Memento Of Prospero Posted December 2, 2013 Share Posted December 2, 2013 Good morning brothers! I would like to probe our community concerning interests in BA articles. As a seasoned old fogey in the hobby with lots of time on my hands, I would like to contribute to helping the young pups. It could be anything ranging from : How to do X, either in painting, sculpting, converting or magnetizing General strategy concepts applied to 40k - Denial, mismatching, isolating and stalling Tactical analysis and breakdowns of match ups or dealing with specific army compositions Evaluation of non-codex units and potential allies and what they bring to the tables Which topics would you like to see and why? Do not limit yourself to what I listed as examples, as they are merely just that. I'd like to know what you guys want to read more about - or perhaps see a specific topic revisited. Link to comment Share on other sites More sharing options...
Jolemai Posted December 2, 2013 Share Posted December 2, 2013 All of the above? Actually I'd be happy with a comprehensive ally article. It would be useful for an article I have a draft of and I don't think there's one covered in our tactica (most of which is arguably out of date anyway). Link to comment Share on other sites More sharing options...
The Milkman Of Baal Posted December 2, 2013 Share Posted December 2, 2013 All of the above? Actually I'd be happy with a comprehensive ally article. It would be useful for an article I have a draft of and I don't think there's one covered in our tactica (most of which is arguably out of date anyway). Second that. I'd love to see what allies can bring, I've got DA so I sometimes throw them into a list but been thinking about IG and as I’m not Hector Reblay I can't afford to throw money at other armies..... Link to comment Share on other sites More sharing options...
t4play Posted December 2, 2013 Share Posted December 2, 2013 All of that lol But I'm not a young pup An old one that is still trying to get to grips with it all since becoming a weekend dad Long work hours mean I don't get the amount of games I could do with for the practice so any helpful gaming tips are always welcomed from this old flesh tearer Link to comment Share on other sites More sharing options...
knife&fork Posted December 2, 2013 Share Posted December 2, 2013 The problem with any tactica article today is how fast the meta is transforming. Even a simple supplement codex can snowball across the different armies, rendering advice inaccurate or even counter productive. So either be prepared to constantly update them or leave it be and try to answer as questions pop up on the forum. Link to comment Share on other sites More sharing options...
Taranis Posted December 2, 2013 Share Posted December 2, 2013 I can't say no to any of your suggestions. :) 1. An up to date evaluation of the tips and tricks available to our beloved legion. 2."Easy" solutions to conversions/details. :) 3. Making awesome bases for infantry/walkers. What ever you do it'll be awesome so no pressure. :tu: Link to comment Share on other sites More sharing options...
Memento Of Prospero Posted December 2, 2013 Author Share Posted December 2, 2013 @ t4play well, when I speak of fogeys and pups it's in hobby sense. I am 26, but I've been in this hobby for over a decade ;) @ Knife&Fork I am aware of that. However, I prefere to give guidelines and general advice rather than strict rules that do not hold true outside of a specific setting. So it will probably last until next edition, or a completely new meta crushing codex. Link to comment Share on other sites More sharing options...
knife&fork Posted December 2, 2013 Share Posted December 2, 2013 As long as you keep it neat and simple that sounds doable, but the line between general guidelines and strict rules can be very blurry. The tactica section could use an overhaul, should probably be purged every 6 months or so if it's going to stay relevant. Link to comment Share on other sites More sharing options...
Memento Of Prospero Posted December 2, 2013 Author Share Posted December 2, 2013 As long as you keep it neat and simple that sounds doable, but the line between general guidelines and strict rules can be very blurry. The tactica section could use an overhaul, should probably be purged every 6 months or so if it's going to stay relevant. It will be. Whenever I train clients for work, it's always with the scope of teaching them how to fish, and not just feeding them. It will be built around the reader making a decision for himself in the presence of information, not the information telling the reader what to do. Link to comment Share on other sites More sharing options...
t4play Posted December 2, 2013 Share Posted December 2, 2013 At 52 I think fogey is pretty accurate ;-) but one that refuses to go quietly, with his pipe and slippers unlikely to arrive before the coffin Looking forward to advice on how to kick some gaming butt Link to comment Share on other sites More sharing options...
