffers.

 

Compare the Vanilla VV packs to our Death Co packs, makes me shed a tear.  P-A-N-T-S!!!

That's really the only thing I am very jealous of sad.png vanguard vets are just such a blood-angely unit, they really personify our chapter perfectly - dropping in with jump packs blazing, charging into the fray and saving the day! Allying them is a lot less fun, because they don't get DoA.

But at least we get new models, add some DC bits and they're gonna look amazing I'm sure smile.png

Ive never had an issue with sharing or not getting toys - i think we have what we have and other chapters/dexs can have what they have.  

 

What really grates my cheese is when the same things we have are represented unequally.  

That just does my head in. 

 

Same as 4th/5th ed - NOOO reason to have different storm shield abilities, or different costed weapons in exactly the same squads, etc.  Just annoying.  

I can't see them adjusting the price of our VV until we get a new codex. That said we can start to get an idea of what to expect when we do get one! Those Prices really do make VV appealing, even more so with blood angel rules!

 

We just have to be patient, our turn will come. Until then we can always ally!

Urgh. If you're right then we'll pay roughly the same cost for half the unit size... this is, in all honesty, why I partially wish they'd kept the old codex system where the variant chapters were supplements to the main SM book - consistency. As Mort says, there's no call for standardised equipment to work completely differently in some books to others, and points costs should also be roughly the same (maybe compensating slightly for army special rules). Like the old "blue storm shields work better than green, red, black or grey storm shields" debacle. No issues whatsoever with not sharing some units though, as there's no point in the variant chapters being "Space Marines with more options".

 

But... 3 points for a jump pack? Seriously? 3? The cheapest we can pay for adding a jump pack to something is more than triple that...

 

Still, my BA shall soldier on regardless, and continue to punch holes the foes of the imperium! For Sanguinius, and all that jazz.

I can see one justification in such an enormouse point reduction compared to our VV and that is FoC Slot, where in SM they might compete with other options while in BA codex FAST is not that "hot"

 

I just wonder that how many of you would take cheap VV's over SP's or DP Fragiousos....

Depends entirely on whether they retain their assault-on-deep-strike ability. DP-dread or DP-Sternguard will do a bit of damage and then get shot into next week. Vanguard will drop, charge, get stuck in and be safe from shooting, ideally rampaging round the opponent's backfield. I'd take cheap Vanguard Vets with the ability to assault out of reserve, with our reliabilty for getting them in and on-target, instead of podnaughts any day of the week.

I'd probably still keep 1 podded Fragioso, but I'd definitely include a squad of Vanguard over Sternguard at those prices.  I'd take 10 and combat squad every game, to get the most out of the FoC.

 

Or if playing 2k, use doubles.  Its relatively easy to build a list with 4 troops and 2 HQs after all, and then you could get a LOT of Vanguard.

 

In this edition, nothing quite says F-You like a squad with decent weapons that comes with re-rolls to reserves and scatters D6, then charges the same turn.  I'm pretty sure no one in my local would have a clue how to handle that, they're all concerned with how to get a third turn of shooting in against my melee units as it is.

Doesn't it just make every victory that much better?

Hah! It sure does! tongue.png

Always funny when people point out (after a defeat) "how damn OP and broken" those blood angels are....

We need to talk sir as I have never heard that said about my BA!

Doesn't it just make every victory that much better?

Hah! It sure does! tongue.png

Always funny when people point out (after a defeat) "how damn OP and broken" those blood angels are....

We need to talk sir as I have never heard that said about my BA!

heh, they say the same thing about my angels in our LGS! Fragiosos and stormravens make everyone cry like babies... sweet sweet tears :P

Ive never had an issue with sharing or not getting toys - i think we have what we have and other chapters/dexs can have what they have.

What really grates my cheese is when the same things we have are represented unequally.

That just does my head in.

Same as 4th/5th ed - NOOO reason to have different storm shield abilities, or different costed weapons in exactly the same squads, etc. Just annoying.

You are a better man than I. I am still chapped at having to share the Stormraven with anyone other than the GK. furious.gif tongue.png

I'm sure I'm going to find this VV thing frustrating. I always felt that our cheaper VVs were balanced by the 5 point Storm Shield tax that we have to pay (that 5 point tax doesn't seem as fair now that our FNP bubbles are not as good in this edition). If the vanilla VV end up having a cheaper base cost, cool synergies from chapter tactics, and have significantly cheaper SS upgrades I'm going to be a little grumpy.

The silver lining comes from how GW has made 'death from above' one of the principle ideologies that differentiate the BA. In any future BA codex, our VV are likely to be better than vanilla VV. So the better/more effective that the Vanilla VV are, the better our future VV will be!

Ive never had an issue with sharing or not getting toys - i think we have what we have and other chapters/dexs can have what they have.

What really grates my cheese is when the same things we have are represented unequally.

That just does my head in.

Same as 4th/5th ed - NOOO reason to have different storm shield abilities, or different costed weapons in exactly the same squads, etc. Just annoying.

You are a better man than I. I am still chapped at having to share the Stormraven with anyone other than the GK. furious.gif tongue.png

I'm sure I'm going to find this VV thing frustrating. I always felt that our cheaper VVs were balanced by the 5 point Storm Shield tax that we have to pay (that 5 point tax doesn't seem as fair now that our FNP bubbles are not as good in this edition). If the vanilla VV end up having a cheaper base cost, cool synergies from chapter tactics, and have significantly cheaper SS upgrades I'm going to be a little grumpy.

The silver lining comes from how GW has made 'death from above' one of the principle ideologies that differentiate the BA. In any future BA codex, our VV are likely to be better than vanilla VV. So the better/more effective that the Vanilla VV are, the better our future VV will be!

Unless they become 'too good' and have to get hit with changes when it comes to redoing them for other chapters. See the TH/SS slip with vanilla marines which caused us to have to pay points for the upgrade rather than a straight swap on our assault terminators. At present, BA are the only chapter that can make justifiable use of vanguard vets via DoA, and I doubt we'll see a price rise for use purely because 'they're BA' - Descent of Angels is part of our variant on Chapter Tactics (along with Red Thirst), so we shouldn't be expected to pay more for certain units just because they gel with our army better than with others.

Also - current rumours for the vanilla SM dex have them coming down by 7 points for the JP cost and 2 points for the basic cost, meaning a squad of 5 for them with jump packs will cost only marginally more than a squad of 5 without for us. Difference is heroic intervention is completely changed to ignoring disordered charge penalties, and sergeant automatically passes the rule that lets him jump into a challenge (glorious intervention? too lazy to go find my rulebook and check the name). No more assaulting out of deep strike. That makes the massive points drop feel a lot better to me, dunno about anyone else.

Latest rumours say that heroic intervention is now not getting the disordered charge penalty, and the sarge can always pass his glorious intervention roll.

Rumours also say they lose the ability to strike after the strike.

Beat you to it by an hour, Mort teehee.gif (look up :P). Wonder if they'll FAQ the rules change across... doubt it though.

That's paying a premium to fix just one of the nerfs to assault squads in 6th. I still don't see them being useful.

 

Maybe Marine players will now talk about how our VV are overpowered because of the assault from deep strike thingy? :P

 

 

Raven guard chapter trait on the other hand looks very useful!

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