Jump to content

Stormraven load out


Danasdfgh58

Recommended Posts

I'd go with tl-lascannon + tl-multimelta + extra armor. Keep it cheap and reliable. I'd only add hurricane bolters if I had points to spare. 

 

Assault cannons and heavy bolters are useless, I'd never take them. Typhoon missile launcher is both too expensive and pointless, as being a flier you can easily get into melta range anyway, and frag missiles suck. 

I went with Option 4, none of the Above.  My Raven is armed with the Muli-melta and Twin-linked Plasma Cannons.  I hear you all when you say the Plasma cannons are a problem but I don't plan on using them to shoot down flyers.  Mine will be escorted by 1-2 Talons.  They will deal with the flyers so my Raven can deploy my Tactical Squad and Dreadnought someplace vital.  I plan on using a librarian to make it Invisible.   The Plasma cannons will make some hard Infantry units life difficult or perhaps a vehicle target of opportunity..

Plasma cannons are a fair bit better than the internet gives them credit for. Shooting at vehicles are usually a waste but you can catch infantry formations with their pants down and the elevated position of a flyer often makes the weapon ignore cover such as the aegis. 

 

On the other hand it can't be snap fired and is not the best at knocking multiple wounds off tough targets. 

Typhoon missile launcher is both too expensive and pointless, as being a flier you can easily get into melta range anyway, and frag missiles suck. 

 

I disagree. TML has the range necessary so you don't have to fly into melta range (placing your SR in a position you probably would avoid otherwise)and frag missles are a nice option if you don't have a hard target to engage at that moment and krak missiles are still pretty good against harder targets. I know its price seems a little steep, but I believe it is still an option worth considering.

 

Typhoon missile launcher is both too expensive and pointless, as being a flier you can easily get into melta range anyway, and frag missiles suck. 

 

I disagree. TML has the range necessary so you don't have to fly into melta range (placing your SR in a position you probably would avoid otherwise)and frag missles are a nice option if you don't have a hard target to engage at that moment and krak missiles are still pretty good against harder targets. I know its price seems a little steep, but I believe it is still an option worth considering.

 

Yeah I like the frag missiles if you shoot them in mass they can even wipe out squads of heavy infantry. That being said I don't think it's the best choice on the Storm Raven. The reason mainly being they are a pricier option and they seem redundant since the Storm Raven comes with 4 Storm Strikes. I realize it's not an apples to apples comparison but St 8 AP 3 Heavy 2 48" range for 25 pts and you lose a TL MM  (avg 12 dice per game) vs Str 8 Ap2 concussive x4 one use only for 0 pts and you keep the MM. 

 

I could see a build that would be viable that would be a Storm Raven mass fire platform. TML, Assault Cannon, Hurricane Bolter, and 4x Storm strikes and just go for the maximum number of dice you can get out of the model. Not sure if that's worth 255 pts though, it would depend on the rest of the list.

 

Typhoon missile launcher is both too expensive and pointless, as being a flier you can easily get into melta range anyway, and frag missiles suck. 

 

I disagree. TML has the range necessary so you don't have to fly into melta range (placing your SR in a position you probably would avoid otherwise)and frag missles are a nice option if you don't have a hard target to engage at that moment and krak missiles are still pretty good against harder targets. I know its price seems a little steep, but I believe it is still an option worth considering.

 

Most weapons that a raven has to worry about have no problem reaching it at 48" inches and to really keep your distance you'd always have to enter the table at an angle. Usually not the best in the following turns. 

 

It's not like the raven itself needs to be overly concerned about melta with snapshots and ceramite plating. 

 

Typhoon missile launcher is both too expensive and pointless, as being a flier you can easily get into melta range anyway, and frag missiles suck. 

 

I disagree. TML has the range necessary so you don't have to fly into melta range (placing your SR in a position you probably would avoid otherwise)and frag missles are a nice option if you don't have a hard target to engage at that moment and krak missiles are still pretty good against harder targets. I know its price seems a little steep, but I believe it is still an option worth considering.

Nah, the raven is immune to melta and assault and is 12/12/12, so it really has no reason to keep its distance.

 

On the other hand, a multimelta on a raven can reliably be used to shoot outside of melta range, because a raven being a flier can easily move and get shots off at side or even rear armor. 

 

Finally, it's an assault transport and a multimelta is massive there because you really want to make sure the unit you want to charge isn't hiding inside a transport. 

 

EDIT: Oh and, the multimelta is also free while the typhoon launcher is way too expensive. 

I don't think Bannus was talking about flying the storm raven into the opponents melta range. I believe he was pointing out that to make effective use of the MM you have to get the storm raven to 12" or less from the target.

It's a flier. It can get into the 12" range whenever it wants, basically. 

  • 2 weeks later...

Could you...

 

TL-assault, 2x hurricane bolters, 1x stormstrike missile at one target, and then the TL-MM at something else with POTMS?

Yup, and that is what i like doing.  The TL MM is Evil at BS 5 if you take the Raven as part of a Storm Wing.

  • 4 weeks later...

Statistically true, but practically false. I've played a good number of games with TLAC and TLMM, this combo devastates all targets. I've taken out land raiders and with assault cannons, and there's the added bonus of being far more effective than Lascannons when it comes to taking out MCs and FMCs.

 

Gotta remember that statistics can only go so far in war gaming. Luck, tactical skill and application of units is what determines the victor, not statistics.

The turret has always been the killing factor for me when it comes to the TLAC. The 180 degree firing arc as compared to the 45 degree firing arc on everything else usually means the turret mounted weapon is what I fire with PotMS. That means the main strength of an AC to whittle targets away by sheer weight of dice is moot cause I'm shooting everything else at a different target.

 

In short a vindicator with 2 hp's on it from an AC glance is just as dangerous as a vindicator with 3 HP's. I'd rather take the better odds of getting a one shot pen and at keas shake the thing or maybe pop it in one shot.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.