Garath Posted January 18, 2014 Share Posted January 18, 2014 I'm not sure if you guys already talked about this, if yes then we have a repeated thread. Anyway, the increasing number of Eldar players sporting Wave Serpants are a new thing in my local Meta. When this kind of thing happens, as usually I was looking through the BRB for possible tactical ideas. The problem arises when there's a Wave serpent with important content inside (like a Farseer with Fire dragons) starts flying around the board. 4+ jink in combo with ist's shield makes it hard for every unit in our codex to take down. One solution is when the WS has not yet moved and it's parked somewhere behind a building ,at the start of the game. I know it's a corner case scenario - but it does indeed apply to any transported unit . Coming to the point. Deathwing assault is a safe way to get 5-10 terminators to any part of ther board on turn one or 2. The chances of them landing safely are 33% . A lucky scatter is also a relatively common thing. Even if they end up on another unit- they only die on a 1. Let's say we deep strike this behind that transport: 5 Terminators,storm bolters, plasma cannon Librarian/Chaplin in TA, combi melta Split fire Here's how that whole thing might work. Split fire needs a passed LD test. That's a 10 ,and if they fail , then to hell with them. If they pass, Split fire says that one member of the unit chooses a target and shoots it. Furthermore, the BRB states his shot is completely resolved. Then the unit fires at a different target. Meaning, IC can melt the tank/transport (and has a re-roll to hit from DWA) ,after the transported unit does an emergency disembark and is all nicely bunched up- terminators will hit them with everything. I know that this tactic cannot be used against all opponents (interceptor anyone?)- but can come as a surprise when the enemy doesn't expect it. Even is the enemy have interceptor, their own transports can block LOS for interceptor units. Comments? Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/ Share on other sites More sharing options...
Chaplain Lucifer Posted January 18, 2014 Share Posted January 18, 2014 Murphy's law says if that anything can go wrong, it will. Risky tactic, can be made more reliable by adding Belial to the equation. You're still gambling on the fact the single melta weapon will destroy the transport and the plasma cannon will do it's job. Frankly if you're DS that close I'd rather use the Heavy flamer since it's auto hit with re-roll to wound. Most of the Eldar have 4+ saves or worse anyway... Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3572394 Share on other sites More sharing options...
Garath Posted January 18, 2014 Author Share Posted January 18, 2014 Yes, I was thinking of this too. Perhaps even a Missile launcher . Plasma was taken in mind so that if the squad scatters a couple of incher off they would still be in range. If they scatter 7" behind the transport in question- melta will not be in double penn range- but still has a good chance of destroing the transport. In that case, a heavy flamer will lack range. I was even considering a combi plasma- that was the IC has 2 twin linked shots, a possible 2 damage rolls The whole thing is ...a gamble - and really depends on the type of target Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3572416 Share on other sites More sharing options...
Chaplain Lucifer Posted January 18, 2014 Share Posted January 18, 2014 I apologise, my HF suggestion was only for Belial being present, Without Belial I think ML or AC would be good substitutes for PC. My dislike for PC is because of: overheat and the fact that can scatter/scatter back to you if you land close to your target. Having a ML /AC and and combi melta would give you reassurance if you land beyond melta range. In that case the heavy weapon would be taking out the tank and worse case scenario, twin linked stormbolter fire could at least inflict damage on the transport crew. It's nice to gamble, but IMHo you can stack some odds into yor favour in case something wrong happens. Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3572421 Share on other sites More sharing options...
Larhendiel Posted January 18, 2014 Share Posted January 18, 2014 I think it was FAQ'd somewhere before that you cannot use split fire to destroy the transport and then shoot cargo that was inside with the same unit. Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3572575 Share on other sites More sharing options...
johnyocum Posted January 18, 2014 Share Posted January 18, 2014 It's not in the FAQ, but in the BRB. You can't use the same unit to wreck a transport and shoot up the unit inside on the same turn. Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3572609 Share on other sites More sharing options...
Garath Posted January 18, 2014 Author Share Posted January 18, 2014 Split fire: \fhen a unit that contains at least one model with this special rule shoots, one model in the unit can shoot at a different target to the rest of his unit. To do so, the unit must first take a Leadership test. If the test is failed, the unit shoots as normal. tf the test is passed, choose one model in the unit and immediately make a shooting attack with it. Once this shoodng attack has been resolved, resolve the shooting attacks made by the rest of the unit, which must be at a different target. That's the wording of split fire. Unit transported and their transports are different targets. Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3572657 Share on other sites More sharing options...
Larhendiel Posted January 18, 2014 Share Posted January 18, 2014 It is in a FAQ on GW webpage:http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3440036a_40K_RULEBOOK_v1.5_September_13.pdf It says: Page 42 – Split Fire Change the last sentence to “Once this shooting attack has been resolved, resolve the shooting attacks made by the rest of the unit. These must be at a different target and may not be a unit forced to disembark from any Transport that has been Wrecked or suffered an Explodes! result due to the Split Firing unit’s initial shooting attack.” Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3572673 Share on other sites More sharing options...
johnyocum Posted January 18, 2014 Share Posted January 18, 2014 BRB p80:"As all models in a single unit fire simultaneously, a squad can not wreck a transport and then fire at its occupants. However, if a Transport is destroyed by a shooting attack, any unit that shot it that turn can, if allowed, charge the now disembarked passengers." As for the part in the FAQ, I do stand corrected. I'd just read page 80 when I posted what I did. Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3572717 Share on other sites More sharing options...
