Emperors Teeth Posted January 26, 2016 Share Posted January 26, 2016 I may have underestimated the Predator's Lascannon sponsons a bit - they chuck out a good quantity of HP removal and make the Predators on full firepower from sitting still likely to 1-shot a 3HP AV13 vehicle. Remember also Squadroned vehicles can shoot through each other so with a bit of clever maneuvering you could switch up which one is taking hits from the enemy. Beware mass-HP removal though as extra hits will pass on to the next in line if the closest dies. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4284955 Share on other sites More sharing options...
Frostmourne Posted January 26, 2016 Share Posted January 26, 2016 Iv just made my 3k list including a Squadron of 3 Preds. With Vehicle Squadron rules do they still have to be within so many inches of each other and fire at the same thing? If I gave Machine Spirit to each tank, although expensive, could be a great way to take down a multitude of threats? Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4284959 Share on other sites More sharing options...
Raktra Posted January 26, 2016 Share Posted January 26, 2016 For unusual preds, I'm still dead set on doing a flamestorm trio to outflank. Yeah sure, they'll likely die the death of a thousand flies the turn after they pop up, but it could end up so cool. Also since we're yet to have a vwoom (grav) or choom tank, fwoosh is my next favourite choice. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4284972 Share on other sites More sharing options...
Charlo Posted January 26, 2016 Share Posted January 26, 2016 I think a really good use of out flank is just sponsonless Preds with good turrets. A duo of flame storm and a magna Melta with machine spirit would be amazing. As would the same but with plasma. It also means less awkward angles trying to get everything off and keep side armour away from nasty stuff. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4284973 Share on other sites More sharing options...
Frostmourne Posted January 26, 2016 Share Posted January 26, 2016 Haha I was thinking a flame tank! Would love that. But I am also tempted to make a Dread list with Ferrus to make them unkillable walking legends. Take a dread of all types would be sick Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4284977 Share on other sites More sharing options...
Hesh Kadesh Posted January 26, 2016 Share Posted January 26, 2016 One of my goals is to field an 'artillery' Predator detachment loaded with heavy conversion beamers sitting at extreme range. At only 115pts for a S8-S10 AP1 Blast, it is rather decent to strip HP's or just act like a Long Range Typhon. I've always looked down on it, but recently, the value of a cheap unit overlooking an objective at 48" plus and just dropping deuce on it is rather cool. An Aegis line for 50pts, rear armour of of sight and 9 13AV 4+ Save hull points could be a decent budget alternative to a Medusa (with the obvious caveat of LoS only). Brofist 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4284982 Share on other sites More sharing options...
Frostmourne Posted January 26, 2016 Share Posted January 26, 2016 That sounds like an awesome idea to be fair. And pretty unique! Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4284985 Share on other sites More sharing options...
Emperors Teeth Posted January 26, 2016 Share Posted January 26, 2016 Iv just made my 3k list including a Squadron of 3 Preds. With Vehicle Squadron rules do they still have to be within so many inches of each other and fire at the same thing? If I gave Machine Spirit to each tank, although expensive, could be a great way to take down a multitude of threats? They need to stay within 4" of each other, but can shoot through their squadron mates. They take fire like units so closest to enemy takes all the hits till it 'splodes. I am dead set when my first squadron is finished on doing a second of 2-3 Magna Melta armed ones with Machine Spirits and no sponsons. Outflanktastic. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4285030 Share on other sites More sharing options...
Charlo Posted January 26, 2016 Share Posted January 26, 2016 Conversion bearers are fluffy too. On a standard table you just deploy them in a back corner to make a no man's land of S10 ap1. Medusa might just be better though. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4285046 Share on other sites More sharing options...
Memento Of Prospero Posted January 26, 2016 Share Posted January 26, 2016 I've had the parts to make coversion beamer preds, I just need the turrets finish the job. They are great to bait your enemy forward to avoid the S10 Blast, into the jaws of your support squads Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4285051 Share on other sites More sharing options...
Hesh Kadesh Posted January 26, 2016 Share Posted January 26, 2016 Conversion bearers are fluffy too. On a standard table you just deploy them in a back corner to make a no man's land of S10 ap1. Medusa might just be better though. More expensive, shorter ranged... Why not do both? Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4285080 Share on other sites More sharing options...
