bluepillredpill Posted February 6, 2014 Share Posted February 6, 2014 I've been considering building a small Inquisition force to be used in a 100 point kill team event a local games workshop plans on running. In addition to this I'm considering them as an ally to my Dark Angels possibly using servo skulls in a deathwing assault approach. Fluff wise I think that it can be justified that the Inquisitor movements have been tracked by the inner circle as they believe him to be following one of the fallen. Would like to know what peoples thoughts are on this and if anyone has any experience running an inquisitor warband what they would recommend for it. Apologies if this sit better elsewhere on the site feel free to move it (have also posted the same question on the Dark Angel page but was suggested to ask here as well Link to comment https://bolterandchainsword.com/topic/286525-inquisition-as-dark-angel-allies/ Share on other sites More sharing options...
Hidicul Posted February 6, 2014 Share Posted February 6, 2014 Unless your running coteaz, you'll need a troop choice as warbands are elites without him, but servo skulls would be leathel with deathwing. Link to comment https://bolterandchainsword.com/topic/286525-inquisition-as-dark-angel-allies/#findComment-3587971 Share on other sites More sharing options...
bluepillredpill Posted February 6, 2014 Author Share Posted February 6, 2014 Maybe warband was the wrong word to use...retinue maybe Link to comment https://bolterandchainsword.com/topic/286525-inquisition-as-dark-angel-allies/#findComment-3587982 Share on other sites More sharing options...
Hidicul Posted February 6, 2014 Share Posted February 6, 2014 Sorry, my info was out of date. Had no clue there was codex:inq. Unfourtanatly I have no knowldge of the codex, but I used to run DA. I can tell you haveing your deathwing come in turn one right where you want them to can be extremly devistating, so the use of servo skulls with them would be amazing Link to comment https://bolterandchainsword.com/topic/286525-inquisition-as-dark-angel-allies/#findComment-3587991 Share on other sites More sharing options...
Reclusiarch Darius Posted February 9, 2014 Share Posted February 9, 2014 Sorry, my info was out of date. Had no clue there was codex:inq. Unfourtanatly I have no knowldge of the codex, but I used to run DA. I can tell you haveing your deathwing come in turn one right where you want them to can be extremly devistating, so the use of servo skulls with them would be amazing Belial already does that though, 100% reliability as well. Why would you ever need servo-skulls (aside from making those Deathwing plasma cannons hit even more reliably) ? Link to comment https://bolterandchainsword.com/topic/286525-inquisition-as-dark-angel-allies/#findComment-3590164 Share on other sites More sharing options...
IndigoJack Posted February 10, 2014 Share Posted February 10, 2014 Belial already does that though, 100% reliability as well. Why would you ever need servo-skulls (aside from making those Deathwing plasma cannons hit even more reliably) ?Belial only allows accurate deepstrike for the squad he's attached too, whereas some well placed servo skulls can make for a nice turn 1 deepstrike. Link to comment https://bolterandchainsword.com/topic/286525-inquisition-as-dark-angel-allies/#findComment-3590629 Share on other sites More sharing options...
bluepillredpill Posted February 10, 2014 Author Share Posted February 10, 2014 Belial already does that though, 100% reliability as well. Why would you ever need servo-skulls (aside from making those Deathwing plasma cannons hit even more reliably) ?Belial only allows accurate deepstrike for the squad he's attached too, whereas some well placed servo skulls can make for a nice turn 1 deepstrike. That was my thinking about taking them Link to comment https://bolterandchainsword.com/topic/286525-inquisition-as-dark-angel-allies/#findComment-3590814 Share on other sites More sharing options...
Reclusiarch Darius Posted February 10, 2014 Share Posted February 10, 2014 Belial only allows accurate deepstrike for the squad he's attached too, whereas some well placed servo skulls can make for a nice turn 1 deepstrike. Belial has a teleport homer. So, you Deathwing Assault his unit+two more (assuming you have 5 squads), there is your alpha strike Turn 1. Link to comment https://bolterandchainsword.com/topic/286525-inquisition-as-dark-angel-allies/#findComment-3591019 Share on other sites More sharing options...
Gentlemanloser Posted February 10, 2014 Share Posted February 10, 2014 You can't use Belials Homer on other Deathwing Squads that come in turn 1. You would need to bring them in turn 2, as Homers needs to be on board form the start of the turn to work. Link to comment https://bolterandchainsword.com/topic/286525-inquisition-as-dark-angel-allies/#findComment-3591025 Share on other sites More sharing options...
Reclusiarch Darius Posted February 11, 2014 Share Posted February 11, 2014 You can't use Belials Homer on other Deathwing Squads that come in turn 1. You would need to bring them in turn 2, as Homers needs to be on board form the start of the turn to work. Urgh, why GW why. Forgot about that stupidity. Fair point, guess you do want skulls then. Link to comment https://bolterandchainsword.com/topic/286525-inquisition-as-dark-angel-allies/#findComment-3591425 Share on other sites More sharing options...
Grand Master Caloth Posted February 11, 2014 Share Posted February 11, 2014 Why is it stupid? It makes sense that the ship in orbit would need a moment to set coordinates Link to comment https://bolterandchainsword.com/topic/286525-inquisition-as-dark-angel-allies/#findComment-3591764 Share on other sites More sharing options...
Reclusiarch Darius Posted February 12, 2014 Share Posted February 12, 2014 Why is it stupid? It makes sense that the ship in orbit would need a moment to set coordinates Not an entire enemy turn though. I hate this GW obsession with forged narrative, where nothing works until your opponent has their entire turn to react. Oh wait, except with Riptides, who get Interceptor Link to comment https://bolterandchainsword.com/topic/286525-inquisition-as-dark-angel-allies/#findComment-3592329 Share on other sites More sharing options...
Grand Master Caloth Posted February 12, 2014 Share Posted February 12, 2014 Sadly, it is what it is, and we have to bite that bullet Link to comment https://bolterandchainsword.com/topic/286525-inquisition-as-dark-angel-allies/#findComment-3592525 Share on other sites More sharing options...
Dafoo Posted February 13, 2014 Share Posted February 13, 2014 Servo skulls rock. Seriously take them. For a meager nine points you get: 1. The ability to deny a scout move to the entire opposing army in more than half of the game scenarios. (great against White Scars, Scout armies, DeathMarks, Speed Cult orks) 2. You are playing Dark Angels? Abuse that Whirlwind at a discount. Could probably help with all that plasma you are throwing around. Might even help out that hated LSV that no one ever uses. 3. If you aren't using Ravenwing homers this is the best you are going to get. Belial can't use Teleport Homer unless he is on the board already, also you declare Deathwing assault for ALL of your units. So none of those Turn 1 Belial Turn 2 the rest shenanigans they won't work. Which means with 3 skulls you now have 3 spots to drop your Termies for a Turn 1 Alpha strike and one no scatter with belial. 4. Dark Angles Gunline, regular marines with plasma cannons at key points. I see this set up a lot. People in the DA take Plasma for fluffy purposes but with some servo skulls they get a little less fluffy, especially when you have a dakkapole behind it. You are gonna get a bit more synergy from your actual Inquisitor here too adding in another psyker with divination. 5. I mentioned the scout denial but that infiltrate denial is sweet too. Yeah your vindicair is not going in that building, or that one... or that one. 6. If your opponent decides to move into a bad location just to remove your 3 point model/marker all the better. Link to comment https://bolterandchainsword.com/topic/286525-inquisition-as-dark-angel-allies/#findComment-3593242 Share on other sites More sharing options...
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