Token Posted September 6, 2013 Share Posted September 6, 2013 Trying to build more thunderwerewolves, not that good of a sculpter, but its kinda fun. http://i1179.photobucket.com/albums/x389/Torkor/thunderwerewolf26_zpsf9ade2e2.jpg http://i1179.photobucket.com/albums/x389/Torkor/thunderwerewolf27_zpscadf6e2f.jpg http://i1179.photobucket.com/albums/x389/Torkor/thunderwerewolf28_zps030030c1.jpg Been working on their fluff too, think that those prone to wulfen transofmation are given another dose of cup of the wulfen and pumped with growth hormone or somethign and extreme ammounts of nutrients. Tips on fluff, sculpting or somethign else are welcome. Comments too. Link to comment https://bolterandchainsword.com/topic/279566-more-thunderwerewolf/ Share on other sites More sharing options...
Grey Mage Posted September 6, 2013 Share Posted September 6, 2013 There is no... anti wulfen. Once wulfen, thou art done. Still, good work on the sculpting. Link to comment https://bolterandchainsword.com/topic/279566-more-thunderwerewolf/#findComment-3449696 Share on other sites More sharing options...
Squark Posted September 6, 2013 Share Posted September 6, 2013 The transformation does come and go, though, since all of the 13th company is somewhat affected. But yeah, other than sheer willpower, there's not much you can do to stop the transformation. Link to comment https://bolterandchainsword.com/topic/279566-more-thunderwerewolf/#findComment-3449801 Share on other sites More sharing options...
Grey Mage Posted September 6, 2013 Share Posted September 6, 2013 It comes, then you halt it. But it doesnt.... go. The Wulfen of the 13nth company are lost, and there is no getting them back. It is a cause of much sadness. The best you can do is halt it partway through, ala Ragnar. Link to comment https://bolterandchainsword.com/topic/279566-more-thunderwerewolf/#findComment-3449869 Share on other sites More sharing options...
Token Posted September 7, 2013 Author Share Posted September 7, 2013 Its quite big, was looking for a base modell to use, with t5, s5 and multipile wounds, used skaven ratogres, i think those are about those stats. http://i1179.photobucket.com/albums/x389/Torkor/thunderwerewolf29_zpsab196110.jpg http://i1179.photobucket.com/albums/x389/Torkor/thunderwerewolf30_zps747552fc.jpg http://i1179.photobucket.com/albums/x389/Torkor/thunderwerewolf31_zps3df188da.jpg More fluff. They arent allowed to wear chapter colors, becaurse the inquisition or such probably wouldnt like huge werewolves running about and difirent colors makes it harder to connect them with the chapter. The transformation is one way, once they go super wulfen they cant turn back to human, but for those who choose the procedure its worth it, being as strong compared to a marine as a marine is to a human, able to do battle with greater demons and rip a land raider apart with their bare hands. Not sure why they would only have 4 fingers on each hand, might slulpt something there. Link to comment https://bolterandchainsword.com/topic/279566-more-thunderwerewolf/#findComment-3450911 Share on other sites More sharing options...
Mammon Posted September 8, 2013 Share Posted September 8, 2013 I have often contemplated using the Wulfen in lieu of the Thunderwolves. If I could I would just use thunderwolves sans riders and explain the wargear options as being different cybernetic upgrades installed by the Iron Priests. Link to comment https://bolterandchainsword.com/topic/279566-more-thunderwerewolf/#findComment-3452137 Share on other sites More sharing options...
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