GrandMagnus Posted November 22, 2013 Share Posted November 22, 2013 Hi brothers, Im currently working a bit on my DIY (I have been working on it for some time now). I started thinking about what codex to use to represent them. First of all let me give you a basic idea of the chapter: They are going to have a knightly/monastic fell to them and are slightly inspired by the spanish Knights of Santiago and Order of Calatrava. I want to represent this feel easthetically by using bits from both BT and DA. As far as rules go, I want big close combat squads supported by bolter armed tacticals and chaplains. Here are my ideas: Space wolves: -The blood claws would make an excellent knight-brother CC unit. -Grey hunter can be the supporting squads and I like the idea of the wolf banners because I can add a lot of banners to the army. -I really like the options of the WG. -WGBL and WL can represent a chapters brotherhood superior command (the Grand Commander) and the brotherhoods lover-raking officers (Commanders). As for the chapter master I think using Logan or some other character would be good. -I would not use the thunderwolves, I dont like the idea. -I dont like spykers so the wolf priest would not be a problem. -Special rules and items (ie. wolf tails, wolf tooths, frost swords, etc) I could rename and adapt. Black Templars: I dont really know how they work in the new codex so any input here would be great. Another big question is about fluff. I want to think of their brotherhoods (companies) to be bigger than a regular company, kind of like in the SWs. How do you feel fluff wise about this? I think in a 1000 chapters it would be ridiculous to say that only the SW and BT have bigger than regular numbers. Link to comment https://bolterandchainsword.com/topic/283674-looking-for-advice/ Share on other sites More sharing options...
the jeske Posted November 22, 2013 Share Posted November 22, 2013 Runing SW without rune priests would be odd. Take BT . melee squads in pods supported by 5 man minimax , a chapter master with eternal shield on a bike with some grav gun armed bikes . You get foot knights , mounted knights and maybe even some scout to represent outrider units a lot of the orders were using in Spain . Link to comment https://bolterandchainsword.com/topic/283674-looking-for-advice/#findComment-3528705 Share on other sites More sharing options...
GrandMagnus Posted November 22, 2013 Author Share Posted November 22, 2013 My only problem with the BT is the big squads. I hear they can take 20 man squads armed with CCW but only if half of them are scouts (or something like that). It makes sense in the whole "squire and knight" theme, but I wonder if I can make a fully PA unit with 20 CCW armed marines? Link to comment https://bolterandchainsword.com/topic/283674-looking-for-advice/#findComment-3528803 Share on other sites More sharing options...
Tedwardius Posted November 22, 2013 Share Posted November 22, 2013 My only problem with the BT is the big squads. I hear they can take 20 man squads armed with CCW but only if half of them are scouts (or something like that). It makes sense in the whole "squire and knight" theme, but I wonder if I can make a fully PA unit with 20 CCW armed marines? Not outside the Chaos Space Marine 'dex you can't. The exception perhaps being Blood Angels Death Company (IIRC) Link to comment https://bolterandchainsword.com/topic/283674-looking-for-advice/#findComment-3528845 Share on other sites More sharing options...
GrandMagnus Posted November 22, 2013 Author Share Posted November 22, 2013 My only problem with the BT is the big squads. I hear they can take 20 man squads armed with CCW but only if half of them are scouts (or something like that). It makes sense in the whole "squire and knight" theme, but I wonder if I can make a fully PA unit with 20 CCW armed marines? Not outside the Chaos Space Marine 'dex you can't. The exception perhaps being Blood Angels Death Company (IIRC) Damn, now this is why I was thinking SW. A nice 15 man squad of blood claws with a power weapon, flamers and chainswords. Link to comment https://bolterandchainsword.com/topic/283674-looking-for-advice/#findComment-3528866 Share on other sites More sharing options...
Cactus Posted November 22, 2013 Share Posted November 22, 2013 Depending on where (if) you plan to play, you could use Forge World's Heresy era legion army list. Units of 20 marines with boltguns and/or chainswords are possible that way. Link to comment https://bolterandchainsword.com/topic/283674-looking-for-advice/#findComment-3528879 Share on other sites More sharing options...
GrandMagnus Posted November 22, 2013 Author Share Posted November 22, 2013 I have no immediate plans to play so I suppose I could do that. I have HH: Betrayal. Link to comment https://bolterandchainsword.com/topic/283674-looking-for-advice/#findComment-3528893 Share on other sites More sharing options...
the jeske Posted November 23, 2013 Share Posted November 23, 2013 BC are bad though. And big squads bigger then 10 man aren't much better either. You can't use drop pods or rhinos or any other transports , save for Land Raider variants and FW units. BT don't have to take scouts , they can take separate scout units just like any other marine army . Sometimes it is useful to take 1-3 aspirant , when points are too tight for normal marines or when it just ain't worth it . When for example you want 6 man for your mini/max. BT scouts taken as separate units have all the same options as any other marine scout. And when that isn't enough ,you still have an option to self ally. You just need 2 Hqs and 3 troops to do that. If you want an assault army an interesting thing would be a WS or IH marine army with bikers , chapter master on bike etc either mixed or you could take BA as ally and get fast rhinos and the same 2 special weapons and pistols+ccw you want to use [2 units of RAS]. Link to comment https://bolterandchainsword.com/topic/283674-looking-for-advice/#findComment-3529230 Share on other sites More sharing options...
