Vash113 Posted February 18, 2014 Share Posted February 18, 2014 So with the Imperial Knight Titans hitting store shelves early in March and with many of the rules and information already well circulated I feel it's time to ask the question, how will this new Codex and ally choice affect the Space Wolves? Both as enemies to face and potential allies. Obviously one important thing will be a preponderance of D strength weapons. From what I've seen the melee weapon on the Knights will be strength D, now previously only things like Shadowswords main weapon, Stompa and Lord of Skulls melee weapons possessed the rare and powerful strength D, now there's the potential of seeing a number of these riding around threatening to put the squash onto anything they can get into striking range of. As much cheaper individual platforms for strength D weapons there's the potential we could see a lot more of these than are already present with escalation rules. Now apparently strength D is relatively banned from tournaments such as Adepticon, I don't know very much about it as I don't circulate in the tournament scene but that could have an affect on how well these see use in competitive play, so potentially tournaments won't be affected but there's still the potential of running into a group of these new kits in pick up games or as regular opponents. Will this result in changes to tactics or army composition? Is anyone thinking of running more mechanized or as drop pods to counter the Knights or is infantry heavy with lots of las and melta the way to go? What do you guys think? How will this new friend/foe change the way you play or run your army? Is anyone thinking of taking a few of these along as allies and if so, how do you think the Knights will best work with the Space Wolf list? Are knights even worth taking over alternative allies like Guard? Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/ Share on other sites More sharing options...
Rune Priest Jbickb Posted February 18, 2014 Share Posted February 18, 2014 I think we wait for rules to be sure but the model b does look pretty cool. .. Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3597024 Share on other sites More sharing options...
DanPesci Posted February 18, 2014 Share Posted February 18, 2014 Aye id like to see the full rules before deciding how best they could fit in. Although something striding around with a rapid fire battle cannon and D strength chainsword is obviously going to be nasty. Most likely itll be a while before i get one, but liking the look of the models...and gives options to make your own 'house' i suppose (starks anyone?? plenty of wolf heraldry haha) from a fluff perspective...how does it work with space wolves and knight houses? The last time i read up anything about the knights was in the grand ol days of epic. Will be interesting to see the new fluff they put out with them. Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3597068 Share on other sites More sharing options...
Vash113 Posted February 19, 2014 Author Share Posted February 19, 2014 For anyone who hasn't seen it yet a short breakdown of some of the rules rumors can be found here: http://www.belloflostsouls.net/2014/02/breaking-imperial-knights-rules-rumors.html That said while the Chainswords are apparently D weapons I would not be surprised if we see Knights as long-range sniper units. With the directional shield and the long range, 2 shot cannon, I could see a Knight or two as allies kept back in a corner lobbing shells at the enemy, while that might waste the melee weapon it would be a tough nut to crack and make for a decent artillery-esque platform. Fortunately Wolf Scouts using OBEL with meltagun/melta bombs should help reduce such a threat to wreck but if caught without mobility I can see those ap 3 large blasts being a nightmare for our infantry to deal with at range. I'll also probably wait a while to get one, not least because I have other projects demanding my time and money but eventually I see myself getting two or three to bring in alongside my wolves. As for fluff wise I haven't seen them in fluff much since the resent Horus Heresy book Mechanicum. However the Knight Houses are similar organizations to the Titan Legios, in essence allies to the Mechanicus and through them the Imperium but relatively independent. Just like the Titan Legions it is entirely possible that any given chapter, including the Space Wolves, will have built up close relations, mutual respect, and perhaps even alliances and oaths of mutual support between the chapter and one or more Knight Houses, in the same way as a chapter may retain close links to Rogue Trader Dynasties, Astropath Houses, Titan Legions and other Chapters as well. P.S. Is it bad I threw up in my mouth a little when you mentioned the Starks? Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3597847 Share on other sites More sharing options...
DanPesci Posted February 19, 2014 Share Posted February 19, 2014 haha not at all! But i bet some will do this! (ive already seen mention elsewhere of GoT related houses). anywhoo...rules wise. Id probably actually go for the melta option over the battlecannon snipey option. Reason? The melta is still large blast, sure it has a shorter range, but its still 36" (which after a 12" move is gonna still be good). You are also going to end up more aggressive, and more likely be in charge range of something (shoot the heavy stubber at the target you want to charge/a nearer target to ensure charges). For me having them sit at the back of the board sniping...you may as well take a couple allied leman russ/artillery pieces for this...theyre cheaper and can shoot different things. The knight for me needs to be threatening to use that D strenght chainsword...otherwise its a waste of points imo. wil be interesting to see if there are any further weapon variants though (lances please!!) Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3597971 Share on other sites More sharing options...
