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Heresy Kill Team


Hyaenidae

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Those are limits for units.

 

And let's not give any more of the rules. We've given enough already, and anyone that's been around the Internet has seen summaries of the leader and specialists rules to get an idea of whether or not they want to play.

 

As far as kill teams go, I completely agree with the notion of having squads from a variety of legions (or should I say "Legiones"?), and perhaps some others that might come in gold armour, and being able to use each in games of kill team without having to worry about painting up larger armies. I can definitely see some Imperial Fists and Iron Hands, but those Palatine Blades look dead sexy and might be another kill team in my collection.

I like the Veteran Tactical squad, Recon Squad, and Seeker Squads as ideas for kill team.  All three of them would be the kind of unit that you might think of as being detached to go on a special mission.  Seeker Squads with their special ammo might be particularly good at purging Xenos, recon squads have a decent range of individual wargear (each guy can be customized as a kind of long range support with a sniper rifle, melee with bolt pistol/ccw, or a regular guy with a bolter).  Veteran Tactical Squads make the most sense to me, they offer a huge amount of customization options to really make a unique and characterful squad with distinct wargear/personalities.  Veteran Tactics could also give them an edge.

I thought you could take individuals. For instance, a Recon Marine for your Marksman, a Veteran for your CC, a Destroyer for nuking. Or am I thinking of the old rules?

 

I don't think that is the way the new stuff works, but I could not tell you for sure - all I know about the rules is what I have heard online and from my friends (I will probably be meeting up with them in a week and might get in my first kill team game then).  As far as I know it's the normal squad options, but they operate as individuals.

Do it heathens.  That would be awesome, looking at FW and seeing the Ashen Circle models...  *drool*  I was almost considering buying a unit just to convert and work them in the Raptor Squad I am looking to make for the NLs, of course that would require some major GSing, filing and cutting, but they have such awesome inlaid work like the skulls and such.  But the main part that gets me, are the helmets...  So scary, I think they would incorporate well with Raptors in terms of style.

laugh.png Ha, you guys just reminded me of a similar jibe I give a SW playing friend of mine when his taunts bout my DA get a lil too much. I politely ask him to look at the colour of my bases. Yes thats right, my bases are coloured SW grey! My DA are literally walking all over your chapter colour mate thumbsup.gif


Anyway, bout the kill team: with the HH2 book tarantulas are a fast attack option. Would it be legal/suitable to use tarantulas with the concealment or forward deployment upgrade in a kill team?

*Gasp* You're right! I'd have no wolf-skin rugs to use to clean my ceramite boots of Fenrisian blood.

 

 

Everyone knows Fenris hide makes the best boot polish, after all.

 

 

:P

Dude seriously don't say stuff like that!

 

I laughed so hard I think I pulled something!

 

:)

It's too bad you can't do 2+ armor because that could've been a lot of cool stuff you could do with legion specific terminators or even command squads but I'm sure it's more balanced that way.

 

I would have been cool with 5 cataphractii termies with individual load outs like the badass veterans they are. Cool for a dark angel player too because I could've done a lot of heraldry and customization for each dude

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