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Grav weapon ruling / rumor


Azash

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I know this is a locked topic but this is new info directly from the codex author. If your skeptical about that at least it confirms the FAQ is in the pipeline and grav will be addressed by it.

 

So I came across this on Faeit 212... a person at UK Games Day where they were able to ask Cruddace himself how grav weapons work with vehicles.

 

To summarize the answer; vehicles are allowed cover saves from grav weapons. The additional immobilized results remove an additional hull point. So rolling two 6's would remove 3 hull points and immobilize the vehicle.

 

They also confirmed an FAQ was coming and grav weapons would be in it.

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https://bolterandchainsword.com/topic/281377-grav-weapon-ruling-rumor/
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Grav Centurions have Grav-amps which give them re-rolls to-wound and "to-batter vehicles"

 

So Tank Hunters on them does nothing...
 
Imperial Fist Centurions should take T.L. Lascannons and Missile Launchers and an Omniscope on the Sergeant, to best make use of Tank Hunters (plus Split Fire), IMHO.  If you're planning on Gravs, then Iron Hands or Ultras are arguably the way to go (Or Korsarro Khan and pop the Centurions in a Land Raider for scouting shenanigans).

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