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Revenant Titans and Void Shields


Gentlemanloser

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This takes a lot of points, but oh my...

 

First, you need to be Eldar Primary, but I'll ignore them for a minute, and see what we can get elsewhere.

 

Lord of War: Eldar Revenant Titan (900)

 

Fortification: Void Shield Generator x3 (100)

 

Inquisitorial Detachment;

Coteaz (100)

Inquisitor, Servo Skull x3 (34)

 

Allied Detachment;

CCS (50)

PCS, Melta x4 (70)

IS, Melta, Autocannon (70)

IS, Melta, Autocannon (70)

IS, Melta, Autocannon (70)

IS, Melta, Autocannon (70)

IS, Melta, Autocannon (70)

 

Total: 1,604

 

Leaving you with points to take your Eldar HQ and two Troops.

 

Now, I'm not an IG player, so this is in now way optimised.  But.  You have 3 skulls to stop Scouts.  Coteaz and 50 Guardsmen to bubblewrap your Titan and pew pew anyone who Drop Pods close to it.

 

And a Titan that has a 50% miss chance, 3 Void Shields, and drops 4, 60" range Strength D Large Blasts a turn (and can target two different units).

 

How would you take down that Titan?

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I wouldn't be so quick to rely on Vendettas. If he sets up his Void Shield or takes a Void Relay and parks Coteaz, a Divination Inquisitor, and a ton of autocannons in the middle of the board, they will be able to use Coteaz's "I've Been Expecting You" to just shoot all the flyers out of the sky. That's even if they arrive from reserves on time.

I wouldn't be so quick to rely on Vendettas. If he sets up his Void Shield or takes a Void Relay and parks Coteaz, a Divination Inquisitor, and a ton of autocannons in the middle of the board, they will be able to use Coteaz's "I've Been Expecting You" to just shoot all the flyers out of the sky. That's even if they arrive from reserves on time.

 

Yeah or your army doesn't get blown off the board. What does Ive been expecting you do? just interceptor?

 

 

 

And this list is crazy if thats the truth. The 4 d blasts are just brutal beyond reason not to mention the fact that warp quake mishaps all deep strikers not just teleporters which imho is stupid as hell

 

 

You can try to combat drop some of the gaurdsmen while you are zooming I believe

 

 

So you can't:

  1. Bring drop pods or other deep strike due to warp quake
  2. Bring flyers, because coteaz again
  3. cant infiltrate, bc servo skulls
  4. Cant bring tanks, d weapon will annihilate them and void shields block
  5. Cant sky shield pad because d weapon ignores invuln

 

 

 

Eh well I'll think about it, but this is bs. :P

 

 

I can and will find a counter, you can bet on it, but it might take a while. But this again is a great reason why I play 30k

Well if its that thoroughly bubble wrapped its not walking... so its only on a 1 or 2 you miss.

 

Since its AV 12 that means I can literally autocannon it to death, or assault cannon etc- the bubble wrap doesnt matter. And when it goes nuclear Ill let that 15" blast marker take out most of the things near its feat.

 

So.... Id say my key units would be:

 

Long Range Firepower- provided by Long Fangs or Devastators, with a good mix of lascannons and missile launchers. So, call its SWs primary. Yes, probably in DPs for all around effectiveness... no, not deepstriking nearby because of coteaz in this list.

 

Blood Angels secondairy, Death Company in a Stormraven, count them as 13nth company.... and take brother Corbulo for a reroll on my 5+ to seize the initiative. I should be able to rip that titan apart turn one, more often than not. Hope his farseer *who cant fortune the holofield because its not actually a save* and jetbikes like working alone after turn 1.

Though hey, I might enjoy dropping empty pods right next to his lines to see if hes dumb enough to shoot them with D-weapons that can scatter into his own troops. That could be fun too.

IBEY lets Coteaz and his entire unit shoot out of turn is something arrives from reserves within 12" of him.  With no limit on the number of times he and his unit can shoot.

 

GM, you only have to move to get the holofield upgrade.  You can move less and an inch and suffice.

 

And don't be silly about the Drop Pods.  That's what the 4 Melta CCS is for. ;)

 

Going to make a post in OR about Void Shields and Holofields. ;)

 

I wouldn't be so quick to rely on Vendettas. If he sets up his Void Shield or takes a Void Relay and parks Coteaz, a Divination Inquisitor, and a ton of autocannons in the middle of the board, they will be able to use Coteaz's "I've Been Expecting You" to just shoot all the flyers out of the sky. That's even if they arrive from reserves on time.

