Leaf Posted September 26, 2013 Share Posted September 26, 2013 When determining psychic powers can I choose one from the Space Wolf powers and one from another? Per the FAQ Psychic Powers "A Space Wolves Rune Priest (including Njal Stormcaller) may use the psychic disciplines found in the Warhammer 40,000 rulebook, instead of those in Codex: Space Wolves. If he does so, generate two new powers from the Biomancy, Divination or Telekinesis disciplines (in any combination) before armies are deployed." It is says "in any combination" which leads me to question it. Thanks! Link to comment https://bolterandchainsword.com/topic/280971-rune-priest-psychic-powers/ Share on other sites More sharing options...
Jarl Deathwolf Posted September 26, 2013 Share Posted September 26, 2013 No, I'm afraid its either all from one book or the other. Otherwise, I'd have Divination and Living Lightning. When it says, "in any combination", it refers to the BRB's psychic powers, i.e. You can have 2 biomancy, 1 biomancy and 1 divination, 1 Telekinesis and 1 divination, etc. A shame we can't have it all, but I'll take divination. Link to comment https://bolterandchainsword.com/topic/280971-rune-priest-psychic-powers/#findComment-3475831 Share on other sites More sharing options...
Leaf Posted September 26, 2013 Author Share Posted September 26, 2013 Dang well thanks, now to choose between Divination and Jaws...decisions decisions Link to comment https://bolterandchainsword.com/topic/280971-rune-priest-psychic-powers/#findComment-3475834 Share on other sites More sharing options...
Rune Priest Jbickb Posted September 26, 2013 Share Posted September 26, 2013 One priest with each is what I do. Drop pod the jaws guys and sit divination guy with the long fangs Link to comment https://bolterandchainsword.com/topic/280971-rune-priest-psychic-powers/#findComment-3476193 Share on other sites More sharing options...
Squark Posted September 26, 2013 Share Posted September 26, 2013 Keep in mind, you don't actually make the decision until you've seen the opposing army. As part of building your list, you declare which codex powers your Rune Priest took, but once you're getting to the rolling, if you think Divination or Biomancy will serve you better than Jaws of the World Wolf will, you can swap out. Link to comment https://bolterandchainsword.com/topic/280971-rune-priest-psychic-powers/#findComment-3476516 Share on other sites More sharing options...
esliger Posted March 2, 2014 Share Posted March 2, 2014 was wondering also if you have to role for codex powers as i dont see it listed anywhere in the faq or SW codex Link to comment https://bolterandchainsword.com/topic/280971-rune-priest-psychic-powers/#findComment-3607440 Share on other sites More sharing options...
Vash113 Posted March 2, 2014 Share Posted March 2, 2014 No you do not have to roll for Codex powers, frankly I prefer the old method of choosing the specific power over the new roll tables... Link to comment https://bolterandchainsword.com/topic/280971-rune-priest-psychic-powers/#findComment-3607597 Share on other sites More sharing options...
Eternal Warrior Posted March 4, 2014 Share Posted March 4, 2014 Divination is a win section. Biomancy is more for giggles. And our codex powers are some of the best out there. It's a good problem to have not knowing what to pick. Link to comment https://bolterandchainsword.com/topic/280971-rune-priest-psychic-powers/#findComment-3608892 Share on other sites More sharing options...
Thunderhawk3015 Posted March 4, 2014 Share Posted March 4, 2014 I tend to stick to the codex powers just because the look on someones face when a d6 shot auto cannon at BS5 comes smashing into a transport or their big bad whatever is sucked through a hole in the ground. Being able to throw out 5+ cover saves and limit mobility are also good tools to have but that is just me. Failing that, when there is no mercy, its double stacked divination/biomancy rune priests throwing down rerolls and dishing out ap2 death. Link to comment https://bolterandchainsword.com/topic/280971-rune-priest-psychic-powers/#findComment-3609052 Share on other sites More sharing options...
Rift Blade Posted March 5, 2014 Share Posted March 5, 2014 Gotta go with Thunderhawk3015. Codex powers almost always. I use Jaws just enough that some of the people I play will purposely keep their best toys out of 24" of my RP. Even if it means moving them into LOS of my LF's. You know your powers are good when... Psyching your opponent out can be almost as much fun as winning. Link to comment https://bolterandchainsword.com/topic/280971-rune-priest-psychic-powers/#findComment-3610330 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.