Slips Posted February 7, 2016 Share Posted February 7, 2016 They have their own Pattern of Terminator Armor that doesnt fall under Tartaros or Cataphractii. They were also specifically called out in the FAQ: A note on unique and variant Terminator armour: If a unit is described as being equipped with a particular additional variant of Terminator armour, such as the Gorgon Terminators of the Iron Hands, or as wearing a personalised and unique suit, such as the armour worn by the Primarch Horus, the rules for this armour will be provided in the unit’s description and should not be inferred from elsewhere. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4298742 Share on other sites More sharing options...
Luna707 Posted February 7, 2016 Share Posted February 7, 2016 So can they make sweeping advances? Or do we miss out on both the 4++ of cataphractii and mobility of tartaros? Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4298746 Share on other sites More sharing options...
Slips Posted February 8, 2016 Share Posted February 8, 2016 They're in Gorgon-Pattern Terminator armor. Which is Neither Cataphractii nor is it Tartaros. So, no. They get neither. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4298756 Share on other sites More sharing options...
Luna707 Posted February 8, 2016 Share Posted February 8, 2016 awwwwwww ok well they are still pretty awesome, sweeping advances would have just been icing on the cake Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4298769 Share on other sites More sharing options...
Memento Of Prospero Posted February 8, 2016 Share Posted February 8, 2016 Sweeping advances are for the weak. We let our broken foes run, just to blast them with techy-mctech uber laser guns from space. Or Choom. Choom is good. Plaguecaster, Charlo, Shaolin_Monkey and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4298800 Share on other sites More sharing options...
Frostmourne Posted February 8, 2016 Share Posted February 8, 2016 At the moment. It's it's own armour type. It's just a 5++ that can't sweeping advance. Worst of both worlds. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4299199 Share on other sites More sharing options...
Caillum Posted February 8, 2016 Share Posted February 8, 2016 But it does have the Blind effect - nothing amazing, but it's possible to debuff your opponent before you strike them. :) Add this to their native FNP and they are still good value. Most people took them over Cataphractii pre-FAQ. Time will tell if they get swapped for Tartaros post-FAQ. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4299228 Share on other sites More sharing options...
Memento Of Prospero Posted February 8, 2016 Share Posted February 8, 2016 But it does have the Blind effect - nothing amazing, but it's possible to debuff your opponent before you strike them. Add this to their native FNP and they are still good value. Most people took them over Cataphractii pre-FAQ. Time will tell if they get swapped for Tartaros post-FAQ. Gorgons are great and cost efficient for what they do. They aren't firedrakes imposing, but they have always had the best success on the table top for me. TompiQ 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4299314 Share on other sites More sharing options...
MakoBoy88 Posted February 8, 2016 Share Posted February 8, 2016 Gorgons i found when i was playing them were always incredible, often Blinding Gal Vorbak and Red Butchers. which was hilarious Does anyone have any fluff scraps or ideas i could use to still field these guys in perhaps a Shattered Legions list, or were they all murdered to a man at Istvaan? Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4299343 Share on other sites More sharing options...
Emperors Teeth Posted February 8, 2016 Share Posted February 8, 2016 (edited) "His veteran troops, comprising the majority of the Xth Legion's Terminators and Dreadnoughts, followed." Easy. It says majority, not all. Just maybe take a smaller unit or one with a peculiar number to suggest casualties or short supplies? I just splashed out 10 Gorgons, so any tips on equipping and using these guys would be great. Edited February 8, 2016 by Emperors Teeth Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4299412 Share on other sites More sharing options...
Charlo Posted February 8, 2016 Share Posted February 8, 2016 Plus Gorgon can have the rare relentless Grav Guns. Combined with some chain Fists they make wonderful can openers. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4299414 Share on other sites More sharing options...
Luna707 Posted February 8, 2016 Share Posted February 8, 2016 Oooo yeah I'm planning to get ten Gorgons to run with my Autek Mor count as and I was planning to give them four fists, a hammer (just in case I want to split them into two five man teams and need another hammer bearer), and a grav gun. Does that sound good? How would you guys run a ten man team? Emperors Teeth 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4299559 Share on other sites More sharing options...
