GhostMalone Posted October 31, 2013 Share Posted October 31, 2013 I'd love them to make the TS difficult to use as a legion, extremely complicated till you make a good list. They weren't weaker than other marines, if anything they were the strongest considering sorcerer astrates, and Magnus should be the best for sorcery but still able to shoot and sunder in CC. Sometimes I feel people view them as a weak legion. Just because your a scholar doesn't mean your weak. Knowledge is power and the pen is mightier then the sword are the concepts I perceive. Astrates with pre cognitive abilities and guiding bolt rounds with there mind and instantly burning you alive by a look. Pretty damn hardcore. Hopefully the rules represent this they should only be weak to the space wolves and vice versa. Link to comment https://bolterandchainsword.com/topic/282564-the-thousand-sons/page/2/#findComment-3509322 Share on other sites More sharing options...
Excessus Posted October 31, 2013 Share Posted October 31, 2013 Would be fun (or not, haven't decided yet, haha) to have a rule for rampant mutation, like poor poor Phosis T'kar... Link to comment https://bolterandchainsword.com/topic/282564-the-thousand-sons/page/2/#findComment-3509355 Share on other sites More sharing options...
helterskelter Posted October 31, 2013 Share Posted October 31, 2013 Im hoping one of the characters that gets released for hathor maat. Coz maat is a word for truth (learnt this when I attempted to teach myself heiroglyphics) and I rather enjoyed his character. Apart from Night lords im looking forward to the thousand sons release with anticipation. Link to comment https://bolterandchainsword.com/topic/282564-the-thousand-sons/page/2/#findComment-3509385 Share on other sites More sharing options...
Excessus Posted October 31, 2013 Share Posted October 31, 2013 Hathor Maat is one of my favorites myself. To have a oath of moment from Fulgrim is kinda special... :) Link to comment https://bolterandchainsword.com/topic/282564-the-thousand-sons/page/2/#findComment-3509412 Share on other sites More sharing options...
Durfast Spiritwolf Posted October 31, 2013 Share Posted October 31, 2013 Knowledge is power and the pen is mightier then the sword are the concepts I perceive. 'But only if the pen is very sharp and the sword is very small.' Terry Pratchett ;) Link to comment https://bolterandchainsword.com/topic/282564-the-thousand-sons/page/2/#findComment-3509433 Share on other sites More sharing options...
pingo Posted October 31, 2013 Share Posted October 31, 2013 I'm kind of hoping they make Magnus almost brokenly awesome, but the catch is you can't use him until the last stages of the campaign to represent his unwillingness to fight. Obviously, Magnus needs to be balanced against Russ, so I reckon he's a tough Primarch to make rules for. Link to comment https://bolterandchainsword.com/topic/282564-the-thousand-sons/page/2/#findComment-3509503 Share on other sites More sharing options...
Dumah Posted October 31, 2013 Share Posted October 31, 2013 I'm kind of hoping they make Magnus almost brokenly awesome, but the catch is you can't use him until the last stages of the campaign to represent his unwillingness to fight. Obviously, Magnus needs to be balanced against Russ, so I reckon he's a tough Primarch to make rules for. I think a "Regenerate Broken Spine" ability is in order! But in all seriousness, I was thinking about it and I hope to see Tutelaries represented somehow; maybe along the same vein as Cyber Familiars of the Iron Hands, only as an increase in Mastery Level or some other psychic benefit. Link to comment https://bolterandchainsword.com/topic/282564-the-thousand-sons/page/2/#findComment-3509527 Share on other sites More sharing options...
goosey_j Posted October 31, 2013 Share Posted October 31, 2013 I really hope Phosis T'kar gets a model. He was a fantastic character, and his death was a tragic one. Link to comment https://bolterandchainsword.com/topic/282564-the-thousand-sons/page/2/#findComment-3509578 Share on other sites More sharing options...
