Hyaenidae Posted January 31, 2014 Share Posted January 31, 2014 Just curious if anyone has tried to play Kill Team yet with the Heresy rules, and if so, how'd it go? Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/ Share on other sites More sharing options...
GhostMalone Posted January 31, 2014 Share Posted January 31, 2014 Hmmmm this is a good question, I'll give it a go tonight I have a game arranged anyway so I'll shoot the idea to my opponent Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583074 Share on other sites More sharing options...
Son of Carnelian Posted January 31, 2014 Share Posted January 31, 2014 Considering that the legions are all about massed formations and commander abilities in the rules, I cannot imagine much of a difference between running the Heresy list versus the ordinary Space Marine Codex on the Kill Team scale. Just different elites choices, really. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583077 Share on other sites More sharing options...
Hyaenidae Posted January 31, 2014 Author Share Posted January 31, 2014 See, that's what I was worried about, the larger units causing issues with playing an interesting game. My son and I want to get some smaller, quicker games in between our Iron Warriors and Ultramarines, and I thought about the Kill Team rules. Just didn't want to waste money on something I couldn't use. Thanks, guys. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583080 Share on other sites More sharing options...
Brother-Chaplain Kage Posted January 31, 2014 Share Posted January 31, 2014 I'm sure you could scale down some of the larger units to the 40k limits without doing too much harm to the balance of either side. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583086 Share on other sites More sharing options...
Hyaenidae Posted January 31, 2014 Author Share Posted January 31, 2014 A thought.... Since there are no compulsory troop selections in Kill Team, does that mean I'd be able to use Support Squads? A recon squad would be fluffy and fun. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583091 Share on other sites More sharing options...
morsla Posted January 31, 2014 Share Posted January 31, 2014 This version is much more in-depth than the regular Kill Team rules, but I've been wanting to try it out for a while - it's a skirmish-scale set of rules designed for 30k games: http://galaxyinflames.blogspot.co.uk/p/horus-heresy-killzone-survival.html Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583100 Share on other sites More sharing options...
Kol Saresk Posted January 31, 2014 Share Posted January 31, 2014 I would think so Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583101 Share on other sites More sharing options...
Adra'Melek Posted January 31, 2014 Share Posted January 31, 2014 I'm planning on a Night Lord kill team made up out of a Terror Squad. Fits well I think. Just waiting for releases Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583143 Share on other sites More sharing options...
Brother Tyler Posted January 31, 2014 Share Posted January 31, 2014 Even though the Horus Heresy saw lots of large-scale engagements, I don't see any reason that Kill Team (or similar skirmish level rules) can't be used to great effect. To be honest, my initial Horus Heresy forces are going to be developed at the Kill Team level. The only real difference is that the unit choices will be slightly different from those found in "modern" Kill Teams. There are no compulsory choices in Kill Team - you just can't take HQ or Heavy Support (okay, there's a bit more to it, but those are the main discriminators). The Support Squads and other Troops choices are perfectly viable as 30K kill teams. While I like the Kill Team rules and think that they are a great way to start playing using small forces, the cost may be a turn-off for some. If that is the case for you, I recommend using any of the great homegrown variants that people always provide links for in the Kill Team discussions (you can see one above, and I've seen at least two others provided in other Kill Team discussions). Whether or not you can use homegrown variants will really depend upon where you play and who you play against. Some players may have an aversion to anything homegrown and insist on only using GW-provided stuff. If you play in a GW store/hobby center, they, too, may only allow the official Kill Team rules. In other settings and/or with more forgiving fellow hobbyists, the homegrown stuff may be just fine. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583192 Share on other sites More sharing options...
Noserenda Posted January 31, 2014 Share Posted January 31, 2014 We played around with some Heresy kill teams using the TF rules, no reason they wouldnt work with the FW books too, especially small elite forces like kill teams are less likely to consist of the larger min sized troop units :) Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583283 Share on other sites More sharing options...
Xin Ceithan Posted January 31, 2014 Share Posted January 31, 2014 Given especially my often limited time for painting and Gaming, I was aiming for a Kill team entry into actual 30k this year Alpha Legion and Night Lords are the obvious choices here But I see no trouble coming up with other fluffy killteams: SoH Reaver boarding team, running a space hulk style boarding action IW Recon / Destroyer KT, preparing the armour push in Enemy territory Heck, I like the Iron Hands so much, maybe I'll put together a Killteam and run them in a Escape from Istvaan Mini campaign... Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583313 Share on other sites More sharing options...
Honda Posted January 31, 2014 Share Posted January 31, 2014 I'm still rather ignorant on the newer version of KT, but just to get the ball rolling it would seem that if you: 1. Have 200 point forces 2. No 2+ armor saves 3. No vehicles above...is it 33? (F + S + R) 4. No named characters You could at least get started and have some fun. Since Legion doesn't enforce typical 40K FOC, that you'd be fairly free to pull in anything you want. Seems like it would be a fun way to dabble. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583314 Share on other sites More sharing options...
depthcharge12 Posted January 31, 2014 Share Posted January 31, 2014 Master of signal would be a little broken as you could just drop that d3 pie plate that could easily wipe out the opponents force especially since no 2+ Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583390 Share on other sites More sharing options...
