disease Posted February 5, 2014 Share Posted February 5, 2014 being a bit of a skirmish expert, my opinion is that Killzone is better than official killteam, and that the sweet spot for 30k is at 400pts. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3587694 Share on other sites More sharing options...
Sparika Posted April 18, 2014 Share Posted April 18, 2014 There is also the Killteam from Heralds of Ruin. http://heralds-of-ruin.blogspot.fr/p/kill-team-rules.html They don't provide HH army lists though but the rules are nice. I would like to see a mix of both Killzone and Killteam(HoR) because I like some points of both ruleset. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3656878 Share on other sites More sharing options...
Nehekhare Posted April 18, 2014 Share Posted April 18, 2014 hm, still noone mentioned the victory is vengeance campaign rules from HH3? it's basically killteam without restrictions in mixed ad-hoc units battling for ressources... my IW strike force will be led by a Tyrant siege master supported by a myrmidon destructor lord. Rank and file vary, but surely will feature at least one castellax. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3657011 Share on other sites More sharing options...
Armond Posted April 18, 2014 Share Posted April 18, 2014 Hmmm, heathens we may have to explore this way of playing until I can get my full points up! Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3657050 Share on other sites More sharing options...
Hyaenidae Posted April 18, 2014 Author Share Posted April 18, 2014 Sounds good to me. :) Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3657116 Share on other sites More sharing options...
A D-B Posted April 18, 2014 Share Posted April 18, 2014 hm, still noone mentioned the victory is vengeance campaign rules from HH3? it's basically killteam without restrictions in mixed ad-hoc units battling for ressources... In terms of Marines, that's exactly what I want to do with all my power armoured Heresy bitz. The Mechanicum has my heart in terms of armies. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3657194 Share on other sites More sharing options...
Hyaenidae Posted April 18, 2014 Author Share Posted April 18, 2014 Still waiting on that WIP from you, by the way. Writing awesome stories is only gonna excuse you for so long. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3657198 Share on other sites More sharing options...
Plague Angel Posted April 18, 2014 Share Posted April 18, 2014 Yeah, Victory is Vengeance (ViV?) is basically Kill Team at 400 points, and lets you take single models from the Heresy lists instead of whole units, under the broad guideline of "divide the unit's point cost by the number of dudes in it to see how much they are each." I haven't gotten to show it to my club yet, but from reading it, it sure looks like it hits a fine sweet-spot between Kill Team and Mordheim/Necromunda. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3657265 Share on other sites More sharing options...
Scyld Fireblade Posted April 18, 2014 Share Posted April 18, 2014 Yeah, Victory is Vengeance (ViV?) is basically Kill Team at 400 points, and lets you take single models from the Heresy lists instead of whole units, under the broad guideline of "divide the unit's point cost by the number of dudes in it to see how much they are each." I haven't gotten to show it to my club yet, but from reading it, it sure looks like it hits a fine sweet-spot between Kill Team and Mordheim/Necromunda. Actually it says to use the listed cost for purchasing additional models, with sergeants costing +10 pts. Also you can not take weapons that require a minimum number of models (like an assault squad normally getting a power weapon or plasma pistol for every 5 men). Oh, and 2+ armor and HQ/HS are all allowed. Everything GW does FW can do better. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3657307 Share on other sites More sharing options...
DuskRaider Posted April 18, 2014 Share Posted April 18, 2014 I thought you could take a Centurion. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3657310 Share on other sites More sharing options...
Scyld Fireblade Posted April 18, 2014 Share Posted April 18, 2014 I thought you could take a Centurion. In VIV you can. You can even take a Praetor if you want. You are allowed 150 pts to spend on a Hero and up to 2 Leaders (If I remember correctly they must have the character type so Praetors, Centurions, Consuls, Sergeants, etc.). There is a way to obtain additional war gear for them later too. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3657345 Share on other sites More sharing options...
Plague Angel Posted April 18, 2014 Share Posted April 18, 2014 It's cool for small, character-filled splinter groups you could see wanting to tell a story about. Like a run-away loyalist World Eater librarian. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3657391 Share on other sites More sharing options...
