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Shooting 'through' intervening Rubble?


Kilofix

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Team A is shooting at Team B within range.

 

There is Rubble in between Team A and Team B but neither Team A nor Team B are within the Rubble Area Terrain.

 

TLOS-wise, Team A can see some units of Team B but some other units of Team B may be obscured by the intervening Rubble.

 

Does Team B get some sort of Cover Save?

 

Thanks.

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Wanted to reconfirm -  the models can be counted as being in cover even thought they are not actually in the terrain area?

 

I.e. they are all out in the open, but if the intervening rubble obscures some of them they can count as being in cover?

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As seen on page 18 of the rulebook :

If, when you come to allocate a Wound, the target model's body is at least 25% obscured from the point of view of at least one firer, Wounds allocated to that model receive a cover save.

 

Pretty straihtforward. No, the model needs not be in the area terrain to get a save, as long as one of the models shooting (even just as ingle one, shooting a weapon different from the one for which a wound is being allocated), he gets a cover save.

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Wanted to reconfirm -  the models can be counted as being in cover even thought they are not actually in the terrain area?

 

I.e. they are all out in the open, but if the intervening rubble obscures some of them they can count as being in cover?

 

Yes that's right. The difference is that if they are actually in the area terrain they don't need to be obscured, out side of it and behind it the 25% rule comes back into play.

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The only things that work like that are specifically forests and other units, right?  Not counting things like pipe "forests" on industrial boards or similar constructions.  I've had that come up for things like grates (clearly meeting the 25% in either case) and for things like a unit spread out between two buildings, where some could be seen through windows/doors, others were completely open, and others behind walls.

 

Though, come to think of it, the unit-level cover was a 5th edition thing wasn't it?  So maybe we were just getting old rules confused with new in those games...

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As the rules actually state you should define each piece of terrain before the game, there is nothing stopping you defining an area with piles of rubble as a wood/forest, but your opponent would have to agree to it.

 

So - with the exception of woods, intervening terrain has to be obscuring a model by at least 25% for that model to get a cover save. A model that is actually in area terrain always gets a cover save unless hit by an attack that specifically ignores cover.

 

Vehicles are slightly different in that they cannot benefit from area terrain unless they are obscured by it.

 

This is all covered by the shooting and terrain rules in the BRB.

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