the jeske Posted September 18, 2013 Share Posted September 18, 2013 Well the master ,if he is ment for melee will be 3++ 4W with EW , tyfus will die [too low inv] abby does better , but still doesn't have the uppper hand aside for rolling realy high on attacks. Link to comment https://bolterandchainsword.com/topic/280083-codex-space-marines-a-chaos-perspective/page/4/#findComment-3466910 Share on other sites More sharing options...
Emperors Immortals Posted September 18, 2013 Share Posted September 18, 2013 Id say spawn, maybe even unit of nurgle bikers. An honest answer is I just dont see us killing him in a challenge. Link to comment https://bolterandchainsword.com/topic/280083-codex-space-marines-a-chaos-perspective/page/4/#findComment-3467106 Share on other sites More sharing options...
Fair Winds Posted September 18, 2013 Share Posted September 18, 2013 What about the Murder Sword? I know since they have access to EW the instant death won't scratch them, but it's still 4 attacks at Sx2 AP1. Link to comment https://bolterandchainsword.com/topic/280083-codex-space-marines-a-chaos-perspective/page/4/#findComment-3467193 Share on other sites More sharing options...
Deus de Mortalis Posted September 18, 2013 Share Posted September 18, 2013 There is nothing in the chaos codex that can beat an IH chapter master on a bike with 2+/3++ and a power fist or thunder hammer in a challenge. He could single-handedly soak up your entire army's firepower for a single turn and most likely survive. It would take an average of 27 BS4 lascannons fired at him to knock him out in a single turn. Non- Iron Hands chapter masters are a bit more fragile, but still can go toe-to-toe with anyone bar abaddon. A white-scars chapter master is going to be impossible to tarpit, because he will be on a bike and will have hit-and-run. The only place safe from these guys is in reserves or in the air. The one good thing is that the chapter master will probably not have many attacks, so getting him in with a gaggle of fearless cultists or zombies would be great. Even a standard fearless MEQ squad would do the trick for a couple of turns. If you block his path and tarpit him, you could neutralize him pretty well. Link to comment https://bolterandchainsword.com/topic/280083-codex-space-marines-a-chaos-perspective/page/4/#findComment-3467208 Share on other sites More sharing options...
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