Garath Posted January 2, 2014 Share Posted January 2, 2014 Before you call me a power gamer... There's a guy, packing like 6 of these in his deamon list. And keeps hiding them behind buildings- even when they fly. He has to be stopped. Anyway, here's the rules question: A tank cannot tank shock a flier -got it. There isn't any mention about not being able to tank shock a FMC (tho some reason would imply it). Since that same reason would imply that a FMC cannot hide behind a building- I'm gonna take the higher morale ground here What happens if that FMC is tank shocked? Clearly the tank can tank shock within 1" of it- then it has to move aside. Furthermore, does the FMC get destroyed if it fails a landing test in the following shooting phase and has to land within an inch of the tank in question? I't not like i'm gonna use this stuff- but since FMC are really one dimensional, hard to destroy and easy to use- this could potentially kill that build. Comments? Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/ Share on other sites More sharing options...
Seahawk Posted January 2, 2014 Share Posted January 2, 2014 You may tank shock a Flying Monstrous Creature while it is swooping. It may step aside (moving out of the way if you stop on top of it) or Death or Glory, as normal. Since it's stepped aside, if it gets shot down then it just takes a wound, as normal. Overall, a generally useless tactic except with empty, gunless rhinos. Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3559068 Share on other sites More sharing options...
hisdudeness Posted January 5, 2014 Share Posted January 5, 2014 I was going to say you were wrong, but it seems tank shock is not restricted from targeting Swooping FMCs even though they cannot be assaulted. Strange. Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3561120 Share on other sites More sharing options...
Landrick Posted January 5, 2014 Share Posted January 5, 2014 the swoop is the perfect chance for a head on collision! Who wants to play chicken? Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3561299 Share on other sites More sharing options...
Garath Posted January 7, 2014 Author Share Posted January 7, 2014 I can tank shock FMC for real...but that's crazy!!! So i drop a 5 man tac squad behind it and tank shock with my LR - dead!!! Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3562695 Share on other sites More sharing options...
Fibonacci Posted January 7, 2014 Share Posted January 7, 2014 I can tank shock FMC for real...but that's crazy!!! So i drop a 5 man tac squad behind it and tank shock with my LR - dead!!! This again? It just moves out of the way even if that move is behind the LR that tank shocked it. Shortest distance possible; if it is not possible to move backwards or to the side then it moves forward. Thanks for the free 8" move! Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3562733 Share on other sites More sharing options...
Seahawk Posted January 8, 2014 Share Posted January 8, 2014 Yea, all you're doing is giving the FMC a big free move toward your lines. That's the worst kind of stupid tactic one could use. ;) Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3563315 Share on other sites More sharing options...
Leonaides Posted January 8, 2014 Share Posted January 8, 2014 UNless that then brings it into rapid fire range for you to try to down it then charge it? or just get it out of cover and into los... BEing able to move your enemies units is never a bad thing... Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3563405 Share on other sites More sharing options...
DarkGuard Posted January 8, 2014 Share Posted January 8, 2014 UNless that then brings it into rapid fire range for you to try to down it then charge it? or just get it out of cover and into los... BEing able to move your enemies units is never a bad thing... None of which refers to official rules... Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3563906 Share on other sites More sharing options...
Garath Posted January 11, 2014 Author Share Posted January 11, 2014 Yea, all you're doing is giving the FMC a big free move toward your lines. That's the worst kind of stupid tactic one could use. Ok, maybe I'm reading this wrong... "If some enemy models in the enemy unit would end up underneath the vehicle when it reaches its final position (it makes no difference whether the unit is falling back or not)) these models must be moved out of the way by the shortest distance, leaving at least I" between them and the vehicle ,whilst maintaining unit coherency and staying on the board. Any models that cannot manage this are crushed and removed from play as casualties" Procedure: 1.positon a few models to surround MC 2.tank shock so it ends beneath the tank's final postiton 3.Death or Glory ? 4 .Since it cannot move away... See that last part about leaving a 1" gap? Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3566424 Share on other sites More sharing options...
Fibonacci Posted January 12, 2014 Share Posted January 12, 2014 See that last part about leaving a 1" gap? You don't count the tank that is on top of the model when looking for the 1" gap. Otherwise there would never be a 1" gap since no matter which direct you went there would be a zero inch gap between the tank and the model beneath it. That space the tank just moved out of will do just fine if it is the closest open spot. Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3566685 Share on other sites More sharing options...
Garath Posted January 12, 2014 Author Share Posted January 12, 2014 See that last part about leaving a 1" gap? You don't count the tank that is on top of the model when looking for the 1" gap. Otherwise there would never be a 1" gap since no matter which direct you went there would be a zero inch gap between the tank and the model beneath it. That space the tank just moved out of will do just fine if it is the closest open spot. But you do. As soon as the tank comes into contac with the enemy model, it stops and the opponent decides to move away or do a DoG attack. Then ,if the MC in question wants to move there has to be a gap between it and the tank (by moving back an inch, the left or right) . It must also keep an inch distance to the squad . Only after all this does the tank continue to move and finish it's tank shock.... Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3566758 Share on other sites More sharing options...