 

Yeah or your army doesn't get blown off the board. 

 

Both he and I have mentioned Void Shield Generators.

As someone whos played Eldar in apocalypse alot... torrent of fire is the scarriest darn thing.

Bring on your destroyer weapons, your rail cannons, your tachyon arrows... I got this!

Wait... what, 9 hydras? @#$*(@@$@(#*&@$#(*&!)(*#$#@!

50% chance to hit (BS3), 50% chance to hit (Holo). 50% chance to take down a Void Shield. msn-wink.gif

Each Hydra shot has a 12.5% chance to downing a Shield.

Not scared.

Thats why you drop the shield with a single lascannon, maybe two to be 'sure'.

Then its actually a 75% chance to hit *twin linked* and a 50-50 on the holo *assuming its not turn one so you can have moved* and then its a 1 in 3 chance of damaging the titan.... Wich is about 12.5%, per shot. Or about a 50-50 shot per hydra. Of course, half of those hits will be pens... giving it another 1 in 6 chance of doing 4 structure points worth of damage instead of 1.... thats about a 38% chance one of them is going to get through all the defenses and do 4 structure points of damage, wich means that the odds of killing the titan in one round of shooting from those tanks ends up being about 1 in 4, wich is pretty excellent for a formation thats only about 2/3rds its price. Considering a guard force is not likely to to be lacking in other heavy weapons to finish the job... certainly for the remaining points they could guarantee a first turn kill, wich is obnoxious to me as a dirty xenos player.

9 hydras take up huge space . What if eldar go first. And how will 9 hydra armies work against all the other armies out there ?

 

Blood Angels secondairy, Death Company in a Stormraven, count them as
13nth company.... and take brother Corbulo for a reroll on my 5+ to
seize the initiative.

whos re-roll works here . cortez making you re-roll taking the initiative or yours from carbulo . There are no active players before the game or how wrong am I here.

Maybe wave spam with fusion dragons or distort cannon wraithgaurd?

 

 

If they can avoid autocannons and fly really close to revenant within the shields and drop the dragons you should be golden.

 

 

A lot of ifs but you can make it happen

I'm going to guess this is 2k or close to it for a list. If I knew I was facing this I would take the Fireblade Support Cadre, various upgrades(maybe some marker drones), Void Relay Network (x2 if it is 2k+ or take the VMASP) for 9 void layers (16 layers at 2k) to start.

 

Primary army would be IG for a Shadowsword. Have troops in chimeras inside the void shields, 'Sword would have its front armor inside the back of the shield network.

 

All that would be around 1500~

 

If the game is closer to 2k take a Vortex Missile Aquila Strongpoint to erase the Coteaz blob.

 

The Cadre unloads on the Revenant, at least taking out their shields so the vortex and Shadowsword can do their thing. Probably doing some damage to the Rev as well. High probability of destroying their void shield generator too.

Coteaz.

 

(Also IG are a legal army here...)

 

 

If they can avoid autocannons and fly really close to revenant within the shields and drop the dragons you should be golden.

 

The Idea is to not allow space for skimmers to fly over the blob and land within the Void Zone.

 

And if they zoom on within 12" of Coteaz, they get IBEY'd.

 

That's not how that works. They have to arrive from Reserves within 12" of him. Either coming off a spot on the table edge within 12" of him, or Deep Striking within 12" of him, and they have to be in line of sight. Nevermind that, if Coteaz is inside a blob, then it's doubtful that he'll end up within 12" of anybody.

 

If you're over 12" away from the spot on the table edge when the Vendetta's come on then "I've Been Expecting You" is useless against them. So those three Vendetta's could Zoom 36" into the Void Shields and deny the Revenant Titan their protection, at which point the Revenant would have two choices. Either sit there until the following turn when the Vendetta's will go into Hover Mode, drop three Veteran Squads with Meltaguns, and all six units will shoot it in the back, or it could jump 36" away and vacate the protection of the Void Shields, and then get shot up by the rest of the Guard army.

Our rules debate on holofieldsvsvoid shield precidence aside, theres no reason they couldnt target something else in the void shield and bypass the whole argument while a'firin'mah'laser-cannon to knock said shields down.

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