Hyrion Posted February 5, 2014 Share Posted February 5, 2014 Hey guys I'm starting a IW Army and wanted to know what you thought about my idea how to build them HQ Praetor Thunderhammer/paragon blade (can't decide) Combat shield (goes with breachers) Centurion Siege Breaker Power weapon (maybe) (goes with the missiles) Elite Cataphractii Squad +5 dudes 9 Powerfists 1 Chainfist Troops Tactical Squad Vox Vexilla Powerweapon Breacher Squad + 10 Marines 4 Melta Guns Vox Vexilla Tactical Support Squad +5 Marines 10 Plasma Guns (something to bring them in with deep strike/or maybe just a rhino) Heavy Support Heavy Support Squad +5 Marines 10 Autocannons Heavy Support Squad +5 Marines 10 Missile Launchers 2x Legion Medusas Maybe a few downgrades to get a Master of Signals who goes with the Autocannons so that my Missile launder dudes have tank hunter+bs5 and i'm still thinking to get something to get the cata's and the plasmadudes to the front a lil bit faster so please give me a few thoughts Link to comment https://bolterandchainsword.com/topic/286497-iron-warriors-25k/ Share on other sites More sharing options...
ImpiousSmart Posted February 6, 2014 Share Posted February 6, 2014 Are those Cata termies footslogging? If so that makes them very vulnerable. Maybe find room for a transport? A spartan would take some fire away from your medusas too. Could you drop one of the Heavy support squads for this? At 2.5K you'll be seeing at least one spartan, maybe even a Lord Of War, not sure the missile launchers will cut it? Link to comment https://bolterandchainsword.com/topic/286497-iron-warriors-25k/#findComment-3587876 Share on other sites More sharing options...
Moonstalker Posted February 6, 2014 Share Posted February 6, 2014 The Medusas should actually cover him against a Spartan- being barrage, they always strike the side armor, and Flare Shields only protect against weapons that strike the front arc. So, they'll hit for their full S10 against a Spartan since he hasn't opted to Phosphex them up. Your support squad cannot have 10 plasmaguns, as the sergeant does not carry a special weapon. Personally, what I am most concerned about with your list is staying power. For all of its awesome firepower, your opponent could actually afford to trade about 2.5 for 1, tactical marines for your support/heavy squads. These squads are extremely expensive on a per-model basis, and when it comes down to it they are just marines: T4 and 3+. Yeah, yeah, I know, Inviolate Armor, but that isn't going to save you from something like a Medusa or battlecannon hit, which is going to still wound on 2+ and pierce your armor anyway. Any losses you take with this list will be very costly. I'm not saying it won't work. With all the threats in the list, your footslogging terminators may actually find themselves so far down the target priority list that they make it across the table to start punching things. The alpha strike damage from that much firepower could brutalize your enemy. But about 900 points of your list is spent on just 30 power armored bodies between your heavy and support squads, and I worry about their durability. Your worst enemy might just be a Fellblade. Your two artillery pieces will not kill it fast enough, even two Explodes! results on turn 1 will only take off 4-8 of its 12 hull points. A miss, a failure to pen, even just not getting a 5 or a 6 on the table would leave it nearly unmolested and quite angry, and it could wreak absolute havoc with HE shells from its main gun and shots from its demolisher cannon. If you were especially unlucky - or your model spacing particularly poor - the Fellblade could make its points back in one or two turns of shooting and gut your army's firepower in the process. Link to comment https://bolterandchainsword.com/topic/286497-iron-warriors-25k/#findComment-3587956 Share on other sites More sharing options...
coloroutofspace Posted February 6, 2014 Share Posted February 6, 2014 Yeah, yeah, I know, Inviolate Armor, but that isn't going to save you from something like a Medusa or battlecannon hit, which is going to still wound on 2+ and pierce your armor anyway. Any losses you take with this list will be very costly. Worse, it's Iron Warriors, not IH. Way too many Power Fists for footslogging Terminators - some of them are bound to fall before seeing any CC. Oh, and ther isn't much synergy in Autocannons plus Missile Launchers in my opinion. I'd rather go Volkites plus Lascannons/Rapier Lasers. Link to comment https://bolterandchainsword.com/topic/286497-iron-warriors-25k/#findComment-3588010 Share on other sites More sharing options...
Moonstalker Posted February 6, 2014 Share Posted February 6, 2014 You're right, that is worse. Not only does he lack the rules that I thought might've kept him on his feet (Inviolate Armor, Chosen Ground), but he's a pack of traitors to boot. In that case I really do have to double down on my warnings. I know it may not make a lot of sense to call a space marine 'fragile,' but in 30k death comes easily, even to the Astartes. There is a lot of nasty ordnance out there and you've got very points-dense wound-light formations of troops. And some of the most expensive of those troops will be sitting in your deployment zone, near the board edge, with fairly middling leadership. Link to comment https://bolterandchainsword.com/topic/286497-iron-warriors-25k/#findComment-3588198 Share on other sites More sharing options...
Hyrion Posted February 6, 2014 Author Share Posted February 6, 2014 I definitly see your points, you guys started to make me think about it and so yeah i shold start thinking about all this... first idea was to drop the plasma dudes for a spartan... and about the fragile thing... today, also in normal 40k games, i think about the mariens as quite easy to shoot down Link to comment https://bolterandchainsword.com/topic/286497-iron-warriors-25k/#findComment-3588309 Share on other sites More sharing options...
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