Thunderhawk3015 Posted February 19, 2014 Share Posted February 19, 2014 I'll be adding a couple to my wolves as allies. Depending how they are constructed they will be getting magnetized for all weapon/head options. If not, melta weapons. Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3598159 Share on other sites More sharing options...
Rune_Priest_Rhapsody Posted February 19, 2014 Share Posted February 19, 2014 Um, YEAH!! The Night Wolves will be stalking their prey with a house of these beautiful models for certain!! I will also be looking to ally some with my Night Lords, if that's possible, and also a topic for another forum!! ;) I first caught onto 40K as a youngster while visiting my aunt and uncle in England. I was 14. The Epic game had recently been released and I vividly remember drooling over these 'huge robots' and thinking that I would love to play that game!! Sadly, I never got to... So to see these walkers brought to life in the game, and my adult pocketbook able to afford such things (yeah right, who am I kidding...), I am ecstatic to be able to play with them!! Even if I cannot ally them to any of the armies I already play, then it looks like daddy's got a new force to be reckoned with!! End of Line Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3598172 Share on other sites More sharing options...
Lord Ragnarok Posted February 23, 2014 Share Posted February 23, 2014 This the most I've been excited by a model release in quite sometime. I will have to get 2-3 to aid my imperial armies and to my home grown campaign fluff. Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3601419 Share on other sites More sharing options...
The Rose Princes Posted February 23, 2014 Share Posted February 23, 2014 Am I the only one cringing about the power scale creep the game is heading in? Does no one remember the Cluster Bucket of fried chicken 2nd Edition was? Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3601491 Share on other sites More sharing options...
Nadir Posted February 23, 2014 Share Posted February 23, 2014 Yeah, the same here. I don't like the idea of "one unit army" like in the 2ed. Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3601548 Share on other sites More sharing options...
Chief Captain Redd Posted February 24, 2014 Share Posted February 24, 2014 I'll be adding six to my forces over time. Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3602540 Share on other sites More sharing options...
skeletoro Posted February 25, 2014 Share Posted February 25, 2014 3 units of TWC and 3 knights seems like a scary proposition to me, hehe. Not particularly strong anti air, though :) Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3602828 Share on other sites More sharing options...
Rift Blade Posted February 25, 2014 Share Posted February 25, 2014 This is one of the few times I might actually buy the Dex to see what's what. The model looks awesome, the whole concept rocks but I want to see the actual end product. With rumours of Forge World kits to go with this in the works, I know at least 2 guys in my gaming group will jump on the band wagon for these. I even considered wolfing one up for my own Great Company but before I lay out that much money, I need to know what options are etc.. As for dealing with them, I can see TWC Cav staying on in my lists with the addition of MB's for them. And LF's for covering fire while they charge in. Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3603434 Share on other sites More sharing options...
Rune_Priest_Rhapsody Posted February 26, 2014 Share Posted February 26, 2014 I just like the idea of TWC romping and playing around the feet of one of these warmachines!! It's such a cute picture in my head. One covered in the blood of the heretical xenos scum screaming as the are crushed under tons of piston fueled metal. Then the thunderwolves pee on them. End of Line Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3603683 Share on other sites More sharing options...
MaveriK Posted February 27, 2014 Share Posted February 27, 2014 This the most I've been excited by a model release in quite sometime. I will have to get 2-3 to aid my imperial armies and to my home grown campaign fluff. Interesting. I can just picture my thunderwolves humping those Imperial Knight legs. You might want to consider sharing your home grown campaign fluff to the Fang. Maybe we can do a Fang-wide campaign with you? LOL Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3605092 Share on other sites More sharing options...
sonofruss87 Posted February 28, 2014 Share Posted February 28, 2014 In regards to fluff not sure, however there is a titan legion that seems like they would be closely allied with the wolves http://wh40k.lexicanum.com/wiki/Legio_Sirius#.UxELPfl_te8 Personally when i get my knight I'm just going with the fact that Sirius and the wolves were allied during the heresy and thats carried on etc, ofc there is no fluff to say Sirius existed during the heresy but shush lol Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3605932 Share on other sites More sharing options...
Jarl Deathwolf Posted March 1, 2014 Share Posted March 1, 2014 I'm a bit behind. Are the Knights for normal games of 40k or Apocalypse games? Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3606115 Share on other sites More sharing options...
