steve! Posted January 4, 2014 Share Posted January 4, 2014 Ok folks I am well and truly stuck with the range of options available to my wolf lord, every tactica I seem to read for them contradicts another. I have 190pts to spend. Please bare with me as I am very new to this all. -Rune Armour and SS vs Terminator Armour with SS? -if I took Terminator Armour would it be worth losing a terminator in a Wolfguard squad to stick him in a drop pod with a squad (this would also give me enough points to purchase a saga)? -Belt of Russ vs Storm Shield (better invul vs having an extra hand)? -independent or joining GH or WG? -strong unwieldy weapons vs fast weapons. The insane amount of armour weapon combos has me well and truly baffled so some experienced players input and experience would be a massive help! Link to comment https://bolterandchainsword.com/topic/285229-wolf-lord-options/ Share on other sites More sharing options...
infyrana Posted January 4, 2014 Share Posted January 4, 2014 What about mounted on TWC? Lots of input on lists about the gear for one. Do you have to have a WL for your army, or can it be an RP instead ? As for weapon options, SS and TH, or WClaw and PFist would be my choices depending on price and other options I have. Take a look at all the army lists and their comments for better insight than my inexperienced words of ill-wisdom :D Link to comment https://bolterandchainsword.com/topic/285229-wolf-lord-options/#findComment-3560170 Share on other sites More sharing options...
Leif-thunderstand Posted January 4, 2014 Share Posted January 4, 2014 First... You build your army and spend the left points in your leader, some folks just do it the other way. If you got 190pts left and dont want to take one TDAWG less and still want nothing else but a lord ... 100pts for the WL 20pts for runic armor plus 25pts wolfbelt of russ. Now a twm would make you hit the 190 with its costs of 45. ... But no saga, chainsword and bolter... Thats not a real badass. Take out one Tdawg gives you at minimum 33 pts more. Now we got 223 pts for your tda lord. Again 100 for the Lord 40 for tda. Chainfist 15 + wolfsclaw 15. Wolfbelt of russ 25. Makes 195 pts. Means: 28 pts left for a saga (10/15pts) and any optiomequipment whats left. (Meltabombs for exemple) Link to comment https://bolterandchainsword.com/topic/285229-wolf-lord-options/#findComment-3560305 Share on other sites More sharing options...
steve! Posted January 4, 2014 Author Share Posted January 4, 2014 What about mounted on TWC? Lots of input on lists about the gear for one. Do you have to have a WL for your army, or can it be an RP instead ? As for weapon options, SS and TH, or WClaw and PFist would be my choices depending on price and other options I have. Take a look at all the army lists and their comments for better insight than my inexperienced words of ill-wisdom TWC is an option, I was considering mounting him up dropping a TDAWG squad for a squad of TWC for him to join. I have a runepriest in the list as well. First... You build your army and spend the left points in your leader, some folks just do it the other way. If you got 190pts left and dont want to take one TDAWG less and still want nothing else but a lord ... 100pts for the WL 20pts for runic armor plus 25pts wolfbelt of russ. Now a twm would make you hit the 190 with its costs of 45. ... But no saga, chainsword and bolter... Thats not a real badass. Take out one Tdawg gives you at minimum 33 pts more. Now we got 223 pts for your tda lord. Again 100 for the Lord 40 for tda. Chainfist 15 + wolfsclaw 15. Wolfbelt of russ 25. Makes 195 pts. Means: 28 pts left for a saga (10/15pts) and any optiomequipment whats left. (Meltabombs for exemple) I actually did my lord first but now I am going back and second guessing myself on it. He originally had runic armour, belt of russ, frost sword and a stormbolter. Link to comment https://bolterandchainsword.com/topic/285229-wolf-lord-options/#findComment-3560371 Share on other sites More sharing options...
Plan-B Posted January 4, 2014 Share Posted January 4, 2014 Hi steve I usually run a lord when I use them with TW mount and stick him in a unit of wolves or more TWC. Another option would be to use the TDA lord I like the storm shield over belt for the 3+ invuln. and a powerfist. Six power fist attacks on the charge with a SS is going to hurt pretty much anything and you have a good 3+ invuln. Anyways its all down to your personal preference. I like the idea of wolf claws too because they just look so awesome lol. Link to comment https://bolterandchainsword.com/topic/285229-wolf-lord-options/#findComment-3560372 Share on other sites More sharing options...
DanPesci Posted January 6, 2014 Share Posted January 6, 2014 If on a thunderwolf i usually run the following: Wolf lord, R.Armour, SS, T.Hammer, SotBear expensive, but hard hitting and survives, i find when your already spending 200+ points, saga of the bear is the only real go to saga, as you want eternal warrior to keep him alive againts S10 weapons. The only reason i take the T.hammer over the cheaper powerfist is just cos i think a powerfist looks daft on a cavaly model (no reach etc). A 3 man squad of TWC should suffice as a bodyguard, give at least one a SS to tank shots on. If youre stuck for points, 15 fenrisian wolves also makes quite a handy meatshield for him (and put out 45 attacks on the charge if they get there unscathed!) If not on a thunderwolf, Wolf Lord, P.Fist, W.Claw, Belt of Russ, Runic or TDA armour depending on unit joined/transport, sotBear I often throw this guy in with a squad of grey hunters, with an extra wolf guard attached. That way, the wolf guard can take any challenges, whilst the lord mops up. If in runic, you can fit 8 grey hunters, a wolf guard, and the lord in a rhino....itll probably get shot to pieces but turbo it across the board first turn and see how it fares. The more expensive option is the land raider, which is ace, but again, if concentrated on will probably die when you only have one, but it means you can stick him and the wolf guard in terminator armour, and take a full 10 man grey hunter squad (if taking a redeemer/crusader) SotBear is even more important as far as im concerned when NOT on a thunderwolf, as then your not geting instgibbed by anything S8 or above (for me this pays its points back way more than any other saga on wolf lord builds) Link to comment https://bolterandchainsword.com/topic/285229-wolf-lord-options/#findComment-3561708 Share on other sites More sharing options...
Valerian Posted January 7, 2014 Share Posted January 7, 2014 Always go Runic Armour for your Lord; it is better in every way than TDA. I made a list covering the details around here somewhere; maybe I can find it and post it up later. In previous editions, you could make a good argument for going either direction with your weapons choice, but in current edition you really need an AP2 option. That's why many folks support the PF/WC combination, as it gives you great versatility against all threats, for a decent price. If you want the additional protection of the Storm Shield, then go PF or TH - you don't want to be stuck in a fight against something in TDA (or equivilant armour) and be unable to affect it. V Link to comment https://bolterandchainsword.com/topic/285229-wolf-lord-options/#findComment-3562976 Share on other sites More sharing options...
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