Slips Posted April 29, 2016 Share Posted April 29, 2016 Your Luck with Autek Mors 3++ is literally insane, yo. I've NEVER seen him die in any of the games where he's been out there punching Traitor Scum. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4379053 Share on other sites More sharing options...
Memento Of Prospero Posted April 29, 2016 Share Posted April 29, 2016 (edited) Your Luck with Autek Mors 3++ is literally insane, yo. I've NEVER seen him die in any of the games where he's been out there punching Traitor Scum. The flesh is weak, the logic is irrefutable. Autek Mor has yet to die in 3 years of heresy gaming against traitors. He has now slain 2 Primarch with his cold hands... servo arm! Edited April 29, 2016 by Wolf_Pack Iron Hands Fanatic and Slips 2 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4379054 Share on other sites More sharing options...
Slips Posted April 29, 2016 Share Posted April 29, 2016 Â Your Luck with Autek Mors 3++ is literally insane, yo. I've NEVER seen him die in any of the games where he's been out there punching Traitor Scum. The flesh is weak, the logic is irrefutable. Autek Mor has yet to die in 3 years of heresy gaming against traitors. He has now slain 2 Primarch with his cold hands... servo arm! Â You should add Primarchs Heads to his base for each one hes killed. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4379059 Share on other sites More sharing options...
Memento Of Prospero Posted April 29, 2016 Share Posted April 29, 2016 Â Â Â Your Luck with Autek Mors 3++ is literally insane, yo. I've NEVER seen him die in any of the games where he's been out there punching Traitor Scum.The flesh is weak, the logic is irrefutable. Autek Mor has yet to die in 3 years of heresy gaming against traitors. He has now slain 2 Primarch with his cold hands... servo arm! You should add Primarchs Heads to his base for each one hes killed. HELL. YES. Â YOU GOT A SINGLE PRIMARCH SKULL HORUS? THAT'S CUTE. Luna707 and Slips 2 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4379060 Share on other sites More sharing options...
depthcharge12 Posted April 29, 2016 Share Posted April 29, 2016 Has anyone tried playing the Bodt campaign thing or a scenario of that awesome time that Autek Mothaeffin Tiberius Mor decided to nuke all the heartless citizens? :devil: Memento Of Prospero 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4379070 Share on other sites More sharing options...
Slips Posted April 29, 2016 Share Posted April 29, 2016 Has anyone tried playing the Bodt campaign thing or a scenario of that awesome time that Autek Mothaeffin Tiberius Mor decided to nuke all the heartless citizens? Nuke? Â He dropped a damn Moon on them. Memento Of Prospero 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4379077 Share on other sites More sharing options...
depthcharge12 Posted April 29, 2016 Share Posted April 29, 2016   Has anyone tried playing the Bodt campaign thing or a scenario of that awesome time that Autek Mothaeffin Tiberius Mor decided to nuke all the heartless citizens? Nuke? He dropped a damn Moon on them. Well he nuked that one planet that the citizens didn't rebel enough on, and then dropped the dark side B) of the moon on Bodt. Memento Of Prospero 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4379080 Share on other sites More sharing options...
ThatOneMarshal Posted April 29, 2016 Share Posted April 29, 2016 Dropping moons on civilians? Who is this guy, I just have him! Memento Of Prospero 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4379109 Share on other sites More sharing options...
Slips Posted April 29, 2016 Share Posted April 29, 2016 Autek :cuss :cuss Mor. Thats who. Â Read the fluff section in Massacre and Retribution on the Iron Hands, yo. Memento Of Prospero 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4379111 Share on other sites More sharing options...
Luna707 Posted April 29, 2016 Share Posted April 29, 2016 (edited) What a badass, god the Iron Hands are so gangster Edited April 29, 2016 by Luna707 Memento Of Prospero 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4379123 Share on other sites More sharing options...
Slips Posted April 29, 2016 Share Posted April 29, 2016 What a f------g badass, god the Iron Hands are so gangster Use the cuss emote please, even if you censor in this manner, its still against board rules. Luna707 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4379124 Share on other sites More sharing options...
Reyner Posted April 29, 2016 Share Posted April 29, 2016 I have resisted Mor and his Red Talons since they first appeared, my resolve has cracked. I am very tempted to build my Bitter Iron company with him at the head now! Or would it be better to roll Head of the Gorgon? Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4379283 Share on other sites More sharing options...