Excessus Posted October 31, 2013 Share Posted October 31, 2013 I really hope Phosis T'kar gets a model. He was a fantastic character, and his death was a tragic one. That whole book was full of tragic fates! :( Link to comment https://bolterandchainsword.com/topic/282564-the-thousand-sons/page/2/#findComment-3509680 Share on other sites More sharing options...
Brother Kirus Posted October 31, 2013 Share Posted October 31, 2013 On the subject of Thousand Sons… I am actually more curious what special unit they will get and how the FW is going to incorporate Egyptian theme… Basically, how much “decorations" would the rank and file marines have… Link to comment https://bolterandchainsword.com/topic/282564-the-thousand-sons/page/2/#findComment-3509787 Share on other sites More sharing options...
Daddywarcrimes Posted October 31, 2013 Share Posted October 31, 2013 I just want to see wounds from Magnus's Perils of the Warp assigned to the nearest Non-character Thousand Son. Link to comment https://bolterandchainsword.com/topic/282564-the-thousand-sons/page/2/#findComment-3509828 Share on other sites More sharing options...
Excessus Posted October 31, 2013 Share Posted October 31, 2013 On the subject of Thousand Sons… I am actually more curious what special unit they will get and how the FW is going to incorporate Egyptian theme… Basically, how much “decorations" would the rank and file marines have… All artwork shows the rank and file not that blinged out. Sure they have their little forehead thingys and tabards and stuff, but not much else. I would suspect a veteran style squad with more bling, and obviously the Scarab Occult. Link to comment https://bolterandchainsword.com/topic/282564-the-thousand-sons/page/2/#findComment-3509855 Share on other sites More sharing options...
Barabbas Sogalon Posted October 31, 2013 Share Posted October 31, 2013 I hope they show us what the symbols of the Raptora and Athanaeans look like. Link to comment https://bolterandchainsword.com/topic/282564-the-thousand-sons/page/2/#findComment-3509865 Share on other sites More sharing options...
Lonewolf86 Posted October 31, 2013 Author Share Posted October 31, 2013 Teheh, see I would be all for keeping it simple, a la Word Bearer's Burning Lore; no inter-squad sorcerers or anything like that, just Sergeants (Head Battle Scholars or whatever) with mastery levels. Maybe even a separate Lore to represent the variations Lonewolf pointed out (think Eldar warlocks). What I would put my money on, however, is guaranteed, purchaseable powers that the squad can use, with the squad size being their LD test value. This being because I think it would be easier to properly encantate whatever it is you are conjuring when you have brothers covering your back in the traditional way, while taking point and attempting to cast would definitely have some slip ups. The function would be very simple; perils takes away a squad member, etc. I like this idea! I would even look at it as squad members opening their minds up to the caster, regardless of their psychic ability, and allowing him to draw on their well-honed discipline to shore up his control. Very characterful without being awkward or overpowered. This would be a really characterful way of showing that nearly all of them have psychic ability but need to work together to make them effective. Hopefully you can buy upgrades so they can use multiple abilities at once to represent different cults in the squad. I'd love them to make the TS difficult to use as a legion, extremely complicated till you make a good list. They weren't weaker than other marines, if anything they were the strongest considering sorcerer astrates, and Magnus should be the best for sorcery but still able to shoot and sunder in CC. Sometimes I feel people view them as a weak legion. Just because your a scholar doesn't mean your weak. Knowledge is power and the pen is mightier then the sword are the concepts I perceive. Astrates with pre cognitive abilities and guiding bolt rounds with there mind and instantly burning you alive by a look. Pretty damn hardcore. Hopefully the rules represent this they should only be weak to the space wolves and vice versa. I think they were/are perceived as a weak legion but with powers arguably they are the most powerful squad for squad. If there were no sisters of silence then the TS and SWs may have wiped each other despite the TS being outnumbered. I too share you hopes that they are really difficult to use and few in numbers but can really be powerful with the right strategy and list. It might help me to decide on a legion as there'll be fewer models to paint! So hard to decide. Hopefully FW have the space in the book so they can put in some unique rules and structure to represent them in the fiction. I have to have faith; FW have nailed everything so far that they've put out heresy-wise. Link to comment https://bolterandchainsword.com/topic/282564-the-thousand-sons/page/2/#findComment-3510003 Share on other sites More sharing options...
