Bloody Legionnaire Posted September 22, 2013 Share Posted September 22, 2013 What do you guys think about running Razorbacks solely in a fire support roles for the units they are attached to instead of the transport role. I was thinking that running the Razorbacks in front of or behind Grey Hunter squads would be great for giving them an extra shooty boost. Not to mention providing nice cover/additional fire while sitting on objectives. I full squad of 10 or 9 plus WG leader with their own personal shooty machine looks pretty cool and effective in my head, but since I don't have many Razorbacks I have yet to be able to run something like that. Link to comment https://bolterandchainsword.com/topic/280713-razorback-for-fire-support/ Share on other sites More sharing options...
Urauloth Posted September 22, 2013 Share Posted September 22, 2013 9 + WG means giving up a free special weapon, and if you're buying them a razorback you don't need to limit the overall squad size to 10 models, since they don't have to fit into a rhino/drop pod any more; if you're footslogging there's no reason not to take all 10 grey hunters and stick the WG on top of that if you want him. As for the razorbacks themselves, I'll leave that to people who've used them. It sounds like fun, though, especially if your goal is armour saturation. Link to comment https://bolterandchainsword.com/topic/280713-razorback-for-fire-support/#findComment-3471230 Share on other sites More sharing options...
Sohail187 Posted September 22, 2013 Share Posted September 22, 2013 I use razorbacks alot and for a razorback with las / plas + 6 GH inside to hold objectives or to push people off that comes to like 145pts.... which is great value for money i you ask me. If you stick a plsama gun inside the GH or a melta with the GH u got 3 great weapons to do anything u want. Also i agree you should take the 10 man GH for a 2nd special weapon. In 1500pts + i normall have 2-3 10 man squads of GH at max str and 2 6 man units in razorbacks. Depending on what i am playing against i change the weapons. Recently played a game vs nids... and had 2 razorbacks with heavy bolters and 2 6 man squads with flamers. My god..... it was like tower defence 40k.... clearing waves and waves of xenos. Link to comment https://bolterandchainsword.com/topic/280713-razorback-for-fire-support/#findComment-3471250 Share on other sites More sharing options...
DanPesci Posted September 23, 2013 Share Posted September 23, 2013 I kinda prefer my grey hunter units to be more mobile (and prefer 10 man squads) so avoid razorbacks for them, however, i find them pretty useful as adding extra firepower to a long fang squad, whilst also providing that squad some mobile cover, which can move out of th eway/create new firelanes when needed. for good dakka wolves, i like running 2 squads of long fangs (4xHB, 1xPC each) with a HB razorback each. Hilarious against horde armies. Even against PA armies its quite nice, as the sheer number of wounds leads to a lot of failed armour saves. And those razrobacsk can always drive off and pick up some grey hunters that have been reduced in number (or, pick up a lone wolf and run him straight across the table, which can be pretty fun!) im never sure if the TLLC/LCPG razorbacks are really worth the points though, for me theyre just too easy to kill if you really want to. Link to comment https://bolterandchainsword.com/topic/280713-razorback-for-fire-support/#findComment-3472329 Share on other sites More sharing options...
Bloody Legionnaire Posted September 23, 2013 Author Share Posted September 23, 2013 More mobile meaning you put them inside of a Rhino instead of a Razorback?I am thinking, if you're footslogging anyway, why not have a piece of Armor that can move just as far (and further) than your troops. Good protection and good fire power. Link to comment https://bolterandchainsword.com/topic/280713-razorback-for-fire-support/#findComment-3472544 Share on other sites More sharing options...
DanPesci Posted September 23, 2013 Share Posted September 23, 2013 Yep, i take ten man squads, so to have them more mobile i need rhinos or drop pods. My faltmate/primary opponent either plays plague marines (lots of plasma and twin vindicators) or dark angels (lots of plasma and some bikes), so footslogging is not a great plan for me. Last couple of games ive actually been using land raiders for a major change to my playstyle, has gone very nicely ;) anyway, back on topic, aye razorbacks may provide some cover, although against fast armies (bikes, eldar, flyers etc) they're not going to be too hard for people to work around, especially if you're slogging larger squads, and when people can focus fire on the part of the squad not in cover/hidden by the razorback. Link to comment https://bolterandchainsword.com/topic/280713-razorback-for-fire-support/#findComment-3472550 Share on other sites More sharing options...
Sohail187 Posted September 25, 2013 Share Posted September 25, 2013 i see on forgeworld and on ebay alot of turrets for razorbacks, twin linked assault cannons & Multi melta's, however the points are not in the codex. Do we not have access to these weapons for the razor back? Link to comment https://bolterandchainsword.com/topic/280713-razorback-for-fire-support/#findComment-3474887 Share on other sites More sharing options...
SerEightBall Posted September 25, 2013 Share Posted September 25, 2013 The assault cannons are in our codex at 35pts a pop, but I don't know who the multi-meltas are for. And the only way I know of to get those turrets is out of the land raider (redeemer) kits. Link to comment https://bolterandchainsword.com/topic/280713-razorback-for-fire-support/#findComment-3474940 Share on other sites More sharing options...
Sohail187 Posted September 25, 2013 Share Posted September 25, 2013 Ye i got some online the other day for my land raider, as i have magnetized it to switch from a normal land raider to redeemer. I must have missed it in the codex, but thanks for confirming. A quick question regarding krak grenades. I was in a game the other night, and my GH drop pod in the rear armor of some tanks. Now i had 2 shots with my melta's and i told him i was going to throw krak grenades. S6 range 8". He said sure but only one guy can throw grenades? is this true, at the time i took his word for as we were running out of time and did not bother searching for this. Link to comment https://bolterandchainsword.com/topic/280713-razorback-for-fire-support/#findComment-3474955 Share on other sites More sharing options...
SerEightBall Posted September 25, 2013 Share Posted September 25, 2013 Yep he was right. I don't have the page number, but it does say that one model in the unit has the option of throwing a krak grenade instead of shooting that phase. The difference is when they assault, they can all attack with krak grenades (or melta bombs for that matter), but each model only gets one attack if they choose to do so. Link to comment https://bolterandchainsword.com/topic/280713-razorback-for-fire-support/#findComment-3474963 Share on other sites More sharing options...
Sohail187 Posted September 25, 2013 Share Posted September 25, 2013 ah ok :) i guess that makes sense. I thought i was being cheesed, but cool :) the tank died any how to melta fire! but just checking. Link to comment https://bolterandchainsword.com/topic/280713-razorback-for-fire-support/#findComment-3474969 Share on other sites More sharing options...
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