Memento Of Prospero Posted April 29, 2016 Share Posted April 29, 2016 I have resisted Mor and his Red Talons since they first appeared, my resolve has cracked. I am very tempted to build my Bitter Iron company with him at the head now! Or would it be better to roll Head of the Gorgon?  Bitter Iron does only a handful of things well. Head of the Gorgon does almost everything well.  What Big Stompy Robots? HotG  What Mobile bunkers for your troops? HotG  What to outflank with big armour? HotG  Want immortals and spartans for days? CoBI  If you want a force that can deal some serious melee clean up pain to traitors, CoBI is the real deal. Immortals are tough as nails, and now that they can be troops, they are worth taking over breachers (no meltabombs is still a problem, but hey, Choooom!). Gorgons shine in it as well with hatred. Is it a flexible list? No it's not. Is it fun? Hell yeah! Would I devellop that as my primary RoW? I would say no for the average sane player who can't invest his kidneys into the hobby. Building HotG will be much more rewarding in terms of flexibility, model choices and forgiveness. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4379359 Share on other sites More sharing options...
Reyner Posted April 29, 2016 Share Posted April 29, 2016  I have resisted Mor and his Red Talons since they first appeared, my resolve has cracked. I am very tempted to build my Bitter Iron company with him at the head now! Or would it be better to roll Head of the Gorgon?  Bitter Iron does only a handful of things well. Head of the Gorgon does almost everything well.  What Big Stompy Robots? HotG  What Mobile bunkers for your troops? HotG  What to outflank with big armour? HotG  Want immortals and spartans for days? CoBI  If you want a force that can deal some serious melee clean up pain to traitors, CoBI is the real deal. Immortals are tough as nails, and now that they can be troops, they are worth taking over breachers (no meltabombs is still a problem, but hey, Choooom!). Gorgons shine in it as well with hatred. Is it a flexible list? No it's not. Is it fun? Hell yeah! Would I devellop that as my primary RoW? I would say no for the average sane player who can't invest his kidneys into the hobby. Building HotG will be much more rewarding in terms of flexibility, model choices and forgiveness.  Thanks :) I have 5 Immortals (need another 5 to be a legal squad still) at the minute but that is it Iron Hands wise so I can expand either way. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4379389 Share on other sites More sharing options...
Memento Of Prospero Posted April 29, 2016 Share Posted April 29, 2016   I have resisted Mor and his Red Talons since they first appeared, my resolve has cracked. I am very tempted to build my Bitter Iron company with him at the head now! Or would it be better to roll Head of the Gorgon?  Bitter Iron does only a handful of things well. Head of the Gorgon does almost everything well.  What Big Stompy Robots? HotG  What Mobile bunkers for your troops? HotG  What to outflank with big armour? HotG  Want immortals and spartans for days? CoBI  If you want a force that can deal some serious melee clean up pain to traitors, CoBI is the real deal. Immortals are tough as nails, and now that they can be troops, they are worth taking over breachers (no meltabombs is still a problem, but hey, Choooom!). Gorgons shine in it as well with hatred. Is it a flexible list? No it's not. Is it fun? Hell yeah! Would I devellop that as my primary RoW? I would say no for the average sane player who can't invest his kidneys into the hobby. Building HotG will be much more rewarding in terms of flexibility, model choices and forgiveness.  Thanks I have 5 Immortals (need another 5 to be a legal squad still) at the minute but that is it Iron Hands wise so I can expand either way.   And it's not to say that they can't work in HotG either, it's just that breachers give you that scoring meltabomb weilding unit, which is amazing against Mechanicum and it's monstrous creatures. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4379414 Share on other sites More sharing options...
Charlo Posted April 29, 2016 Share Posted April 29, 2016 HotG is just so strong. When you compare it to some RoW it really is silly just how much it offers in perks and synergy with Ferrus.  "Hey my Spartan just recovered 2 Hull points on it's own... And Ferrus has repaired another..." Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4379444 Share on other sites More sharing options...
Memento Of Prospero Posted April 29, 2016 Share Posted April 29, 2016 HotG is just so strong. When you compare it to some RoW it really is silly just how much it offers in perks and synergy with Ferrus.  "Hey my Spartan just recovered 2 Hull points on it's own... And Ferrus has repaired another..."  While that doesn't happen nearly as often as I would like, the fact that it's 100% free, the goodness of it is undeniable. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4379613 Share on other sites More sharing options...