GrandMagnus Posted November 23, 2013 Author Share Posted November 23, 2013 Im more of a foot slugger, so bike tactics are out of the question. And I have no real plans for vehicles except maybe a predator for anti-tank support. Link to comment https://bolterandchainsword.com/topic/283674-looking-for-advice/#findComment-3529245 Share on other sites More sharing options...
the jeske Posted November 23, 2013 Share Posted November 23, 2013 your in for a world of hurt then. good luck. Link to comment https://bolterandchainsword.com/topic/283674-looking-for-advice/#findComment-3529407 Share on other sites More sharing options...
GrandMagnus Posted November 24, 2013 Author Share Posted November 24, 2013 your in for a world of hurt then. good luck. Im not a gamer, so not really. Its a collection army, I just always like to have them organized legally pointswise. Link to comment https://bolterandchainsword.com/topic/283674-looking-for-advice/#findComment-3529790 Share on other sites More sharing options...
Prefect Apollyon Posted November 24, 2013 Share Posted November 24, 2013 Definitely BT. You can take Tactical squads as well as the Crusader squads. That fits your bill. As does there appearance. Tactical for shooting, then Crusader squads of 10 Initiates and 5 Neophytes for combat. Vanguard Veterans (Sword Brethren) and Assault Terminators. If you're going with a Knightly theme, Bikers with parts from the BT conversion kit would look great. Have an idea for a colour scheme? Link to comment https://bolterandchainsword.com/topic/283674-looking-for-advice/#findComment-3529949 Share on other sites More sharing options...
GrandMagnus Posted November 24, 2013 Author Share Posted November 24, 2013 I wanted to avoid using scout minis because I dont really like them. I think using the HH_ Betrayal might be the best option although there are no shields for TDA and special weapons for tacticals. I do have a colour scheme for the chapter, Im just having a bit of a fuzz on choosing which colour for the robes. Here go the examples: http://img11.imageshack.us/img11/5594/jc4a.jpg Nr 1. has a white (WHITE, not cream, thats important to remember) robe because the historical robes of the Knights of Santiago and Order of Calatrava wore white robes with the red cross. Im just not sure if it fits with the blach/yellow scheme. http://img7.imageshack.us/img7/5937/r03o.jpg Nr 2. is a deep ocean blue robe, a colour you dont see often on space marine robes. The colour does not really match any historical reference (well, maybe the knightly order of Antioch) but it makes a great contrast to the black/yellow armour. AS for the badge Im completely ripping off the Knights of Santiagos heraldry: http://img13.imageshack.us/img13/9205/15ov.jpg Link to comment https://bolterandchainsword.com/topic/283674-looking-for-advice/#findComment-3530016 Share on other sites More sharing options...
Lord-Captain Cepinari Posted November 25, 2013 Share Posted November 25, 2013 White with red, huh? I wouldn't recommend black and yellow then. If you're talking knights, I can't see anything better than bike squads. Guy in armor riding a horse wielding a lance, guy in Power Armor riding a bike wielding a chainsword, it's a perfect match. Link to comment https://bolterandchainsword.com/topic/283674-looking-for-advice/#findComment-3530354 Share on other sites More sharing options...
Prefect Apollyon Posted November 25, 2013 Share Posted November 25, 2013 I agree with the above, the Chapter symbol you have doesn't fit with your colour scheme. The symbol itself is fine, its just the colouring. If it was in the same colours as your Marine it would be fine. Link to comment https://bolterandchainsword.com/topic/283674-looking-for-advice/#findComment-3530669 Share on other sites More sharing options...
GrandMagnus Posted November 25, 2013 Author Share Posted November 25, 2013 Hmmm... So perhabs black? Its fitted on the yellow shoulder pat and white/black definetly goes better than white/yellow. Link to comment https://bolterandchainsword.com/topic/283674-looking-for-advice/#findComment-3530676 Share on other sites More sharing options...
Prefect Apollyon Posted November 25, 2013 Share Posted November 25, 2013 Or you could paint the (currently yellow) shoulder pad White? Link to comment https://bolterandchainsword.com/topic/283674-looking-for-advice/#findComment-3530695 Share on other sites More sharing options...
Lord-Captain Cepinari Posted November 25, 2013 Share Posted November 25, 2013 Remember that whatever color scheme you decide on, you're going to have to paint it onto very small figurines that have a tendency to melt when exposed to paint remover. Link to comment https://bolterandchainsword.com/topic/283674-looking-for-advice/#findComment-3530785 Share on other sites More sharing options...
GrandMagnus Posted November 25, 2013 Author Share Posted November 25, 2013 Prefector: I would rather leave it yellow to keep the symmetry. Lord-Captain: ... ... wut?... Link to comment https://bolterandchainsword.com/topic/283674-looking-for-advice/#findComment-3530842 Share on other sites More sharing options...
Prefect Apollyon Posted November 25, 2013 Share Posted November 25, 2013 Then I'd go with a black symbol. It would tie into the rest of the colour scheme. Link to comment https://bolterandchainsword.com/topic/283674-looking-for-advice/#findComment-3530845 Share on other sites More sharing options...
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