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New Codex Angst & Expectations


Ozeryk_Sleipnijr

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I like the new tank. It will be even better if the big single gun is a macro cannon...tongue.png

As far as new 'dex stuff, I like ours the way it is for the most part. Maybe make blood claws a little more attractive by reducing them a single point in cost, or give them the option to take melta bombs or something. Or even make blood/sky/swift claws a single unit troop entry with the option to give them jump packs or bikes. A flyer for us would be very nice, but an AA capability for Long Fangs I think I would like better.

Eh, making Long Fangs proper AA is more trouble than it's worth. Flak Missile teams are a joke. Your anti-air needs to either survive a turn of fire from the flier, or have interceptor. Long Fangs with Flak Missiles have neither, given their low unit size. And if you can't do that, you need them spread around the battlefield, which, without flak missiles in our troop slots, we can't do in anything below 1500-1750. Plus, they cost points, eliminating the main selling point of Long Fangs (low price). And giving Long Fangs interceptor would induce rage in every other marine army.

 

So, in order to make them proper AA, you'd either have to make them absurdly durable, or give them interceptor. Both of which are bound to induce fury in other marine armies about how our Heavy weapons packs are better than theirs (which, frankly, they are already).

I think people (and I don't know why) fail to see the advantages of Flyers... I for one am not the biggest long fang fan, never have been. I like to use them.. they are a great unit but I am not all about long fang spam. Flyers can and do put down some serious hurt and for the most part only take up Fast attack slots which we really aren't too concerned about anyway. Why all of the silly fuss about an AA unit instead of flyers? I caution you to consider if we do get an AA tank that's taking up a HS slot, as I highly doubt they would put it under any other slot. That means less long fangs to most of you long fang fanboys and for many of you if there are not 3 full squads of long fangs than your list is really screwed up one way or another. For the reasons pointed out by Squark issuing long fangs some type of AA capability is out of the question as well... FLYERS are the only logical answer and I really feel like SW would make good use of them. You guys who roll with tons of long fangs and no tanks yet over look the capabilities Flyers bring to the fight are nuts. 

You guys who roll with tons of long fangs and no tanks yet over look the capabilities Flyers bring to the fight are nuts.

Or simply don't like having to bring an Allied detachment to have them. For those who can afford FW models, more power to you, but I'm not about to shell out buku dollars for a single, oversized flying model. I'd rather make do with what our codex offers than be forced to get a flying shoebox. THAT is why these tanks are potentially so exciting as an AA element. Additionally a good way towards why Long Fangs are so prevalent.
@prey_fall In my above post it was not an HQ store but a gw store, stupid auto correct. And for the record there is nowhere in the fluff that anyone has been able to show me where space wolves don't fly. How else would they Ho from planet to planet? The only thing they distrust is teleporting. And I wouldn't mind seeing both an anti aircraft and a flyer. That way we have choices and are not forced to have an auto include unit. Not necessarily a demand for change as I agree that space wolves are decent now, but if they are gunna change those might be nice changes for them to make.

 

You guys who roll with tons of long fangs and no tanks yet over look the capabilities Flyers bring to the fight are nuts.

Or simply don't like having to bring an Allied detachment to have them. For those who can afford FW models, more power to you, but I'm not about to shell out buku dollars for a single, oversized flying model. I'd rather make do with what our codex offers than be forced to get a flying shoebox. THAT is why these tanks are potentially so exciting as an AA element. Additionally a good way towards why Long Fangs are so prevalent.

My point was Space Wolves need their own flyer. No allies, no FW. GW needs to step it up. 

Im not sure about where this notion about SW not flying came from, they do fly, they just specifically dont like to use teleporters or jump packs. Not fliers, they use them all the time.

 

Im not worried about the new dex, if its anything like recent ones Ill be pretty decent. Im going to be mega freaked though if we just get a suppliment to the SM dex. Theres no way in hell Im paying the prices of two codices, especially if one is only digital. But Im hoping that this is as unlikely as I think it is.

