Jostal Posted December 16, 2013 Share Posted December 16, 2013 If I put a devy squad in a rhino with two missile launchers, during the shooting phase can the sergeant use his signum and have both missiles shoot? Per the two fire points on the rhino? Or does the sergeant use a fire point to use his signum? Link to comment https://bolterandchainsword.com/topic/284604-devastators-in-a-rhino/ Share on other sites More sharing options...
Jolemai Posted December 16, 2013 Share Posted December 16, 2013 What makes you think the sergeant needs to see anything to use his Signum? Link to comment https://bolterandchainsword.com/topic/284604-devastators-in-a-rhino/#findComment-3547625 Share on other sites More sharing options...
Morollan Posted December 16, 2013 Share Posted December 16, 2013 He uses the Signum instead of shooting so I don't see any reason he needs to take up a 'slot' at a fire point to do so. Link to comment https://bolterandchainsword.com/topic/284604-devastators-in-a-rhino/#findComment-3547626 Share on other sites More sharing options...
infornography Posted December 18, 2013 Share Posted December 18, 2013 do note that if the rhino moves at all, those missiles are firing at BS1 regardless of the signum. Link to comment https://bolterandchainsword.com/topic/284604-devastators-in-a-rhino/#findComment-3549078 Share on other sites More sharing options...
DarkGuard Posted December 19, 2013 Share Posted December 19, 2013 The signum isn't a shooting attack, so that's perfectly legit. Link to comment https://bolterandchainsword.com/topic/284604-devastators-in-a-rhino/#findComment-3549572 Share on other sites More sharing options...
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