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Utilizing the Inquisition


Faithwing

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Heyo!

 

So I'm sure us here in the Chamber Militant have been digesting the new Inquisition book. Will you be including it with your Sororitas? If so, what do you have your eye on?

 

I personally intend to put some plasma acolytes, with plasma cannon servitors in a couple Chimeras. Really helps knock off heavy infantry, and the 36", Blast status of the PC really gives us a nice tool. Not to mention the good range dakka from the Chimeras themselves.

 

Or have some storm bolter/plasma acolytes hopping out of a dedicated Valkyrie to clear or contest an objective.

 

Obviously, you could always do this with IG, but the plasma (or any special weapon) focus is much more intense. Plus, you can't access Land Raiders through IG, so now we have 1 book that we can draw both from. We were probably be going to bringing DCAs/Crusaders anyway, so why not do it with the Inquisition book, attaching a Malleus Inquisitor in a Raider Crusader? You don't even miss out on the Priests, because they now have them too.

 

Then, of course, there are the Inquisitors themselves. Aside from cheap Divination, and the utility of Servo-Skulls, how do you intend to integrate them into your Sisters?

 

These are pretty obvious boons to the Sister book, so I was just wondering what else you guys have thought of?

 

 

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Te inquisition book brings the options to take heavy armor (land raiders) and/or flyers (Valkyries) for the cost of a cheap hq and a 12 pt henchman unit. I might go with a stock inquisitor and a stock henchman unit in a Valkyrie at least untill gw gets their :cuss together and makes SoB playable. The main problem with this 'codex' is that it is essentially GK without GK and has only two units so it is very boring. Where are inquisitorial storm troopers where are the arbites where are the melta torpedoes where are the lance strikes where are the psyk- outs where are the deathwatch kill teams. Again this feels like codex grey knights without Greg knights. This codex seems to only be here to make silly 7 land raider lists or silly ten Valkyrie lists.

The things that stood out initially were:

 

Landraider Redeemer + battle conclave + priests + inquisitor with the wargear that gives you scout and turned into a psyker with hammerhand. Scout up the field pre-turn 1 then set yourself up for a turn 2 assault / AP3 flamethrower fun.

 

Psymera with 3 Jokaeros and a couple of acolytes to get access to some lascannons to take out armour 13/14 targets.

 

Coteaz, because he is just that good.

Admittedly a LR with battle conclave + priest + xenos inquisitor could be quite nice, what with still being unable to ally with with my Templars properly and all. Problem is that the official conclave models are expensive and repetitive if you want say, 10 crusaders (which, what with the storm shield on the buggers, would be pretty nice with the priest in the mix).

I was hoping for the return of Storm Troopers (seriously, we already have the minis, why no damn stats - and no, I'm not paying 13 points to field an Acolyte as a wannabe Strom Trooper) but it seems that GW enjoys dashing my hopes.

 

At least I can ally in Karamazov and without fielding Grey Knights, keeping the good old Witch Hunter-theme.

With the lack of an assault transport for Sisters, I think I might build an Inquisition assault unit. I had been considering a Battle Conclave for Sisters, but seems that now it'd work better as an Inquisitorial detachment, since they can get a LR. As such they'd be able to provide some offensive assault capabilities.

 

Problem is of course similar as to when considering Sisters units in one thing - monetary cost. And to a lesser extent, model selection. I'm uncertain how I'm going to build the squad. It'll obviously have at least one priest. Death Cult Assassins seem a great choice for offensive power, with 3 power weapon attacks for a mere 15 points. AND, they have two power weapons. If I can get some conversion done, I could give 'em both an axe and a sword to deal with 2+ and 3+ targets with equal ease! Crusaders are the obvious tanks with their 3++, especially when considering the rerolls from the priest. Jokaero has some quite nice buffs indeed, but two of them are purely for shooting, which wouldn't benefit a melee squad such as this much. Arco-flagellants... don't really like the models, and 15 points seems a bit much compared to the 15 points they are in C:AS. Haven't really had time to look at the other options that much, but I do have some servitors I could use, or perhaps some marine models as power-armored acolytes? Although where to get las pistols for a marine, I don't know (and no point giving another weapon option such as storm bolter or boltgun since it's indeed a melee unit).