Son of Carnelian Posted January 31, 2014 Share Posted January 31, 2014 See, that's what I was worried about, the larger units causing issues with playing an interesting game. My son and I want to get some smaller, quicker games in between our Iron Warriors and Ultramarines, and I thought about the Kill Team rules. Just didn't want to waste money on something I couldn't use. Thanks, guys. You can use it. It will not be a waste of money. It just means you cannot use all the "superior" Heresy toys you constantly remind us about. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583402 Share on other sites More sharing options...
Honda Posted January 31, 2014 Share Posted January 31, 2014 Master of signal would be a little broken as you could just drop that d3pie plate that could easily wipe out the opponents force especially since no 2+ I'm thinking Heathens and his son have a better relationship than that. ;) Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583412 Share on other sites More sharing options...
Reyner Posted January 31, 2014 Share Posted January 31, 2014 It'll be worth it - me and a friend were thinking about doing this with our Heresy units. My destroyers off to sabotage/melt his temples would be a fun game. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583432 Share on other sites More sharing options...
Cactus Posted January 31, 2014 Share Posted January 31, 2014 I'm still rather ignorant on the newer version of KT, but just to get the ball rolling it would seem that if you: 1. Have 200 point forces 2. No 2+ armor saves 3. No vehicles above...is it 33? (F + S + R) 4. No named characters You could at least get started and have some fun. Since Legion doesn't enforce typical 40K FOC, that you'd be fairly free to pull in anything you want. Seems like it would be a fun way to dabble. You missed the force organisation chart: 0 -2 Troop 0 -1 Elite 0 -1 Fast Attack I for one am not concerned about a Master of Signals or any other officer appearing in a Kill Team force. 30k Kill Team might be the perfect way for me to buy cool models from a variety of legions and play games with them. How does it go? Part of the ship... Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583440 Share on other sites More sharing options...
depthcharge12 Posted January 31, 2014 Share Posted January 31, 2014 Master of signal would be a little broken as you could just drop that d3 pie plate that could easily wipe out the opponents force especially since no 2+ I'm thinking Heathens and his son have a better relationship than that. ;) He's trying to toughen him up ;) And I'm sure if his son ever beats him, he has a suitable set of knee replacements so he can get back to jumping out of perfectly good planes. Lol just kidding Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583452 Share on other sites More sharing options...
Xenith Posted January 31, 2014 Share Posted January 31, 2014 I don't have them, but aren't marines cheaper in the HH books? You can still fit a 10 man squad in. Alternatively, just dont use basic legion squads. The specialists in the Elite, FA and support options may be better for covert ops anyway. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583456 Share on other sites More sharing options...
Hyaenidae Posted January 31, 2014 Author Share Posted January 31, 2014 I apprieciate all your guys input. I think I have a cool idea to run with, and the GW rules don't sound too bad; I just wanted to make sure that there was compatibility there, considering the usual size of Heresy units and varied points costs. You can use it. It will not be a waste of money. It just means you cannot use all the "superior" Heresy toys you constantly remind us about. Nothing superior from 30k to 40k, I simply prefer the fluff that's being pushed through the Heresy books. Personal preference, is all. Some people like Mountain Dew, I like Dr. Pepper; doesn't mean one is better than the other. I'm pushing a 30k 'recruiting' drive, yes, but it's nothing more than friendly rivalry, no worse than a DA and a SW player poking fun at their storyline rivalry. Seriously, if you got a problem with me, drop a PM so we can squash it peacefully and bury the hatchet. I ain't trying to cause a ruckus, and I ain't the kind to be an ass and hold a grudge. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583550 Share on other sites More sharing options...
Adra'Melek Posted January 31, 2014 Share Posted January 31, 2014 With 30k you're probably limited to one squad. But I think all the Legions so far have at least one awesome unit for Kill Team. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583566 Share on other sites More sharing options...
Hyaenidae Posted January 31, 2014 Author Share Posted January 31, 2014 I'm dinking about with a squad right now, but I'm defenitley thinking that an attack Bike with an Autocannon will be a part of it, to add a little 'Whump' to the team. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583581 Share on other sites More sharing options...
Honda Posted January 31, 2014 Share Posted January 31, 2014 You missed the force organisation chart: 0 -2 Troop 0 -1 Elite 0 -1 Fast Attack Now are those limits for figures or units? So you are saying that you can't take more than 1 Elite unit? Just looking for clarification. 30k Kill Team might be the perfect way for me to buy cool models from a variety of legions and play games with them. How does it go? Part of the ship... You beat me to it, but that was exactly what I was thinking as well. I keep going back and forth on Fists, recognizing that I really would rather do Wolves/Custodes/Sisters of Silence. In other words, Prospero. Which means I'm really waiting till the end of the year. :| Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583612 Share on other sites More sharing options...
infyrana Posted January 31, 2014 Share Posted January 31, 2014 I'm very curious about this too. There are a few different units and paint schemes I would like to include in my collection - from a small unit of chain axe wielding WE's to a Reaver squad. KT's would be a great way to have a valid reason to purchase a small valid unit. Question is - what units out there would help fulfill enough of the rules and requirements to cover all basis of killing to make them worth it ? Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/#findComment-3583622 Share on other sites More sharing options...
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