Stonerhino Posted November 1, 2013 Share Posted November 1, 2013 I'm thinking you will have squad upgrades simular to the old Warlocks with the old Eldar. Each cult giving the squad a differnt bonus for the points of adding them. But allow squads to add more then one cult. As seen when Ahriman's squad is fighting on Shrike. Something like The Corvidae = fortune The Athanaeans = doom The Pavoni = conseal The Pyrae = infernal bolts Link to comment https://bolterandchainsword.com/topic/282564-the-thousand-sons/page/2/#findComment-3510260 Share on other sites More sharing options...
MordentHex Posted November 2, 2013 Share Posted November 2, 2013 Saying that, the Magnus I am looking for is the tactical equivalent of a four armed monkey with four machine guns, strapped to a swivel chair and kicked down the stairs. Magnus destroyed a Ork Gargant single handed with his psychic powers. So i just agree with. If he can blast a Gargant to atoms, he is uber beyond belief. Giving him a high psychic level with chances to reuse powers I feel is not to far fetched. look at Ahriman in C:CSM but buffed times 5 or 10. Link to comment https://bolterandchainsword.com/topic/282564-the-thousand-sons/page/2/#findComment-3511123 Share on other sites More sharing options...
Dumah Posted November 2, 2013 Share Posted November 2, 2013 Saying that, the Magnus I am looking for is the tactical equivalent of a four armed monkey with four machine guns, strapped to a swivel chair and kicked down the stairs. Magnus destroyed a Ork Gargant single handed with his psychic powers. So i just agree with. If he can blast a Gargant to atoms, he is uber beyond belief. Giving him a high psychic level with chances to reuse powers I feel is not to far fetched. look at Ahriman in C:CSM but buffed times 5 or 10. The problem here, I think is that fluff does ever so rarely equal crunch. I recall in A Thousand Sons the assertion that Magnus could have destroyed the Wolves in orbit with a thought or some such had he chosen to. Translating that to the tabletop would be...problematic, at best. Link to comment https://bolterandchainsword.com/topic/282564-the-thousand-sons/page/2/#findComment-3511133 Share on other sites More sharing options...
The Highlander Posted November 2, 2013 Share Posted November 2, 2013 I think veteran sergeants and higher will be available to take psychic powers (lvl 1 for sergeant and two for higher) and the cults like corvidae will porbably have their roles represented through Rites of War. Link to comment https://bolterandchainsword.com/topic/282564-the-thousand-sons/page/2/#findComment-3511182 Share on other sites More sharing options...
helterskelter Posted November 2, 2013 Share Posted November 2, 2013 "The problem here, I think is that fluff does ever so rarely equal crunch. I recall in A Thousand Sons the assertion that Magnus could have destroyed the Wolves in orbit with a thought or some such had he chosen to. Translating that to the tabletop would be...problematic, at best." You can just read the rule now. One game of your choosing magnus destroys your opponents army in orbit therefore dont set up the battle as you automatically win. Then againmon the same note you would think magnus being that "smart" couldve tricked horus into a meeting and turned him into rorsach pie... Link to comment https://bolterandchainsword.com/topic/282564-the-thousand-sons/page/2/#findComment-3511238 Share on other sites More sharing options...
MordentHex Posted November 2, 2013 Share Posted November 2, 2013 the wolves where warded :P sisters of silence and magnus was kinda having a mental breakdown... Link to comment https://bolterandchainsword.com/topic/282564-the-thousand-sons/page/2/#findComment-3511288 Share on other sites More sharing options...
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