I'm actually not too worried about us getting a page or two in the SM Codex. I can't see them doing that while leaving Blood Angels, Black Templars, and Dark Angels with their own Codices (one of which just came out) I feel like SW's are more popular than BT's and DA's anyway... ya know? 

The whole "No Flying" opinion came from some of the Fluff in the Space Wolves Codex. It was stated the Sons of Russ preferred to fight on their feet "As Russ Intended". 

 

 If we do get flyers, Fluff wise they could be conned by a Blood Claw and get some sort of perk/con related to their recklessness. The fli side being we get a kind of air assault craft like the vanilla marines, one piloted by a Grey Hunter but with transport capacity. 

 

 We will probably get AA in the future but I'd rather have a semi-barbaric Blood Claw in an Interceptor than a flak-trak.

The whole "No Flying" opinion came from some of the Fluff in the Space Wolves Codex. It was stated the Sons of Russ preferred to fight on their feet "As Russ Intended". 

 

 If we do get flyers, Fluff wise they could be conned by a Blood Claw and get some sort of perk/con related to their recklessness. The fli side being we get a kind of air assault craft like the vanilla marines, one piloted by a Grey Hunter but with transport capacity. 

 

 We will probably get AA in the future but I'd rather have a semi-barbaric Blood Claw in an Interceptor than a flak-trak.

 

I would hope that making the Landspeeder Storm available was purely an oversight rather than some sort of sanction to the SW Chapter.  Along with the Raven Guard, who else would this vehicle fit like an absolute glove?

The sons of russ will adapt to any future editions and updates. Regardless of what we lose and gain. The important part is, no matter what the future holds we endure. It's what we do and how we roll. Those who have time to complain and have the time whine are nothing but whelps. Nuff said.

The whole "No Flying" opinion came from some of the Fluff in the Space Wolves Codex. It was stated the Sons of Russ preferred to fight on their feet "As Russ Intended". 

 

 If we do get flyers, Fluff wise they could be conned by a Blood Claw and get some sort of perk/con related to their recklessness. The fli side being we get a kind of air assault craft like the vanilla marines, one piloted by a Grey Hunter but with transport capacity. 

 

 We will probably get AA in the future but I'd rather have a semi-barbaric Blood Claw in an Interceptor than a flak-trak.

Which ignores the fact that we have one of the largest fleets of the Space Marine chapters (Second only to the Black Templars and maybe the Grey Knights- the latter's numbers are a little wonky due to Ward getting his hands on them), which means we also have a ton of thunderhawks. Also, you know, tanks, IFVs, and APCs. And are very fond of our land speeders, per the same codex. In short, unless the codex specifically calls something out as being disliked... we don't got a problem with it.

 

To be honest, I think the issue with bikes and jump packs is that they're too small to get lumped as "futuristic longboats," as we do with the rest of our stuff, and there aren't any draft animals to ride on Fenris, so the Space Wolves distrust them (Also, bikes and jump packs are the province of assault marines anyway, so this is probably stuff that's gotten warped over ten thousand years of oral tradition, to explain why it's the blood claws job). And as for teleportation... well, given that we were always the smallest legion, it's no surprise Russ didn't want to risk losing a veteran warrior in the middle of a cliff or worse. Err... I'm starting to ramble. Anyway, the point I was trying to make here is that the "Fight on Foot as Russ intended" isn't a blanket ban, but a few specific traditions that were likely laid down pre-heresy, and the wolves have long forgotten the real reasons for, and are too minor for Bjorn to get consulted over.

This is all about speculation, angst & desire nothing more. One can only hope that GW emgages in market research and picls up on some good ideas. If our cpdex turms out to be like the eldar or tau codex whilst remaining Wolfie i will be happy

The whole "No Flying" opinion came from some of the Fluff in the Space Wolves Codex. It was stated the Sons of Russ preferred to fight on their feet "As Russ Intended". 