Memento Of Prospero Posted December 3, 2013 Author Share Posted December 3, 2013 It's evident that there is quite a bit of interest in Allies articles. I'll get right on that. Thank you for the input brothers! Link to comment Share on other sites More sharing options...
oreaper84 Posted December 3, 2013 Share Posted December 3, 2013 one thing that is specific and kind of time less is the art of deepstriking. BA tends to favor an aggressive army and with Desent of Angels even more reliably so from the sky. I have always found particular trouble deciding distances priorities of targets as well as wether to take that gamble to drop in the face of the enemy. I think a comprehensive tactica of the art of deepstriking (where, when, and with what) would be a benifit to the community. This is for non drop pods btw but i guess they coulb be added too, but there is much less involved as they are kinda easy-mode. Link to comment Share on other sites More sharing options...
Memento Of Prospero Posted December 3, 2013 Author Share Posted December 3, 2013 Drop pods can be tricky as well due to the spacing inbetween the target and the hull. That is a good subject to discuss. Link to comment Share on other sites More sharing options...
t4play Posted December 3, 2013 Share Posted December 3, 2013 Maybe Add to above a short piece on DS land raiders too as we are able to do that Nasty when it works horrible when it doesn't Link to comment Share on other sites More sharing options...
Memento Of Prospero Posted December 3, 2013 Author Share Posted December 3, 2013 My next Over the top army list uses 2 deepstriking landraiders, I will also make a repository for them. Link to comment Share on other sites More sharing options...
t4play Posted December 3, 2013 Share Posted December 3, 2013 My next Over the top army list uses 2 deepstriking landraiders, I will also make a repository for them. Yeh ive done this well actually was my sons list i just added two scout squads and dumped them within 6" but sometimes it was hard because if oponents guessed where i was going to put them they put units spread out on thier turnand then terrain you soon ran out of drop area when it worked it was great fun turn they landed flame the hell out of stuff assault with the 11dc plus reclusiarch and the assault squad in the second one . . but if they didnt land a few turns it was painfull for the scouts Link to comment Share on other sites More sharing options...
Memento Of Prospero Posted December 3, 2013 Author Share Posted December 3, 2013 Wait till you see my devious plan for that! Link to comment Share on other sites More sharing options...
JamesI Posted December 3, 2013 Share Posted December 3, 2013 New tactica articles are always desirable! Link to comment Share on other sites More sharing options...
Jolemai Posted December 6, 2013 Share Posted December 6, 2013 There are many units that for one reason or another that see little use in our Codex. Others, such as a full Bike Squad or Tactical Terminator Squad often require a list to be built around them. I'd be interested to see your take on those. Link to comment Share on other sites More sharing options...
Rafen IX Posted December 8, 2013 Share Posted December 8, 2013 General tips against eldar would be good. Based around 1500 list variation, don't worry about model limit go crazy. A shooty army that's faster than me in nearly every way, for an assault/hybrid list, scary as hell. Link to comment Share on other sites More sharing options...
Corvus_Danseur Posted December 8, 2013 Share Posted December 8, 2013 Agree with all of the above - be great to have a general tactica that lays out some principals. Painting tips always good as well- I've still not really settled on a way to paint red :/ Link to comment Share on other sites More sharing options...
Memento Of Prospero Posted December 8, 2013 Author Share Posted December 8, 2013 Thank you for the additional feedback. Doing tips against specific match ups is much faster to write up, so those I could do inbetween larger articles. A full tactica will probably take me a month to write up, unless I break it down. But I am considering the idea. Link to comment Share on other sites More sharing options...
Disciple of Caliban Sgt Posted December 8, 2013 Share Posted December 8, 2013 Also new updates for Jump Pack units and best uses in 6th would be helpful. As a new blood angels guy who is looking at starting BA I was drawn in by the Jump Packs. Of course 90% of what I read is jump packs are dead in 6th or full jump pack is dead so don't try it. This of course isn't very helpful but a few tips would be nice. The idea that the BA who became, I know the always weren't the jump pack chapter but they are now, so Jump units are a duh I know but making them work in 6th seems to be tough to find any kind of article on. Thanks,DoC Link to comment Share on other sites More sharing options...
Kaptejn Posted December 8, 2013 Share Posted December 8, 2013 As a new gamer I'd like an extensive guide on our HQ choices. I know Mephiston is a badass but what about our other characters? Who to use in what situations and assigned to what kind of unit. Any HQ that is a big no and you should never field? Link to comment Share on other sites More sharing options...
ZiggyStardust Posted December 9, 2013 Share Posted December 9, 2013 As a new gamer I'd like an extensive guide on our HQ choices. I know Mephiston is a badass but what about our other characters? Who to use in what situations and assigned to what kind of unit. Any HQ that is a big no and you should never field? Second on a guide on our HQ choices! Link to comment Share on other sites More sharing options...
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