Roma Posted January 1, 2014 Share Posted January 1, 2014 Mordrak lists sound awesome, and are something I completely missed until a comment about them in amicus aedes recently. My interest spiked, I searched around on the net, but apparently intest is kinda dead. All I could find was. "X in sixth edition stuff". Following the new expansions, inquisitor codex, meta changes, how do people play mordrak bomb and how does it fare? Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/ Share on other sites More sharing options...
jeffersonian000 Posted January 1, 2014 Share Posted January 1, 2014 My Mordrak list is based around Mordrak, his Ghost Knights, a Librarian with Warp Rift and a Teleport Homer, 1-2 full squads of GKT, and some Strikers, Interceptors, and/or DreadKnights as I see fit. SJ Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3558382 Share on other sites More sharing options...
Gentlemanloser Posted January 2, 2014 Share Posted January 2, 2014 To be honest, I don't like Mordrak in 6th. He's the only unit in the game where you can lose 200 points of additional units when he dies. It's too easy to snipe him in 6th (and he only gets Look Out on a 4+...) to have this additional penalty. Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3558596 Share on other sites More sharing options...
Roma Posted January 3, 2014 Author Share Posted January 3, 2014 Thanks, I was wondering if the LOS was clarified. If it wasnt for 50% deploy rule, I would give an all termy army a go. Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3559714 Share on other sites More sharing options...
jeffersonian000 Posted January 3, 2014 Share Posted January 3, 2014 GK TDA still have the "may always start in reserves ..." special rule, which does bypass the 50% reserves limit. However, its not that great of a tactic if you opponent can remove Mordrak and crew upon arrival. On table full of LoS blocking terrain (like you should have), 100% Deep Striking Ghostwing is both possible and unnecessary. Possible because Mordrak will assure the survival of the Libby and his Homer. Unnecessary because any units you deploy on the table will also survive without issue. If you have appropriate terrain. Mordrak is a essence a "Transport" the guarantees the arrival of his "cargo", most of the time a Librarian. There are some pretty fun Draigo+Mordrak Bomb lists, as well as some neat triple Inq TDA + Mordrak Bombs (3 TDA/Psycan Inquisitors attached to Mord and his Ghosts). SJ Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3559849 Share on other sites More sharing options...
Roma Posted January 3, 2014 Author Share Posted January 3, 2014 GK TDA still have the "may always start in reserves ..." special rule, which does bypass the 50% reserves limit. However, its not that great of a tactic if you opponent can remove Mordrak and crew upon arrival. On table full of LoS blocking terrain (like you should have), 100% Deep Striking Ghostwing is both possible and unnecessary. Possible because Mordrak will assure the survival of the Libby and his Homer. Unnecessary because any units you deploy on the table will also survive without issue. If you have appropriate terrain. Mordrak is a essence a "Transport" the guarantees the arrival of his "cargo", most of the time a Librarian. There are some pretty fun Draigo+Mordrak Bomb lists, as well as some neat triple Inq TDA + Mordrak Bombs (3 TDA/Psycan Inquisitors attached to Mord and his Ghosts). SJ No...50%...rule? Yupeeeee! I am not sure exactly what you mean, but I'll check the codex soon. Its just that I would like to run an all-termy army, and they arent that useful just deploying on objectives... Thanks for the good news! Now I can happily have those 3 inquisitors in the squad without accounting for 50%. As I can see you are a bit of a fan. Could you pm me any good army lists you posted/articles for the playstyle? Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3560043 Share on other sites More sharing options...
Grand Master Caloth Posted January 3, 2014 Share Posted January 3, 2014 Where does it say that the terms don't count toward the 50% that makes no sense. Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3560050 Share on other sites More sharing options...
Roma Posted January 5, 2014 Author Share Posted January 5, 2014 Where does it say that the terms don't count toward the 50% that makes no sense. X Can anyone clarify this for me please? Do gk terminators count for reserve? Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3561226 Share on other sites More sharing options...
Gentlemanloser Posted January 5, 2014 Share Posted January 5, 2014 Codex: Grey Knights, Page 63; They may always start the game in reserves Codex rule. BRB, Page 124; When deploying their armies, players can choose not to deploy up to half of their units (rounding up) keeping them as Reserves to arrive later. BRB rule. Page 7 tells us that when rules are in conflict (may always versus only 50%), Codex rules take precedence. Things become a nasty grey area mess when you don't have 100% TDA and are trying to persuade your opponent your TDA units don't count. They do, they just don't care for the restriction... Edit; Please note, TDA from Codex: Inquisition doesn't have the same rules. It's only; Terminator armour confers a 2+ Armour Save and a 5+ invulnerable save. Furthermore, models in Terminator armour have the Bulky, Deep Strike and Relentless special rules, and cannot make Sweeping Advances. Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3561292 Share on other sites More sharing options...
Reclusiarch Darius Posted January 6, 2014 Share Posted January 6, 2014 >Mordrak lists in 6th Guiz, pls, Interceptor Riptides exist. Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3561674 Share on other sites More sharing options...
Grand Master Caloth Posted January 6, 2014 Share Posted January 6, 2014 GL, no offense intended, but i truly feel you are interpreting that incorrectly Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3561867 Share on other sites More sharing options...
