Brother Hadafix Posted October 6, 2013 Share Posted October 6, 2013 Okay 290 points , need some ideas on what to take but there are rules.1. No plasma vets, the area my army comes from does not have access to Plasma weapons to arm Imperial Guard.2. No Leman Russ, they never got the STC.3. Non superheavy forge world is viable.A quick list of what I have:7 transports with AC HS and HB, 4 infantry squads With Vox 2 GL 2SR (orGL) 2AC 2BP, 2 PCS PW & BP 3 GL vox - Bolter & PW AC SR Vox, CCSPP & PF 3 melta vox, 2 Armoured sentinels with LC and a Devil Dogwith MM. WIP 7 Stormies with PG and Psyker who will later hopefully have a Valk.I am doing this because the new superheavy rules make taking my Malcador not an option if demand is that new rules are played (I know some like this) and to have a regular list.Ideas what to put with this? Link to comment https://bolterandchainsword.com/topic/281477-a-little-help-for-a-290-gap-to-fill/ Share on other sites More sharing options...
Warhead01 Posted October 6, 2013 Share Posted October 6, 2013 I guess I would ask what the Malcador used to do for your army, which version was it. I would also ask if that role was what you were trying to fill or if you wanted to try out something else. From your list you seem to have a mobile army. No LRBT's of any kind. Mobile artillery might fit in unless you like to take the fight to the enemy. In which case Maybe a tank destroyer. or thunderer ? as they are both odd ball tanks but given only 290 points.You could add 2 more Devil Dogs. Mine com in at I want to say 145 each with no upgrades, something like that. Or 1 more Devil Dog and 1 colossus. Hope this helped. Link to comment https://bolterandchainsword.com/topic/281477-a-little-help-for-a-290-gap-to-fill/#findComment-3487022 Share on other sites More sharing options...
WarriorFish Posted October 6, 2013 Share Posted October 6, 2013 I'm with uber, a couple of Hellhound variants would do very nicely. Link to comment https://bolterandchainsword.com/topic/281477-a-little-help-for-a-290-gap-to-fill/#findComment-3487029 Share on other sites More sharing options...
Brother Hadafix Posted October 6, 2013 Author Share Posted October 6, 2013 I guess I would ask what the Malcador used to do for your army, which version was it. I would also ask if that role was what you were trying to fill or if you wanted to try out something else. From your list you seem to have a mobile army. No LRBT's of any kind. Mobile artillery might fit in unless you like to take the fight to the enemy. In which case Maybe a tank destroyer. or thunderer ? as they are both odd ball tanks but given only 290 points.You could add 2 more Devil Dogs. Mine com in at I want to say 145 each with no upgrades, something like that. Or 1 more Devil Dog and 1 colossus. Hope this helped. It was the MBT version with a battle cannon and 3 lascannon. I guss it played the role of LRBT's, with the added duty of going bang and taking as many enemy models with it (which it did very well, serviving only one or two games). Looking mainly at AT with the possile crossover with AA. Link to comment https://bolterandchainsword.com/topic/281477-a-little-help-for-a-290-gap-to-fill/#findComment-3487085 Share on other sites More sharing options...
hendrik Posted October 6, 2013 Share Posted October 6, 2013 how about drop sentinels with multi melta and hunterkiller missiles? Link to comment https://bolterandchainsword.com/topic/281477-a-little-help-for-a-290-gap-to-fill/#findComment-3487157 Share on other sites More sharing options...
Brother Hadafix Posted October 6, 2013 Author Share Posted October 6, 2013 how about drop sentinels with multi melta and hunterkiller missiles? A friend has recommended 2 medusa and a Hydra (which I could fiddle the points to fit). I think they top those sentinals... thoughts? Link to comment https://bolterandchainsword.com/topic/281477-a-little-help-for-a-290-gap-to-fill/#findComment-3487321 Share on other sites More sharing options...
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