Xenith Posted January 28, 2014 Share Posted January 28, 2014 Deathwind launchers cannot shoot on teh turn the pod arrives. The pod moves 12" and is not a fast vehicle.Is that official?where I am we always Play that the combat Speed of a drop pod is "deep strike" so, yes it has gone more than 12" coming from miles above board but it has deep strike rule and all reserves can shoot on arrival if travelling at minimum speed That is incorrect, the deepstrike rules (p36) specifiy that a deepstriking vehicle counts as moving at cruising speed, meaning at can only fire snap shots (p71). As the DWML is a blast weapon, it cannot be fired. Link to comment https://bolterandchainsword.com/topic/286118-are-fragiosos-fit-for-tourni/page/2/#findComment-3580946 Share on other sites More sharing options...
depthcharge12 Posted January 29, 2014 Share Posted January 29, 2014 Lol use the magna grapple to run over coteaz with the revenant Titan. Does that mean you could do a daisy chain pull then? You would have to have good rolls, but if you have 3 dreads with magna grapples that's a potential 36" displacement of a unit lol. Oh well it would never happen anyway :P Link to comment https://bolterandchainsword.com/topic/286118-are-fragiosos-fit-for-tourni/page/2/#findComment-3581197 Share on other sites More sharing options...
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