 

Overall something I considered was 4 Assassins, 4 Crusaders, 2 priests and 1-2 something else, such as acolytes (1-2 depending on if it is a LRC or LRR I'm carrying them in, so as to fit in the Inquisitor if it's a LRR). A bit pricey monetarily, but could be nice to use.

 

On another note of the C:I, it's funny how they went back to the 40-point stock Razorback, when the marine codices hiked the price up to 55. Nice coordination there. Of course the Immolator is also 60 points even with the heavy bolter. At least the flamer version is cheaper than for marines or Inquisition, I guess, especially considering Shield of Faith.

 

I suppose there's also the option of making a shooty Henchman group, but it's too bad they didn't give them a psybolt option to make 'em even nastier :P

I'm looking at 2 Divination Inquisitors (One Xenos with grenades, and another with the liber heresius), 1 Canoness and 2 Priests (one with the litanies of faith) inside a 20 sister squad. Thats a lot of shooting for relatively few points with a decent enough melee hit as well thanks to the hymns and the grenades.

 

I'm also looking at putting a squad of hot-shot lasgun acolytes and plasma-gun priests in a Land Raider Crusader for some anti-everything bar AV14 firepower.

i ran some inq and sisters yesterday vs the dreaded eldar wave serpent spam

 

i had

cannoness, 2 min sister squad w heavy bolter, flame sister in repressor, 2x melta doms in immos, flame seraph, 2 exos, flame command squad in immo

allied with (actually he took over as warlord) coteaz and assault henchmen in psy-crusader

 

he had

2x farseers, huge dark reaper squad, 2x prisms, 2xdire avengers in serpent, fire dragons in serpent, warpspiders

 

of course the raider got poped turn one for 1st blood and the squad reduced to the lord of Formosa alone going golly gee just happened.

it was the doms/immos/and exos that really did work this game/ but the mvp was the seraphim that were mvp this game despite a mishap placing them in the far corner, they came back to pop a serpent, kill the warlord farseer, and heroicly sacrafice them selves to full bs over watch to save the cannoness when she charged a dire avenger squad.

 

for the inquisition, unless i go them as a primary force, i will be using them in min fashon for the divination buffs, i imagine an inq with a sorita command squad with heavy weapons sittin back passing out prescience or forward in a psy-mera buffing the squad who's shooting will matter most. aside from that the coteaz squad in a raider (while statisticaly a deletion unit) is as tough as tissue when the raider is cracked. Coteaz did more with buffs than anything else, but that was enough to warrent the 100 points alone.

Yeah if I were you I'd go with a basic Divination-Inquisitor instead of splashing out for Coteaz. Henchmen, even scoring Henchmen, are never going to be as good as Battle Sisters for taking and holding objectives or protecting their master (unless you use Crusaders, I guess, but that's a lot of points for ablative 3++s).
Is it a lot, really? 15 points? 15 points is what you pay for a storm shield in marine codices. Basic sisters are only 3 points cheaper. 3++ is a lot harder to remove than 3+/6++ unless you can bring massed light weapons into range, and the crusaders will hold their own much better in melee as well. For me it's that I don't see myself using the Inquisition as the primary detachment, so they'll never be scoring anyway.

I finally took a look at Codex: Inquisition, and by far the most interesting (and irritating on some levels) thing I've noticed is that all the colour art Inquisitors are wearing both barred =][= Inquisition symbols and sunburst -(][)- ecclesiarchy symbols.

 

As if things weren't confused enough between the Hereticus and the Sororitas. ><

 

edit: OK, not all of them... but WHY is the witch hunter covered in Sigils Sororitas?!

There are puritians, and there are radical puritians, and then there is a sister that you've pissed of soo much she is forsaking her vows and tracking you and all your ilk across the stars. Hide yer kids, hide yer wife, cuz they're purging everybody up in here.

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