Gentlemanloser Posted January 6, 2014 Share Posted January 6, 2014 How so? If I field an army of 100% Grey Knights in TDA, what rule are you using to stop me putting them all in reserves? The GK Codex allows this. If the BRB disallows this, it is, by page 7, over ruled. On rare occasions, a conflict will arise between a rule in this rulebook, and one printed in a codex.'Where this occurs, the rule printed in the codex always takes precedence. If you tell me that only half my GKT can start in reserves, that's contradicting my Codex rule that states all my GKT may start in reserves. Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3561924 Share on other sites More sharing options...
MayorDaley Posted January 6, 2014 Share Posted January 6, 2014 ←Devil's Advocate. Just because you may do something, does that make it legal? Cheers Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3562003 Share on other sites More sharing options...
Gentlemanloser Posted January 6, 2014 Share Posted January 6, 2014 Permissive ruleset. ;) If you may, it's legal. ;) If you may not, it's not! :P Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3562004 Share on other sites More sharing options...
Grand Master Caloth Posted January 6, 2014 Share Posted January 6, 2014 And then you lose turn one Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3562151 Share on other sites More sharing options...
Gentlemanloser Posted January 6, 2014 Share Posted January 6, 2014 Mordrak comes in turn 1... As do your alied Drop Pods. ;) Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3562162 Share on other sites More sharing options...
Reclusiarch Darius Posted January 6, 2014 Share Posted January 6, 2014 Mordrak comes in turn 1... As do your alied Drop Pods. Well if you're playing at 3,000 points, you might as well air-drop some Landraider Redeemers via Thunderhawk. Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3562199 Share on other sites More sharing options...
DinoDoc Posted January 7, 2014 Share Posted January 7, 2014 And then you lose turn one This is the same weird objection I got when I started a Drop Pod Assault Army. I didn't understand it then either. Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3562232 Share on other sites More sharing options...
Gentlemanloser Posted January 7, 2014 Share Posted January 7, 2014 Well if you're playing at 3,000 points, you might as well air-drop some Landraider Redeemers via Thunderhawk. The hyperbole is strong in this one! :P Mordrak (200) Ghost Knights x5 (200) GKT x5, Psycannon (225) GKT x5, Psycannon (225) OMI, TDA, Psycannon (80) OMI, TDA, Psycannon (80) OMI, TDA, Psycannon (80) Total: 1,090 Now add Belial + Deathwing, or Marine Drop Pods. Or more GKT. You've nearly 1,000 points left... Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3562240 Share on other sites More sharing options...
Roma Posted January 7, 2014 Author Share Posted January 7, 2014 Thank you all for the clarifications/help. I'm kinda pumped for this now, gonna go theory some lists. p.s The FAQ says you cannot make ghost knights scoring with grand strategy? Can you make mordrak scoring (and by extension, the squad), or is he treated as part of the unit as an upgrade character? Also does mordrak count as the justicar for hammerhand, or can they cast 2 hammerhands (1 squad, 1 mordrak)? Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3562645 Share on other sites More sharing options...
Gentlemanloser Posted January 7, 2014 Share Posted January 7, 2014 Mordrak could only be made Scoring by TGS, if he's on his own, and not with a unit of Ghost Knights. You'd then have the issue of whether he retains or loses his Scoring status if he spawns any fresh Ghsot Knights during the game from taking wounds. While he was an awesomely thought out character, his design was left somewhat lacking. And not even the shift to 6th edition helped in the slightest either. Also does mordrak count as the justicar for hammerhand, or can they cast 2 hammerhands (1 squad, 1 mordrak)? The Squad has Brotherhood of Psykers, which limits it to a single power per turn. RAW, you can't use Mordrak to cast a seperate power. Whether this is RAI, is totally subjective. Something you'll have to hash out with your opponent. I wouldn't rule on the side of being able to use Mordraks PML while he's part of a BoP squad, but YMMV. ;) Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3562662 Share on other sites More sharing options...
irwit Posted January 7, 2014 Share Posted January 7, 2014 Has anyone used Mordrak with the Inquisitor that has Orbital Bombardment on friendly models? Could be a cheeky way of placing a big template turn one. Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3562773 Share on other sites More sharing options...
Gentlemanloser Posted January 7, 2014 Share Posted January 7, 2014 Expensive! And if you take Ghost Knights, potentially a nasty way to lose the entire squad, if Mordrak gets ID'd by the Orbital Strike. Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3562809 Share on other sites More sharing options...
irwit Posted January 7, 2014 Share Posted January 7, 2014 It doesn't scatter over a friendly unit. Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3562849 Share on other sites More sharing options...
Gentlemanloser Posted January 7, 2014 Share Posted January 7, 2014 Yup. And while dropping the Barrage Bomb won't really matter, you really want to use the Lance Strike. Which at S10, AP1, has a *very* good chance of IDing Mordrak, and losing you him *and* his entire Ghost Knight Squad. Just buy a Skyshield with Ready, a Stormraven with Locator Beacon and first turn drop some Warriors out of it to Lance. Link to comment https://bolterandchainsword.com/topic/285143-mordrak-lists/#findComment-3562906 Share on other sites More sharing options...
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