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Coteaz: Battle Brother, or not?


Gentlemanloser

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Let's see if I have this straight.

 

If I take Coteaz as an Ally, he's not a Battle Brother.

 

Yet if I now take Coteaz as an Ally, he is a Battle Brother.

 

The 'bad' Coteaz also requires me to take a Troop Choice as well, and uses my Allies slot.

 

The 'ZOMG Coteaz got even better!!!' version, doesn't require me to take a Troop, nor does he take up my Ally slot.

 

Can we just pause for a minute.

 

GW have just made the Inquisitorial choices in our own :cuss Codex totally redundant.

 

I would be better off taking Coteaz from Codex: Inquisition, to taking him from my own Codex...

 

God damn GW, just Black Templar us already...

 

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Yeah and now any inquisitor can run full henchman warbands as troops so no actual need to play Coteaz if you don't like/need his special rules anymore!

 

Why pay a premium when you can make your own such as OM inquisitor with terminator armour, nemesis daemon hammer, and a psycannon then you can take exactly what you want while still spamming henchmen. In fact I'm tempted to run that guy in with my deathwing, well almost, the T3 is a bit of an issue; In PA with a hellrifle, hanging out with my scouts is pretty appealing though!

 

Even better unlocking a Valkyrie to compensate for the decidedly average, and overcosted, flyer that GW has lumped us with makes the PA option above VERY appealing for my current army.

 

It does seem like GK are getting the short end of the stick though, I'm sure GW will smooth out any wrinkles eventually, but GK's have had it pretty lush for a while now.

In PA with a hellrifle, hanging out with my scouts is pretty appealing though!

I'm pointing this out before someone else does as apparently if I want to take a transport I have to take a warband too (oops!). Not as good but still something I'm looking into probably a mix of crusaders/priests as a denial unit.

Yeah and now any inquisitor can run full henchman warbands as troops so no actual need to play Coteaz if you don't like/need his special rules anymore!

 

Why pay a premium when you can make your own such as OM inquisitor with terminator armour, nemesis daemon hammer, and a psycannon then you can take exactly what you want while still spamming henchmen. In fact I'm tempted to run that guy in with my deathwing, well almost, the T3 is a bit of an issue; In PA with a hellrifle, hanging out with my scouts is pretty appealing though!

 

Even better unlocking a Valkyrie to compensate for the decidedly average, and overcosted, flyer that GW has lumped us with makes the PA option above VERY appealing for my current army.

 

It does seem like GK are getting the short end of the stick though, I'm sure GW will smooth out any wrinkles eventually, but GK's have had it pretty lush for a while now.

they only count as scoring if they are the primary attachment otherwise i think you need Coteaz to make them scoring if they are allied since they are elites.

 

at least i think thats what it means

 

Yeah and now any inquisitor can run full henchman warbands as troops so no actual need to play Coteaz if you don't like/need his special rules anymore!

 

Why pay a premium when you can make your own such as OM inquisitor with terminator armour, nemesis daemon hammer, and a psycannon then you can take exactly what you want while still spamming henchmen. In fact I'm tempted to run that guy in with my deathwing, well almost, the T3 is a bit of an issue; In PA with a hellrifle, hanging out with my scouts is pretty appealing though!

 

Even better unlocking a Valkyrie to compensate for the decidedly average, and overcosted, flyer that GW has lumped us with makes the PA option above VERY appealing for my current army.

 

It does seem like GK are getting the short end of the stick though, I'm sure GW will smooth out any wrinkles eventually, but GK's have had it pretty lush for a while now.

they only count as scoring if they are the primary attachment otherwise i think you need Coteaz to make them scoring if they are allied since they are elites.

 

at least i think thats what it means

 

So here's where GW makes ambiguity a headache, at lease for me. C:I Cotaez' lord of Formosa entry says: "If an Inquisitorial detachment includes Inquisitor Cotaez, all units of Inquisitorial Henchmen Warbands in the same detachment are scoring units, even if they are not from your primary detachment."

 

The question here is what defines 'in the same detachment'? does that refer to the inquistorial detachment? or does that refer to your entire army as a detachment?

 

Essentially, does taking a C:I Cotaez allied into a GK primary unlock henchmen as troops for the GK? Does he allow me to take MSU razor units as the mandatory minimum troop choices for the army?

 

 

Neat. I have yet to try out Red Hunter Stormhammers with him, mitebgud. 

 

Centurions are a trap I feel. Riptides rek them all day, as does any AP2. 

 

Riptides do indeed hurt them, but Centuirons are also T5, so they won't be instant killed by the riptide gun in the same way that Paladins will. they will take lots of wounds, but will likely survive a single blast.

C:GK Coteaz is a trap! (Inset Admiral Akbar).

 

If you take GK Coteaz, you *cannot* take a single C:I warband.  As C:I has no Troop slots.

 

C:I Coteaz only make the Warbands in the Inquisitorial detachment scoring.  Detachments are separate.

 

You have Primary, Inquisition and Allied.

 

Edit: The unit from C:I is called "INQUISITORIAL HENCHMEN WARBAND".

 

Well, that puts the kibosh on my 13 Chimera / 9 Razorback list.

Yes it appears it does indeed.

 

So the 2 Coteaz` do two slightly different things:

 

C:GK Coteaz makes Inquisitorial Henchmen Warbands taken from C:GK into troops choices that no longer need to be one per Inquisitor. they become scoring as a result of being troops, and allow C:GK to take nice cheap troop units.

 

C:I Coteaz makes inquisitorial Warbands from any detachment (even C:GK) scoring, but not Troops. This is fine as the force org chart for C:I does not require troops. It does mean that if allying in C:GK we must use 1 unit of terminators or Strikers to fulfill our mandatory minimum of troops, and cannot bring troop inq warbands.

 

Can`t have the best of both worlds I guess!

C:GK would allow the Inquistorial group to take them as troops, but the Inquisition detachment doesn't have troop slots so all they do is mess it up. C:I does nothing for GKs because of how it is worded only applies to the Inquisitorial Detachment. Different wording, different rules.

 

Basically what was said just above.

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