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"Power Weapon" questions


Randy Savage

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you can choose any power weapon. a power fist is not a power weapon it is a special weapon of its own type. a power weapon is a power axe, power sword, power mace or power lance. 

 

for crusaders i would tend to go with axes. the crusaders are I3 so they are going at low initiative against most things with a 3+ save. they also have a 3++ so they are likely to survive till they get to hit. 

the huge benefit to inquisitors is that none of their people or equipment is standard. you do not have to use the finecast models if you don't want. you could do guard with shields and axes if you like or pretty much whatever you want as long as the wargear is representative. 

 

as for an actual bit for an axe im not sure. marine and ork axes are probably too big. you could go for something from the fantasy range. Remember that the rulebook defines a halberd as an axe so you could do a halberd or pikestaff sort of thing. 

Power axe is really the only choice. I3 is too low to matter with any other option, and having AP2 in melee means you can kill Terminators reliably. With a 3++, they're fairly durable. 

 

On DCA however, I'd take a sword and an axe. That way, you can use their absurd I6 to murder things before they can swing, and switch to axes against 2+ saves. 

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