Frostmourne Posted January 26, 2016 Share Posted January 26, 2016 What are you guys using as your turrets? For HCB Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4285094 Share on other sites More sharing options...
Hesh Kadesh Posted January 26, 2016 Share Posted January 26, 2016 Count as, haha. Hashtag missus has my money Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4285122 Share on other sites More sharing options...
Memento Of Prospero Posted January 26, 2016 Share Posted January 26, 2016 I will e converting a necron death ray ;) Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4285138 Share on other sites More sharing options...
Frostmourne Posted January 26, 2016 Share Posted January 26, 2016 That's a killer idea Wolf Pack! And Hesh, same here brother hashtag told her the leviathan dread came out of Calth. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4285191 Share on other sites More sharing options...
Charlo Posted January 26, 2016 Share Posted January 26, 2016 Conversion bearers are fluffy too. On a standard table you just deploy them in a back corner to make a no man's land of S10 ap1. Medusa might just be better though.More expensive, shorter ranged... Why not do both? .... I can get behind this. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4285210 Share on other sites More sharing options...
Slips Posted January 26, 2016 Share Posted January 26, 2016 Y'know, if the points limit is right, its not actually all that hard to make lists where the name of the game is S10 Pie-Plates of doom :P Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4285215 Share on other sites More sharing options...
Frostmourne Posted January 26, 2016 Share Posted January 26, 2016 That's what my mates Death Guard is all about so don't really want to ruin his parade haha. But I am tempted to steal his Necron bits and make some Conversion Beamer Preds. Although I am now making a Dread Heavy list theming every dread to a Final Fantasy relatable Summon/GF/Eidolon. As I am often want to do. Hesh Kadesh 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4285222 Share on other sites More sharing options...
Hesh Kadesh Posted January 26, 2016 Share Posted January 26, 2016 That's a killer idea Wolf Pack! And Hesh, same here brother hashtag told her the leviathan dread came out of Calth. My only hope is that if I leave this mortal sod early is that she doesn't sell it for what I told her I paid for it XD CyderPirate 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4285223 Share on other sites More sharing options...
Raktra Posted January 26, 2016 Share Posted January 26, 2016 I have a very good arrangement in my house - I'm the only one with a damn job. Two of them! Charlo 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4285225 Share on other sites More sharing options...
Frostmourne Posted January 26, 2016 Share Posted January 26, 2016 That's a pretty good arrangement too Rak lol. Just been sorting out a local campaign for 30k as Iv managed to drag so many of my hobby pals onto the train as stow always. Even though I have both IF and IH on the bench at the moment, one of the ladies of the group wanted IF so I graciously passed over the opportunity to wreck more face with Pollux and bestowed the Iron Tenth onto me. I have until April to get a 3000 army together culminating in a group trip to July's Throne of Skulls. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4285237 Share on other sites More sharing options...
Brofist Posted January 26, 2016 Share Posted January 26, 2016 Machine spirit just costs so many points. If you are running 2 or 3 predators I'd consider not putting it on one of the tanks. I used to be a big fan of the predator executioner, but after playing against some experienced players who spread out their models well... I'm finding the small blast to be less useful. I'm seeing more venators and rapiers as well, so I'm thinking about trying some HCBs who can sit outside their range while doing damage. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4285468 Share on other sites More sharing options...
Charlo Posted January 26, 2016 Share Posted January 26, 2016 Machine spirit is essentially "I kitted out my squad for anti X, but I get to shoot a good anti Y gun at Y while I kill X". E.g. 2 Preds with Pred cannon and heavy bolters, 1 with Magna Melta and heavy bolters. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4285495 Share on other sites More sharing options...
Amon777 Posted January 27, 2016 Share Posted January 27, 2016 Iron Hands question. When taking a preavian with castellax (of the darkfire variety specifically) would you choose to keep the LA rule or trade it for tank hunters? Being practically T8 against shooting is insane but the 're-rolls against tanks are so tempting. Thoughts? Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4285977 Share on other sites More sharing options...
Charlo Posted January 27, 2016 Share Posted January 27, 2016 Totally meta dependant and depends what you are using them for. If they're there to cover anti tank, go for TH, if you want to run them up the board and smash/ distraction them go for the IH rules for your squad of wraithlords. You can cover anti tank with siege wreckers if not. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/38/#findComment-4285992 Share on other sites More sharing options...
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