Gideon999 Posted September 11, 2013 Share Posted September 11, 2013 Hey everyone, I was curious, and I cant seem to locate anythign that says yes or no on this : If you have a stormraven with both a unit inside AND a dread in the back and you are disembarking via the skies of fury/blood/candy rules, do both the dread and squad have to get out in the same place or can they eat drop at different points along the path of movement the raven took? Link to comment https://bolterandchainsword.com/topic/279988-disembarking-from-a-stormraven/ Share on other sites More sharing options...
Fibonacci Posted September 11, 2013 Share Posted September 11, 2013 Check the bottom of page 79 under Independent Characters & Transports. While the dread is not an IC and the two units are never joined, I think the wording here adequately implies that the two units may disembark separately and in different places on the same turn. Link to comment https://bolterandchainsword.com/topic/279988-disembarking-from-a-stormraven/#findComment-3457109 Share on other sites More sharing options...
Gideon999 Posted September 11, 2013 Author Share Posted September 11, 2013 That seems to be the case, but just to be sure does anyone know of a rule that would prevent this? Thanks!!! Link to comment https://bolterandchainsword.com/topic/279988-disembarking-from-a-stormraven/#findComment-3457128 Share on other sites More sharing options...
Calnus Posted September 11, 2013 Share Posted September 11, 2013 When two combat squads are embarked on a transport, one can stay in and the other disembark. its part of the rules for combat squads, but implies the same is allowed for the Stormraven. Link to comment https://bolterandchainsword.com/topic/279988-disembarking-from-a-stormraven/#findComment-3457258 Share on other sites More sharing options...
Gideon999 Posted September 11, 2013 Author Share Posted September 11, 2013 Awesome! The last question is that is there anything that would make it impossible for either dread or unit to disembark the turn they arrive from reserves? Thanks everyone! Link to comment https://bolterandchainsword.com/topic/279988-disembarking-from-a-stormraven/#findComment-3457319 Share on other sites More sharing options...
Acebaur Posted September 12, 2013 Share Posted September 12, 2013 Going along with it, if you took a locator beacon on it and were on the board at the start of the turn is there anything preventing you from using it to not scatter from Skies of Fury? Link to comment https://bolterandchainsword.com/topic/279988-disembarking-from-a-stormraven/#findComment-3458073 Share on other sites More sharing options...
Grey Mage Posted September 12, 2013 Share Posted September 12, 2013 Awesome! The last question is that is there anything that would make it impossible for either dread or unit to disembark the turn they arrive from reserves? Thanks everyone! You cant disembark from a zooming flyer, save the skies of blood/whatever rules, so that could be an issue for you if you are flying the bird instead of skimming. Link to comment https://bolterandchainsword.com/topic/279988-disembarking-from-a-stormraven/#findComment-3458472 Share on other sites More sharing options...
Dam13n Posted September 12, 2013 Share Posted September 12, 2013 It does raise an interesting point regarding skies of fury though. When used the disembarking model/unit is placed anywhere the flyer passed over in it's movement phase. So if you are disembarking multiple units, could they each be placed on a different point along that flight path? I can't see any rule saying no... :P Link to comment https://bolterandchainsword.com/topic/279988-disembarking-from-a-stormraven/#findComment-3458902 Share on other sites More sharing options...
Calnus Posted September 12, 2013 Share Posted September 12, 2013 As for the locator beacon, the beacon has to be on the board the previous turn in order to be used (in the locator beacon rules in codex: BA), so on the turn it comes in, its basically inoperable. Link to comment https://bolterandchainsword.com/topic/279988-disembarking-from-a-stormraven/#findComment-3459053 Share on other sites More sharing options...
Elrahir Posted September 13, 2013 Share Posted September 13, 2013 It does raise an interesting point regarding skies of fury though. When used the disembarking model/unit is placed anywhere the flyer passed over in it's movement phase. So if you are disembarking multiple units, could they each be placed on a different point along that flight path? I can't see any rule saying no... That would be awesome, it kinda reminds of the parachuters droppin from transport airplanes. Link to comment https://bolterandchainsword.com/topic/279988-disembarking-from-a-stormraven/#findComment-3460827 Share on other sites More sharing options...
Storm Dragons 3rd Company Posted September 16, 2013 Share Posted September 16, 2013 That's exactly what it is. I don't see why you could not come in from reserves, fly over a unit with a beacon (drop pod, scouts, whatever) and use the beacon to precision drop your Skies of Fury. I don't have the book with me, but I think Skies says it is is a deep strike deployment and beacons work on deep strike deployments. What you lose is the assault vehicle ability to assault after disembarkation. What you gain, I suppose. is the fact that Interceptor comes after your deploy from the transport. Otherwise, I'm not sure why you would do this with anything but the dread because, if you have locator beacons on the board, you can deep strike jump troops just as precisely without the gunship. (For that matter, if you give the Dread a pod, you can DS that just as precisely too.) So in game terms, the Value of doing a Furies deployment from a gunship seems to mostly lie in the imagry or the gunship roaring overhead, raining troops down. Mechanically, you have other ways to accomplish the same DS result without the dangerous terrain possibility if your beacons get killed. Link to comment https://bolterandchainsword.com/topic/279988-disembarking-from-a-stormraven/#findComment-3464186 Share on other sites More sharing options...
Dam13n Posted September 16, 2013 Share Posted September 16, 2013 The advantage comes from dropping 2 Sternguard combat squads, each directly in front of the unit they are best designed to kill and a Dreadnought in front of a 3rd. They then kill stuff (hopefully). Once that's all done you get to look at your opponent dead in the eye and say "deal with them, if you can!" Link to comment https://bolterandchainsword.com/topic/279988-disembarking-from-a-stormraven/#findComment-3464194 Share on other sites More sharing options...
Storm Dragons 3rd Company Posted September 16, 2013 Share Posted September 16, 2013 Huh. I had it in my mind that only the jump pack troops could do Skies. That makes it much more interesting. Link to comment https://bolterandchainsword.com/topic/279988-disembarking-from-a-stormraven/#findComment-3464805 Share on other sites More sharing options...
Disruptor_fe404 Posted September 16, 2013 Share Posted September 16, 2013 Some people might even drop four Devastator Centurions into the fray. That Slow and Purposeful makes them excellent (but expensive) at that. Link to comment https://bolterandchainsword.com/topic/279988-disembarking-from-a-stormraven/#findComment-3464814 Share on other sites More sharing options...
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