Seahawk Posted January 12, 2014 Share Posted January 12, 2014 No, that's not at all how it works. The tank makes contact, at which point a Morale Test is taken. If passed, then it can Death or Glory or not, and if failed it falls back. Then the tank continues and finishes its move. If you stopped in base contact, then the FMC doesn't move at all and gets to strike the tank in CC. If it ends up on top of it, only then does the FMC move out of the way by the shortest distance, and this is in any direction that he can go. Here's a picture: http://img.photobucket.com/albums/v232/veritas117/move.jpg One of those two yellow arrows is "the shortest distance" by which a model must be moved out of the way. FMC doesn't die, and failed tactic completes. Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3566857 Share on other sites More sharing options...
Garath Posted January 12, 2014 Author Share Posted January 12, 2014 No, that's not at all how it works. The tank makes contact, at which point a Morale Test is taken. If passed, then it can Death or Glory or not, and if failed it falls back. Then the tank continues and finishes its move. If you stopped in base contact, then the FMC doesn't move at all and gets to strike the tank in CC. If it ends up on top of it, only then does the FMC move out of the way by the shortest distance, and this is in any direction that he can go. Here's a picture: http://img.photobucket.com/albums/v232/veritas117/move.jpg One of those two yellow arrows is "the shortest distance" by which a model must be moved out of the way. FMC doesn't die, and failed tactic completes. And the part about keeping a 1" distance? Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3567092 Share on other sites More sharing options...
Seahawk Posted January 12, 2014 Share Posted January 12, 2014 You're not getting it. The FMC moves out of the way. Any way, including through the vehicle. The vehicle, which has stopped, provides a definitive point to measure from. So, you move the FMC the shortest distance (including through the vehicle) until it's 1" away from enemy models. As you can see, there are many places it can go, if necessary. The absolutely only way this tactic would ever work is if the FMC and tank are 1" away already, and both models are closely surrounded by your guys, as that is the only way to make sure there's nowhere for the FMC to go. Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3567176 Share on other sites More sharing options...
Dam13n Posted January 12, 2014 Share Posted January 12, 2014 BRB FAQ page 6: Q: Can a vehicle Tank Shock a Swooping Flying Monstrous Creature? (p49) A: No. If a Swooping Flying Monstrous Creature would end up underneath the Tank Shocking vehicle when it reaches its final position, move it by shortest distance so that it is 1" away from the vehicle. So you can't tank shock a FMC at all. Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3567196 Share on other sites More sharing options...
Garath Posted January 12, 2014 Author Share Posted January 12, 2014 I'm not going to push this as the situation wil hardly ever happen... You're not getting it. The FMC moves out of the way. Any way, including through the vehicle. The vehicle, which has stopped, provides a definitive point to measure from. So, you move the FMC the shortest distance (including through the vehicle) until it's 1" away from enemy models. As you can see, there are many places it can go, if necessary. The absolutely only way this tactic would ever work is if the FMC and tank are 1" away already, and both models are closely surrounded by your guys, as that is the only way to make sure there's nowhere for the FMC to go. The point here is that a model cannot ever move through anohter model , unless it's tanke shocking. Even then, you move the models away from the vechicle as it reaches them. And we are both wrong to seek any logic in a game that claims that a Flying 5 ton bug is equally hard to hit as a jet fighter. I'll just make my gaming life easier and do my very best that this never arises. Thanks for the replies guys Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3567244 Share on other sites More sharing options...
Disruptor_fe404 Posted January 12, 2014 Share Posted January 12, 2014 Settled by the FAQ quoted above, but my contribution is that (from what has been quoted so far) Tank Shock doesn't say that the model being Tank Shocked needs to move away from the Tank Shocking model. Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3567299 Share on other sites More sharing options...
Seahawk Posted January 13, 2014 Share Posted January 13, 2014 Even then, you move the models away from the vechicle as it reaches them. Incorrect. I laid it all out in post #13 how everything works with a Tank Shock. Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3567541 Share on other sites More sharing options...
Raeven Posted January 13, 2014 Share Posted January 13, 2014 Yup. You only move models that end up underneath the vehicle (or within the 1" zone around it) AFTER it has completed its move. Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3567633 Share on other sites More sharing options...
Seahawk Posted January 13, 2014 Share Posted January 13, 2014 Raeven, you do not need to move your guy if he's within 1". The vehicle can stop within 1" (but then it won't actually TS), and it can end in BTB (at which point the MC gets to attack it in the close combat phase), and in either case the MC does not need to move away. Only if it ends up underneath it does it move. ;) Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3567687 Share on other sites More sharing options...
Raeven Posted January 13, 2014 Share Posted January 13, 2014 If the requirement is you maintain a 1" space, "underneath" encompasses that 1" space. Why else would the tank be forced to stop 1" away until a Death Or Glory result is resolved? Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3567875 Share on other sites More sharing options...
Garath Posted January 13, 2014 Author Share Posted January 13, 2014 That rule is really poorly written... Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3567900 Share on other sites More sharing options...
Seahawk Posted January 13, 2014 Share Posted January 13, 2014 Because the tank shock is resolved once its in btb, not 1" away, otherwise you never tank shocked or could hit it with a cc weapon. You're adding rules that don't exist. It says nothing about staying 1" away. 1" away from the vehicle is not underneath it, is it? ;) I think its written quite clear, if a bit illogical. Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3567908 Share on other sites More sharing options...
Raeven Posted January 13, 2014 Share Posted January 13, 2014 Apparently I am. I was certain that the tank stopped within 1 inch of the DoG model until the result was tallied. Not sure whether I conflated that with another rules wording or what. Link to comment https://bolterandchainsword.com/topic/285164-fmc-and-tank-shock/#findComment-3568120 Share on other sites More sharing options...
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