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Thinking about long range support for Bikers


Tiger9gamer

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So I was thinking about my 2,000 pt dream list of bikers and i'm stuck on what I should use for support. i'm pretty stuck, actually. I would be running two squads of two melta bikers and each squad would have melta bombs, but what should I use/ get to open up transports to get to the creamy center were my bikers can really do stuff?

 

I was thinking about the Mortis Contemptor dread, in fact. There are a few questions, i want answered, like what slot is it in, and is it still BS5?

 

I know the assault cannons are the best choices for it, but I want something outside of the 24" range i have with the rest of my bikers. The dual lascannon and cyclone launcher build seems like the best bet, but would the autocannon and missile launcher be just as good?

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The mortis dread is the same cost, same slot, but bs 4, so its a joke. I ran one for a while and even at bs 5 it was still a big gamble because its a large point sink with a very small threat range. If you want to run a dread with 2 lascannons and a cyclone you can get the same firepower from 2 centurions for over 30 poitns cheaper. For fire support in a bike army I would recommended using siege speeders to hammer away at the enemy while the bikes move up, for 75 points a pop they get work done. Or devastators can work but they usually dont fit in to the fluff of most bike armies.

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I thought you couldn't get only two centurions, as they come in squads of 3... 

 

And by siege speeders do you mean typhoons? those things, for me at least, can't hit a dang thing with the missiles and I had to rely on heavy bolters to glance things to death. 

 

Now the FW javelin speeders I can get behind, but those are so expensive X-X

 

I thought about devastators but your right when you say they don't fit in. They are a little too fragile compared to the rest of my army.

 

 

What else would you suggest? maybe a predator annihilator? 

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The predators are not a good option because if it moves then the firepower output is dropped. My vote would be the deva centurions because they can either be mid-field or long-field (depending on loadout).

They are IMO like obliterators for space marines. They can stand by themselves and dish out the pain.

 

Remember they have a wargear that can split fire their shots (omniscope) so you can take out two transports (depending on dice rolls).

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But it doesn't need to be mobile at all! I can make due with a predator, as they could possibly keep up to enter the battle! Possible why I put thunder fire cannons there too.

 

But, I do get what your saying with the centurions. Are the lascannon ones that good? What should be the build? Maybe three missile launchers, one lascannon?

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Devastating(to me at least). They ended up blowing anything I threw at them away pretty easily. He takes the omniscope and splitfires them when he needs to, and because they get tank hunters as IF Centurions, I can't put any tanks out there without them being reliably blown up. Then, if I don't run tanks, my entire army is slower, and gets shot down easily anyways.

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