lokkorex Posted August 25, 2013 Share Posted August 25, 2013 g'day, i want to make a forge lord for my heresy/scouring/alternate heresy-era space wolves, and wonder what i should arm him with. i'm basing him on a normal techmarine(the one that comes with 4 servitors) with an iron-priests servo-arm. i don't have HH: Betrayal, so i'm not certain what i could give him either. so what do you think would be good background-wise for him? PS. rule of cool comes first for me, i don't really bother if it is stupid as hell rules-wise, as long as it fits the background and looks good on the model. Link to comment https://bolterandchainsword.com/topic/278946-fluffy-armament-for-a-space-wolf-forge-lord/ Share on other sites More sharing options...
Wolf Lord Loki Posted August 28, 2013 Share Posted August 28, 2013 Well obviously you would have to start with a thunder hammer as all iron-priests seem to have one. Possibly give him a volkite charger just because you can and maybe a displacer field (such marvels of technology were more common and better understood - yadda yadda! :) ). Potentially you might be able to give him terminator armour but seeings he already has artificer armour the change might not be possible. How does that sound? Also make sure he has a few wolf pelts - no technical value but it'll look good! Link to comment https://bolterandchainsword.com/topic/278946-fluffy-armament-for-a-space-wolf-forge-lord/#findComment-3437962 Share on other sites More sharing options...
Noserenda Posted August 28, 2013 Share Posted August 28, 2013 Thunder hammer definitely, he cant take a full harness in the betrayal list so Servo arm it is! Rad Grenades are awesome and possibly a Grav Gun if you see him being static at all? Link to comment https://bolterandchainsword.com/topic/278946-fluffy-armament-for-a-space-wolf-forge-lord/#findComment-3438519 Share on other sites More sharing options...
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