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balesword-ID all the time?


khurdur

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Brethren, on page 62 of the daemon codex it states that nurgle baleswords are S:user, instant death, poisoned but AP-. If I give one to a daemon prince, does he simply usually wound on a 2+ re-rollable with ID, because as a monstrous creature he trumps the AP-, or does he have to Smash to do that?

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A model with the Smash USR strikes at AP2 in combat regardless of whether he uses the "double strength/half attacks" ability.

 

The Balesword is Poison (4+) so providing he would normally wound on a 4+ or better then he'll get re-rolls to wound.

 

It has the Instant Death USR so all unsaved wounds cause instant death, all of the time.  (the only exception being models with Eternal Warrior)

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