Garath Posted January 18, 2014 Author Share Posted January 18, 2014 Damn! Thanks guys , you are right... (goes of bitching about broken Eldar and finding a way to get a break!$%$%&%/) Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3572748 Share on other sites More sharing options...
march10k Posted January 19, 2014 Share Posted January 19, 2014 BRB p80: "As all models in a single unit fire simultaneously, a squad can not wreck a transport and then fire at its occupants. However, if a Transport is destroyed by a shooting attack, any unit that shot it that turn can, if allowed, charge the now disembarked passengers." As for the part in the FAQ, I do stand corrected. I'd just read page 80 when I posted what I did. The split fire rule overrides the text on page 80. When special rules and general rules conflict, the special rule wins. Otherwise, there would be no need for the FAQ in this case, eh? Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3573405 Share on other sites More sharing options...
Garath Posted January 23, 2014 Author Share Posted January 23, 2014 So what is the solution then? Can I split fire to kill a transport, then use the rest of the squad to take out the squad inside? Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3576577 Share on other sites More sharing options...
Larhendiel Posted January 23, 2014 Share Posted January 23, 2014 You can charge at unit that was inside. A onit of bikers with melta or unit of black knights seems cheaper and more agile for this job than unit of termies. Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3576586 Share on other sites More sharing options...
Gillyfish Posted January 23, 2014 Share Posted January 23, 2014 The other option is to use a second squad to shoot at the newly emerged transportees (assuming you can) or to charge them. Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3576614 Share on other sites More sharing options...
Lysere Posted January 23, 2014 Share Posted January 23, 2014 You could use your stormbolters to try and glance one and an assault cannon to try and snag another. Then just use a second squad of some kind to do the same thing to the guys who just lost their transports. Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3576749 Share on other sites More sharing options...
Brother_Darius Posted January 23, 2014 Share Posted January 23, 2014 I actually like to use Whirlwind. Cheap and don't have to risk other units. Ordinance/Barrage on the rear of the Wave Serp. Ignores Cover, Two Dice-pick higest for Pen. Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3576784 Share on other sites More sharing options...
Garath Posted January 24, 2014 Author Share Posted January 24, 2014 I actually like to use Whirlwind. Cheap and don't have to risk other units. Ordinance/Barrage on the rear of the Wave Serp. Ignores Cover, Two Dice-pick higest for Pen. Except that barrage weapons always hit side AV... Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3577115 Share on other sites More sharing options...
Brother_Darius Posted January 24, 2014 Share Posted January 24, 2014 I actually like to use Whirlwind. Cheap and don't have to risk other units. Ordinance/Barrage on the rear of the Wave Serp. Ignores Cover, Two Dice-pick higest for Pen. Except that barrage weapons always hit side AV... They do? Looks like we've been doing it wrong in my group. Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3577201 Share on other sites More sharing options...
Garath Posted January 24, 2014 Author Share Posted January 24, 2014 Unfortunately , the game designers... where careful no to screw the eldar over Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3577230 Share on other sites More sharing options...
Brother_Darius Posted January 24, 2014 Share Posted January 24, 2014 Unfortunately , the game designers... where careful no to screw the eldar over So its because of the wave serpent that its always side armor? Not something that is inherently in barrages? Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3577383 Share on other sites More sharing options...
Chaplain Lucifer Posted January 24, 2014 Share Posted January 24, 2014 Unfortunately , the game designers... where careful no to screw the eldar over So its because of the wave serpent that its always side armor? Not something that is inherently in barrages? Must be because normal rules say nothing about barrage weapons just htting side armor. I still haven't played Eldar so I confess having no knowledge of peculiar rules. Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3577416 Share on other sites More sharing options...
Retaliation Posted January 24, 2014 Share Posted January 24, 2014 Resolving hits against side armor is a thing universal to all barrage weapons. Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3577437 Share on other sites More sharing options...
Chaplain Lucifer Posted January 24, 2014 Share Posted January 24, 2014 I may be becoming blind as a bat because I can't locate on page 34 or 100 say anything about barrages resolving hits on side armour. Can someone provide a page number and paragraph if possible? Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3577453 Share on other sites More sharing options...
Biggabertha Posted January 24, 2014 Share Posted January 24, 2014 On Page 34, Barrage, in the second bulletin point, last sentence: "Hits against vehicles are always resolved against their side armour." Which sucks because I thought they resolved against the rear too - too bad the rules don't change for open topped vehicles since you know... barrage weapons right on top of the troops/drivers seems like they wouldn't be able to disembark from a vehicle wrecked from a barrage weapon, lol Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3577456 Share on other sites More sharing options...
Chaplain Lucifer Posted January 24, 2014 Share Posted January 24, 2014 Thanks, I read and re-read and that part always eluded me. I better go ask the apothecary for some eye-drops.. or emperor forbid.. the techmarine for bionics... Link to comment https://bolterandchainsword.com/topic/285772-split-firedwa-against-eldar/#findComment-3577463 Share on other sites More sharing options...
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