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Idiot question : HH Legions in 40k games ?


GreyCrow

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The title says it all...

Is it fair to play with Horus Heresy Legions against other 40k Codexes (even space marines/chaos) ?

Has anyone played a regular (1,5 to 2,5k) game using a space marine legion against a 40k Codex army ?

How does the 40k community reacts when you bring a Legion army to a local hobby store/game ?

 

It may sound like an idiotic question to most, but I have no experience, much to my regret, with Forgeworld, and I discovered just today Horus Heresy One...

It is absolutely awesome, and the unit roster is much more how I envisionned a space marine army to feel like. Really love all the depth of the unit selection and the very different feel of the different Legions. I know they tried to go that way with the Chapter Tactics, but the lack of diversity between units and gear in the C:sm codex makes them all appear very Codex compliant.

 

Please share your good and bad experiences !

Ive used it quite often and its better at higher point games (2k+) as you need quite large squad sizes to take advantage of the discounts. A lot of it seems pretty well balanced as a lot of the vehicles you can get through normal FW for 40k armies but the initial cost for squads can put you at a bit of a disadvantage.

 

From all the games Ive done its pretty fluffy but not super over the top with anything. Id compare it to a mid-high tier codex at 2k points but wouldnt say its a super competitive list like Tau/Eldar etc.

Me and a friend have been including HH stuff in our 40k lists. We decided we could either have up to a third of our armies made up of HH stuff, or if we take a HH hq choice, up to any amount. Adds a different flavour to the game.

We've encountered no balance issues, even when one of us uses a primarch.

I tried at my local GW store, they threw rocks at me cry.gif Honestly I have no idea, I haven't played tabletop for many years and my local GW store recently closed down laugh.png

Sorry to ask a slightly off-topic question, but rules/stats wise are HH era Space Marines the same as 40k Space Marines? In terms of ws, bs, toughness etc.

Fluff-wise I'm sure the HH era marines were better/stronger/bigger than their 40k counterparts but there isn't much in the fluff to back this up. My opinion is mainly based on what I was first told by a friendly GW employee when I first got into 40k as a young boy and was pitting my single squad of Ultramarines against a hell of a lot of my two friends 'gaunts, and a single line from the Pandorax novel.

To answer your question, based purely on what I've read on the forums you should be fine, especially if you have a forgeworld rule book to hand so your opponents can read over your units special rules etc so they don't think you're overpowered or anything.

Is it fair?  To an extent.  See the Forgeworld FAQ on this (at the very bottom) concerning their designer notes.  30k is balanced with itself primarily and 40k secondarily - I'd probably rate 30k as being able to hold its own against a lot of 40k lists, but it will absolutely fall flat against anything at the top of the meta (like the aforementioned taudar or your preferred list of rerollable 2++ shenanigans).

 

I've played a handful of games (plenty of battle reports in my army list thread), but none at any local stores.  I generally play strictly at home/with friends in the first place.

I tried at my local GW store, they threw rocks at me cry.gif Honestly I have no idea, I haven't played tabletop for many years and my local GW store recently closed down laugh.png

Sorry to ask a slightly off-topic question, but rules/stats wise are HH era Space Marines the same as 40k Space Marines? In terms of ws, bs, toughness etc.

Fluff-wise I'm sure the HH era marines were better/stronger/bigger than their 40k counterparts but there isn't much in the fluff to back this up. My opinion is mainly based on what I was first told by a friendly GW employee when I first got into 40k as a young boy and was pitting my single squad of Ultramarines against a hell of a lot of my two friends 'gaunts, and a single line from the Pandorax novel.

To answer your question, based purely on what I've read on the forums you should be fine, especially if you have a forgeworld rule book to hand so your opponents can read over your units special rules etc so they don't think you're overpowered or anything.

Marines is marines, the stat lines are the same 40k marines have And They Shall Know No Fear and 30k marines have Legion Astartes and a bunch of legion specific or primarch unlocked rules.

All I play is against 40k armies since I am the only one with an HH list. Rocks against most MEQ armies. As predictable, the armies that give them problems give HH marines problems, although we do have a few mitigating things like Armored Ceramite to help vs DSing fusion crisis and a ton more dakka than normal marines.

Fluff-wise I'm sure the HH era marines were better/stronger/bigger than their 40k counterparts but there isn't much in the fluff to back this up. 

To be honest, I'd guess the opposite actually. 

 

Recruitment and training standards were much lower in the Great Crusade, and the fluff has multiple mentions of substandard recruits, accelerated training, etc.

 

 

Remember, the way they make Marines in 40K is the way they made them in 31K at the end of the Scouring. A big purpose of the Codex Astartes was to codify how to make the best Space Marines. Weed out the sketchy recruiting and training done by legions like the World Eaters who were replacing casualties faster than the others believing that substandard Marines was part of what caused the Heresy.

 

 

A lot of things have been lost in 40K. But for the Space Marines, being stuck 10,000 years in the past is actually an advantage.

I've used mine (an Iron Hands Pride of the Legion force) constantly and I'm the only person at my LGC who has 30k rules/models, I merely ask prior and take the necessary bits down as I would for a 40k match... Currently I've only played 2 matches (1 @ 3.5k and 1 @ 3k - both 2vs2 matches) and one once, got blasted to dust by a Tau/Eldar tag team that was genuinely not competitive (at least in a WAAC way - ergo 1 riptide, 2 hammerheads and 4 XV88s but no other big things or flyers...) which was a combination of terrible dice rolls, bad positioning/deployment and no transport for my Terminators...

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