Someblindmarineplayer Posted December 20, 2013 Share Posted December 20, 2013 Can raptors be selected to infiltraite using the masterof deception warlordtrait? Link to comment https://bolterandchainsword.com/topic/284721-master-of-deception-raptors/ Share on other sites More sharing options...
UlsanGamer Posted December 20, 2013 Share Posted December 20, 2013 I don't think so as MoD can only give infiltrate to infantry. And the rule book actually lists all the types of unit. Infantry and jump pack infantry are different classes. Link to comment https://bolterandchainsword.com/topic/284721-master-of-deception-raptors/#findComment-3550399 Share on other sites More sharing options...
Iron Father Ferrum Posted December 20, 2013 Share Posted December 20, 2013 No, actually they aren't. Jump Infantry isn't a unit type; Infantry is the unit type, Jump is simply an appellation. Link to comment https://bolterandchainsword.com/topic/284721-master-of-deception-raptors/#findComment-3550404 Share on other sites More sharing options...
UlsanGamer Posted December 20, 2013 Share Posted December 20, 2013 I don't follow your line of reasoning. Jump units are listed under the unit types section on page 47 of the rule book. It also states that anything that behaves like a jump unit, follows the rules of jump units. I suppose the confusing bit is in the codex raptors are listed as unit type of "jump infantry". By the rule book they are"jump units". But codex trumps rulebook. I can see good arguments for both sides. I may jump back on the fence. A big squad of infiltrating raptors with a Lord, or even warp talons, with huron sitting on a quad gun keeping "slay the warlord" safe.... sounds very exciting. But a little too good to be true. Link to comment https://bolterandchainsword.com/topic/284721-master-of-deception-raptors/#findComment-3550437 Share on other sites More sharing options...
Someblindmarineplayer Posted December 20, 2013 Author Share Posted December 20, 2013 The rule book says jump units are not a classifacation in and of itself Link to comment https://bolterandchainsword.com/topic/284721-master-of-deception-raptors/#findComment-3550454 Share on other sites More sharing options...
UlsanGamer Posted December 20, 2013 Share Posted December 20, 2013 The benefits of reading the rule book in full. Looks like they can infiltrate. Going to hide under a rock... Link to comment https://bolterandchainsword.com/topic/284721-master-of-deception-raptors/#findComment-3550480 Share on other sites More sharing options...
Xenith Posted December 20, 2013 Share Posted December 20, 2013 ^^ Don't worry, I made the same mistake myself. Jump infantry are classed as infantry for master of deception. If it were dis-allowed, it would specifically say it, like in the transport rules which bars jump infantry from embarking, even though they are infantry. Link to comment https://bolterandchainsword.com/topic/284721-master-of-deception-raptors/#findComment-3550847 Share on other sites More sharing options...
Forté Posted December 20, 2013 Share Posted December 20, 2013 But why waste it on a unit that can already deep strike and cover a lot of ground in the movement phase. Surely your basic troops trying to capture objectives and bring weapons into range would be better candidates? Link to comment https://bolterandchainsword.com/topic/284721-master-of-deception-raptors/#findComment-3550858 Share on other sites More sharing options...
Xenith Posted December 20, 2013 Share Posted December 20, 2013 T1 melta threat? Link to comment https://bolterandchainsword.com/topic/284721-master-of-deception-raptors/#findComment-3550897 Share on other sites More sharing options...
Forté Posted December 20, 2013 Share Posted December 20, 2013 T1 objective capture with fearless troops? T2 melta? Link to comment https://bolterandchainsword.com/topic/284721-master-of-deception-raptors/#findComment-3550946 Share on other sites More sharing options...
Sception Posted December 20, 2013 Share Posted December 20, 2013 Objectives can be captured anytime before the end of the game. Applying meltadeath to a key enemy vehicle or fortification could easily be be a higher priority in the first turn. Link to comment https://bolterandchainsword.com/topic/284721-master-of-deception-raptors/#findComment-3551010 Share on other sites More sharing options...
nurglez Posted December 21, 2013 Share Posted December 21, 2013 I've often thought about infiltrating raptors, just a shame I dont have any built. Infiltrating fast moving unit's is nice, as they can cover more ground. and 3 melta shots with a 12 inch move isn't too shabby. When I run Huron I infiltrate things that are either effective, or a distraction. My list is designed around causing as much of a distraction to the enemy to let my 2 cultist units capture home objectives, though it does have mixed results :D Also, while raptors can deep strike, there are things that reduce your reserve rolls or make deep striking difficult, not incuding sods law. Having a unit drop down in the 4th turn only to mishap isn't the best feeling in the world. Link to comment https://bolterandchainsword.com/topic/284721-master-of-deception-raptors/#findComment-3551145 Share on other sites More sharing options...
Prot Posted December 22, 2013 Share Posted December 22, 2013 I love Huron... always will. Raptors is a unit I under utilize and this might be a fun way of getting them involved, but instead I have been infiltrating a different unit, and then using a bike unit to turbo like crazy to reinforce them... thus leaving Raptors out of the list once again. Typically I've gone with a nasty unit in a Landraider or something tricked out like Chosen or just a cult squad. Later on my Huron lists included multiple units that would work (in case of good or bad luck on the D3 roll) but finally (and this is what I would advise to everyone) is have two distinctly different types of units that you can use in this way. And not just a goto unit for infiltration. This way you can use the better squad depending on your opponent's army. I've used giant tarpits, or eilte killers, or vehicle hunters depending on the opponent. The worst part about Huron's special ability is the debate and misunderstanding of the ability and how it works (it is confusing). Link to comment https://bolterandchainsword.com/topic/284721-master-of-deception-raptors/#findComment-3551809 Share on other sites More sharing options...
Excessus Posted December 22, 2013 Share Posted December 22, 2013 They way I use infiltration is mostly to outflank CSM units and infiltrate oblits and havocs for perfect firelane positionings. Link to comment https://bolterandchainsword.com/topic/284721-master-of-deception-raptors/#findComment-3552040 Share on other sites More sharing options...
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