Charlo Posted February 8, 2016 Share Posted February 8, 2016 Big thing to remember is that Gorgons have FNP5+ on top of other things. No sweeping advance? No problem. You're blind and I. WONT. DIE. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4299573 Share on other sites More sharing options...
Memento Of Prospero Posted February 8, 2016 Share Posted February 8, 2016 I keep chain fist ratio 2 for 5, 3 /10 They come stock with power axes, which is really good. Charlo 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4299589 Share on other sites More sharing options...
Terminus Posted February 9, 2016 Share Posted February 9, 2016 But it does have the Blind effect - nothing amazing, but it's possible to debuff your opponent before you strike them. Add this to their native FNP and they are still good value. Well, blind as at the end of the phase, so after all the striking is over. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4300116 Share on other sites More sharing options...
Caillum Posted February 9, 2016 Share Posted February 9, 2016 Eh, you're right. That's a shame. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4300319 Share on other sites More sharing options...
Memento Of Prospero Posted February 10, 2016 Share Posted February 10, 2016 Who else is stoked at making a big stompy mechanicum robots RoW? Non compulsory Castellax as troops? Oh yes! Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4301414 Share on other sites More sharing options...
Brofist Posted February 10, 2016 Share Posted February 10, 2016 (edited) I still think Head of the Gorgon is still better Or just taking Admech allies. On the other hand- Armoured Breakthrough. That's a natural fit with Orth. Edited February 10, 2016 by Bulbafist Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4301439 Share on other sites More sharing options...
Memento Of Prospero Posted February 10, 2016 Share Posted February 10, 2016 I still think Head of the Gorgon is still better Or just taking Admech allies. On the other hand- Armoured Breakthrough. That's a natural fit with Orth. The Magos tax is huge for allies, IMO. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4301459 Share on other sites More sharing options...
Brofist Posted February 10, 2016 Share Posted February 10, 2016 It depends if you use him or not, really. Consider how many points you must spend on a legion HQ, transport, and bodyguard. For my lists I tend to go cheap on my IHs Warlord and then pump the points into a ~180-200 point magos. They bring a lot of utility to our army and cybernetica wizard powers really make robots shine. On the flip side, just use HoG. You get battle automata and even thallax without a magos. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4301502 Share on other sites More sharing options...
RandomMarine Posted February 10, 2016 Share Posted February 10, 2016 It happen after every phase that make a save in so any saves made while taking overwatch fire cause the effect it will effect the turn you charge on. I find them fairly usefulness Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4301605 Share on other sites More sharing options...
CyderPirate Posted February 10, 2016 Share Posted February 10, 2016 It happen after every phase that make a save in so any saves made while taking overwatch fire cause the effect it will effect the turn you charge on. I find them fairly usefulness I thought that, but Overwatch happens in the Assault phase - so would Blind not take effect at the end of the Assault phase, after the combat? Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4301693 Share on other sites More sharing options...
RandomMarine Posted February 10, 2016 Share Posted February 10, 2016 Fair enough I stand corrected. Having learnt that I'd say that both IH unique units need a buff as immortals are rubbish and gorgons are rubbish compared to other legion unique terminators Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4301822 Share on other sites More sharing options...
Memento Of Prospero Posted February 10, 2016 Share Posted February 10, 2016 Fair enough I stand corrected. Having learnt that I'd say that both IH unique units need a buff as immortals are rubbish and gorgons are rubbish compared to other legion unique terminators Gorgons aren't rubish, they just don't have the same purpose. They are very cheap for what they do. as for immortals, once you strap volkites onto thoe badboys with Autek Mor giving them prefered enemy, they just Choom things into oblivion and back ;) Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4301862 Share on other sites More sharing options...
Charlo Posted February 10, 2016 Share Posted February 10, 2016 Immortals are awesome. Breachers with Z built in apothecary and Choom. What's not to love. They get to shoot the runners too! Memento Of Prospero 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/42/#findComment-4301867 Share on other sites More sharing options...
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