Saphon Posted April 30, 2016 Share Posted April 30, 2016 Greetings fellow Iron HandsI am preparing for a 2500 point casual tournament (some time in the future), and I would love some feedback on the general composition and viability of the list. The traitor legions included in the tournament are primarily the Alpha Legion and the accursed Emperors Children. As the tournament involves players from all over the country, and most players are starting armies for the tournament, it is difficult to assess the meta. I've tried to solve this by making an all-round army, based on Ferrus. As such, I've included as many high AV tanks as possible and I have primarily chosen generic units instead of Gorgons and Immortals. Bear in mind, that the last time i played 40k was with the 3.5 Chaos codex.RoW: HoTGHQ:Orth Elites; Cataphractii: 7 terminators, 1 plasma blaster + CF, 2 x CF, Dedicated transport; Spartan:Armoured ceramite, flare shield, dozer blade, auxillary drive   Troops; Legion Tactical squad: 10 legionaries, vexilla, power axe + melta bombs, dedicated transport: Land Raider Proteus, Armoured ceramite, dozer blade Troops; Legion Tactical squad: 10 legionaries, vexilla, power axe + melta bombs, dedicated transport: Land Raider Proteus, Armoured ceramite, dozer blade  Heavy Support; Sicaran (Orth goes here): Armoured ceramite, lasconnons, dozer blade Heavy Support;Sicaran venator, heavy bolters, dozer blade Heavy Support; Whirlwind Scorpius Lord of war; Ferrus Manus So, 3 scoring units, all with FNP (only 6+, but better than nothing). Depending on enemy, either the tacs or the cataphractii will outflank. Against AL, I'l probably stick everything on the board to prevent Alpharius shenanigans. The list is designed to have very durable tanks and transports that can crush vulnerable flanks of the enemy, establish a bridgehead and then fight it out. Ferrus can also peel off from the terminator squad, if needs be.The Orth-sicaran seems a must and solves the HQ issue. The venator is to lock down enemy super heavies and in their absence shoot up dreadnoughts. The scorpius is there to kill any melta-bomb wielding squads/ legion specific PA squads. I am expecting the spartan to draw serious fire, hence the overload of upgrades. The terminators have 3 chainfists to deal with super heavies and Ferrus can hopefully smash knights and the likes. If an enemy primarch takes to the field, 10 lascannon shots should soften him up - maybe it's enough for Ferrus to bring him down, but that would obviously require some on the spot probability math, so I am not entirely sure how to deal with them.The list struggles with fliers - and I struggle with finding a solution, since I have never played a game against them! The Orth-sicaran can provide some air cover, but my main concern is a single lightning wrecking the spartan, leaving an expensive unit stuck in no-mands land.So any feedback is much appreciated :) Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4380171 Share on other sites More sharing options...
Memento Of Prospero Posted May 1, 2016 Share Posted May 1, 2016 The list is as "cookie cutter" as it gets for competitive play. You could trade the Venator for 2 predators if you played around with your points, but other than that, not much else. Ferrus is quite expensive for the points level, I would trade him for Autek Mor and some quad mortars for more flexibility. Saphon 1 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4381291 Share on other sites More sharing options...
Saphon Posted May 1, 2016 Share Posted May 1, 2016 Thanks for the feedback; quick follow up though. Cookie cutter as in non-competitive or as in somewhat boring :)?How do people feel in general about mechanized lists? Rhinos over LRPs? And 2500 points without a LoW? I am also toying with the idea of a hybrid list based on CoBI RoW - tanks, footslogging immortals and pods with leviathans, gorgons and some token tactical dudes. Anyone with experience to share on the matter? Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4381338 Share on other sites More sharing options...
Memento Of Prospero Posted May 1, 2016 Share Posted May 1, 2016 Cookie cutter refers to the typical tournament army list. Nothing wrong with it in a competitive setting. Mech is the best way to go; you need the mobility to contest/capture objectives early on, or redeploy if facing infiltrators. CoBI is really weak in competitive play, flootsloging immortals are a very defensive unit. they will act as a speed bump to defend your backlines. Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4381396 Share on other sites More sharing options...
Plaguecaster Posted May 2, 2016 Share Posted May 2, 2016 (edited) Hey just wondering can Arlatax maniples be taken as part of the Head of the Gorgon ROW because arn't they also battle class automata as well??? Hoping for models to be released soon but they seem like a brutal unit that would be cool if Iron Hands could take. Â Also does Orth count as anything in regards to certain ROWs that target or limit certain types of consuls Edited May 2, 2016 by teutonicavenger Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4381845 Share on other sites More sharing options...
Charlo Posted May 2, 2016 Share Posted May 2, 2016 Orth is not a consul I believe so no restriction. Â And yes, Arlatax are battle automata so you can use them! Caillum and Plaguecaster 2 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4381916 Share on other sites More sharing options...
Memento Of Prospero Posted May 3, 2016 Share Posted May 3, 2016 The new Automata definitely gives us more wiggle room and adds depth to an already awesome Rite of War for sure. I will be getting a unit of each, and probably will be converting the iron circle to our cause ;) Charlo and Plaguecaster 2 Back to top Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4382864 Share on other sites More sharing options...
Plaguecaster Posted May 4, 2016 Share Posted May 4, 2016 (edited) Sweet :D another question since Arlatax have a inbuilt cannon in their claws does that mean if you replace one of the claws it will affect the gun? I don't think i will bother with the other automata the Arlatax seem so brutal with their range weapons the bane of light vehicles (and other vehicles with bad rear armour) or their str9 claw attacks that would chew though vehicles and infantry alike I feel I will be taking at least 3 of these beasts. Â Converting the Iron circle into Arlatax would be epic Edited May 4, 2016 by teutonicavenger Link to comment https://bolterandchainsword.com/topic/282497-hh10-iron-hands-tactics/page/51/#findComment-4383954 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now