Lord Ragnarok Posted March 1, 2014 Share Posted March 1, 2014 This the most I've been excited by a model release in quite sometime. I will have to get 2-3 to aid my imperial armies and to my home grown campaign fluff. Interesting. I can just picture my thunderwolves humping those Imperial Knight legs. You might want to consider sharing your home grown campaign fluff to the Fang. Maybe we can do a Fang-wide campaign with you? LOL Perhaaaaaaaaaaps. Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3606143 Share on other sites More sharing options...
Vash113 Posted March 1, 2014 Author Share Posted March 1, 2014 I'm a bit behind. Are the Knights for normal games of 40k or Apocalypse games? They are fieldable in standard 40k games as an ally and as their own independent army. Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3606336 Share on other sites More sharing options...
Rift Blade Posted March 1, 2014 Share Posted March 1, 2014 Just got a sneak peak at the sprues for the Knights. VERY NICE. I still think the kit is overpriced but at least GW is making a half decent attempt at making it somewhat worth the money. I can't believe I'm actually considering getting one of these things. Am I the only one who thought " SUPER BJORN" when they first saw this thing? Then I thought mini Titan. Both really cool but... LOL!!! I just hope they give a few more options for these things then what we are seeing so far. Preordered the Dex so I can look at things before I finally breakdown & buy one of these things. Already thinking of ways to wolf the bloody thing up plus some plausible fluff. A Freeblade who owes the Wolves a debt so he follows them around & gets stuck in. They both follow a code of honour in their own ways. Trying to come up with a way to change the chainsword to a chain axe. Oh well. I'll figure something out. Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3606447 Share on other sites More sharing options...
Vash113 Posted March 1, 2014 Author Share Posted March 1, 2014 Just got a sneak peak at the sprues for the Knights. VERY NICE. I still think the kit is overpriced but at least GW is making a half decent attempt at making it somewhat worth the money. I can't believe I'm actually considering getting one of these things. Am I the only one who thought " SUPER BJORN" when they first saw this thing? Then I thought mini Titan. Both really cool but... LOL!!! I just hope they give a few more options for these things then what we are seeing so far. Preordered the Dex so I can look at things before I finally breakdown & buy one of these things. Already thinking of ways to wolf the bloody thing up plus some plausible fluff. A Freeblade who owes the Wolves a debt so he follows them around & gets stuck in. They both follow a code of honour in their own ways. Trying to come up with a way to change the chainsword to a chain axe. Oh well. I'll figure something out. Maybe try the Chainaxe from the Lord of Skulls? Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3606522 Share on other sites More sharing options...
Rift Blade Posted March 1, 2014 Share Posted March 1, 2014 LOL!! Thanks Vash113. I was just finishing looking at the White Dwarf that just come out. THey have a battle in it of 5 Knights & some Dress wearers fighting a band of Chaos Marines supported by 2....Lord of Skulls. In the picture, the axe looks to be about the right size, especially if I cut in half to make myself a 2 headed axe. Then I noticed the Lord of Skulls fist holding the axe is about proportional to the Knight gave me the idea of Knight size lightning claw for Super Bjorn. Heresey I know but I play a Lost Company so.... Gotta see of Hoard of Bits or somebody carries those bits. Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3606590 Share on other sites More sharing options...
Sohail187 Posted March 2, 2014 Share Posted March 2, 2014 So not sure how many of you got the knights! however I am interested to see how some of you wolfed up the night! would love to see some pics. Need some inspiration for mine. Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3607616 Share on other sites More sharing options...
Vash113 Posted March 2, 2014 Author Share Posted March 2, 2014 Why wolf it up? It's not like the Knights serve or are owned by the Space Wolves, sure I guess some people would do that but personally any Knights fighting alongside my wolves will be Freeblade mercenaries. Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3607624 Share on other sites More sharing options...
Bulweih Posted March 3, 2014 Share Posted March 3, 2014 It affects me in two ways, on the other side of the table it spawns the undeniable desire in me to unleash my Lone wolves or else at it, that's one. As a model I'm still undecided until I've seen it in the flesh, potentially super cool, loving the HH backstory on Taranis. But it looks like an awful trend developing in 40k, for all those who don't own Apoc armies already or like those good games around 2k each without any too big stuff. As a release for Apoc ok, but this leaves me with an un-good feeling which is the second. Link to comment https://bolterandchainsword.com/topic/286964-how-will-the-new-imperial-knights-affect-you/#findComment-3607690 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.