 

 If we do get flyers, Fluff wise they could be conned by a Blood Claw and get some sort of perk/con related to their recklessness. The fli side being we get a kind of air assault craft like the vanilla marines, one piloted by a Grey Hunter but with transport capacity. 

 

 We will probably get AA in the future but I'd rather have a semi-barbaric Blood Claw in an Interceptor than a flak-trak.

NO. The codex states that under the premise of teleportation. It no where mention anything about skimming or flying... It is taken way out of context. 

Cor, lads, let an older hound clarify a few things for ya:

 

We don't like teleporters because they carry the stench of maleficarum. So we don't use 'em. Getting to a target should be done the old-fashioned way- with a rocket engine, possibly gravity, and a lot of adamantium plating to break the impact.

 

We recognize the usefulness of jump packs, but leave it to the youngest and craziest to actually use the blasted things in a fight.

 

Same goes for bikes.

 

As for fliers, well, for some reason our cousins have started turning their noses up at relying on the Fleet for air support and suddenly they all have shiny new attack aircraft that they try to claim are centuries old. It has a whiff of the Ordo Retconnicus to me, but who am I to call our Astartes cousins liars? Historically the Fleet handled air superiority and we focused on snapping threads on the ground.

 

Maybe we'll find some "ancient" tech hiding in the deepest armories of The Rock and let the young'uns have a crack at flying it. Maybe we'll start building anti-air tanks of our own. Whatever happens, don't take that old chestnut about "feet on the ground as Russ intended" too seriously; our gene-father was too much of a pragmatist to take all those options off the table.

Anyway, the point I was trying to make here is that the "Fight on Foot as Russ intended" isn't a blanket ban, but a few specific traditions that were likely laid down pre-heresy, and the wolves have long forgotten the real reasons for, and are too minor for Bjorn to get consulted over.

 

More specifically, the "Fight as Russ intended" line was created by Jervis Johnson as a way to explain away Space Wolves suddenly shunning Teleportation technology and Jump Pack use when he wrote the 3e Space Wolves "mini-dex".  As Jervis explains in a White Dwarf article just prior to the release of the 3e Dex, he had to take a few things away from the Wolves (note that 2e Space Wolves didn't have any issues with either Jump Packs or Teleportation, or any other technology, for that matter) to help make up for the fact that he had just given the whole lot of them Acute Senses, Counterattack, and True Grit....for free.

 

Valerian

Thanx for that Valerian, I would rather have an old Grey Hunter fly our Thunderhawks than a bloodclaw. The normal mortals of Fenris have no concept of flying unless there is a tribe who have mastered windgliders or beastriders .... Oh no I dont want to go there.

 

Thanx for that Valerian, I would rather have an old Grey Hunter fly our Thunderhawks than a bloodclaw. The normal mortals of Fenris have no concept of flying unless there is a tribe who have mastered windgliders or beastriders .... Oh no I dont want to go there.

I was told the other day that I must enjoy my Grey Hunters, Longfangs & Rune Priests of the current codex because they will defnitly be nerfed in the next Codex. I have some sympathy with that: Grey Hunters should be more expensive and the plasma load out should cost more, and perhaps they should limit the number of Runepriests. What are your expectations of a new SW codex?

You should have laughed at them, and pointed out the new 14pt tacticals that the other marines are getting, and not having the ability to switch out our special rules on a moments notice.

 

If we didnt have cheap bodies this codex would. not. work. And thats why we did get them. The new marines are all being modeled on the SW foundation- expensive characters, plenty of armor options and cheap heavy weapons, and cheap as chips troops to wield them.

With the way they are releasing new codexs....possibly. I think a good indicator will be our next FAQ after they release the new Marine Codex. If we get access to several new models including ANY type of way to deal with aircraft, I think we'll have to wait a while. But if we don't, I think that might be a good indicator that PERHAPS our new codex is a little closer then some us think.( I'm in that camp--I'm an optimist about life except for work & GW--I seriously think they are related!LOL!!!)

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