DuskRaider Posted April 19, 2014 Share Posted April 19, 2014 I thought you could take a Centurion. In VIV you can. You can even take a Praetor if you want. You are allowed 150 pts to spend on a Hero and up to 2 Leaders (If I remember correctly they must have the character type so Praetors, Centurions, Consuls, Sergeants, etc.). There is a way to obtain additional war gear for them later too. Yeah, sorry about that I actually misread you the first time, I thought you said you couldn't take HQs. Now is it 150 all together, or each? I really want to run my Moritat with a Night Raptor as his wingman, but 150 points will just get me my Moritat. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3657530 Share on other sites More sharing options...
Plague Angel Posted April 19, 2014 Share Posted April 19, 2014 All together. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3657600 Share on other sites More sharing options...
Phoros Posted April 19, 2014 Share Posted April 19, 2014 Actually it says to use the listed cost for purchasing additional models, with sergeants costing +10 pts. So how much would a Standard Bearer (from the Command Squad) cost? Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3657733 Share on other sites More sharing options...
Nehekhare Posted April 19, 2014 Share Posted April 19, 2014 command squads would need a praetor, but you could field any marine with a vexilla. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3657764 Share on other sites More sharing options...
depthcharge12 Posted April 19, 2014 Share Posted April 19, 2014 Well if the units further break down into individual models like a skirmish game, then a moritat would lose the benefit of chainfire... Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3658036 Share on other sites More sharing options...
DuskRaider Posted April 19, 2014 Share Posted April 19, 2014 Aye, true. However I really love my Moritat model and background. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3658097 Share on other sites More sharing options...
Moonstalker Posted April 19, 2014 Share Posted April 19, 2014 Moritat is good anyway. You don't even have to chain fire, two shots of plasma is still going wreck any single model - if your enemy brings a big Praetor or something with a scary 2+/4+ or something, you can pop off his chain fire just to get him off the table. Honestly, in that kind of situation, the Moritat is ideal - probably even more overpowered than he is in normal 30k. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3658126 Share on other sites More sharing options...
Armond Posted April 20, 2014 Share Posted April 20, 2014 MMMmmmmm, Terror Squad for Kill Team.... Small group of models to convert up and fill out 200 points. I think 6 of them can be taken under 200, with 3-4 of them using Volkites, 1 with a Heavy Chainblade, and the Sgt with a Nostroman Chainglaive. I think I would still have a few points left. Yes yes, I know, small model count. But they would be a fun side project to build and eventually add to my force. Plus they love fighting infantry. Preferred enemy and all that. I may drop to 5 and try to fit a Centurion in there for fun. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3658862 Share on other sites More sharing options...
Hyaenidae Posted April 20, 2014 Author Share Posted April 20, 2014 I should be getting book 3 sometime in mid-may, Armond. We'll have to get a few of these small games in until we can breach 2000 points. :) Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3658873 Share on other sites More sharing options...
Armond Posted April 20, 2014 Share Posted April 20, 2014 Sounds good, thinking mid-May I should have my ETL vow part of the way done. It should work out well though. I look forward to it though. Probably escalate to higher points. I need to brush up on the 40k rules with 30k list. I haven't played in over a year now... Small games, escalating in segments should help with the transition into it. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3658875 Share on other sites More sharing options...
Hyaenidae Posted April 20, 2014 Author Share Posted April 20, 2014 I should be well on the way to finishing up the core of my models as well. Excellent, this is gonna be a blast. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3658876 Share on other sites More sharing options...
Armond Posted April 20, 2014 Share Posted April 20, 2014 You sir are correct! Getting the assembly line ready to begin painting once May 1st hits. Well I can assembly line the base midnight blue color I am doing and at least knock out that part of it. Plus basing will be fun, I actually really enjoy that part. Just have to decide on how I want to do it. Which set of rules are you looking to start with? That Kill Team set or the VIV ones? Curious because I could probably start to get a small list together and make them priority. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3658881 Share on other sites More sharing options...
Scyld Fireblade Posted April 20, 2014 Share Posted April 20, 2014 Well if the units further break down into individual models like a skirmish game, then a moritat would lose the benefit of chainfire... You can combine models of the same type (infantry, jump infantry, bikes, etc) into adhoc units. Link to comment https://bolterandchainsword.com/topic/286292-heresy-kill-team/page/3/#findComment-3658979 Share on other sites More sharing options...
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